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This article is about Abnormal. You may be looking for other uses of Normal.

Something's not right about the hoard. It looks like they've… mutated?
―Commander dialogue on Wave 7 (Intermediate)
Headquarters notified us of Molten enemies in the area. Additionally, there are zombies nearby that could be attracted to the fighting.
―Commander dialogue on Wave 1 (Molten)
Commander, enemies have been detected in this area. Intel reports mention something called "The Fallen." I need you to secure the perimeter and report back what you find.
―Dispatcher dialogue on Wave 1 (Fallen)
This is urgent! A large group of enemies are heading this way!
I'm sorry for the short notice, but we need you now more than ever.

―Commander dialogue on Wave 1 (Challenge Trials)
Zombies are approaching, defend!
―Beginning of Wave 1 (Golden)
Enemies are approaching!
This feels like this isn't going to be easy.
Start up your defenses and prepare for the worst.

―Commander dialogue on Wave 1 (Legacy Fallen)
Look alive! We got Fallen incoming!
These guys mean business, so be ready for anything.

―Commander dialogue on Wave 1 (Formerly, Fallen)
Enemies are approaching!
Start up your defenses and prepare for the worst.
Good luck.

―Commander dialogue on Wave 1 (Formerly, Hardcore)
We've got movement, and a whole lot of it!
This isn't how I wanted to go!

―Commander dialogue on Wave 1 (The Takeover Event, Master)
We've received reports of enemies nearby.
Should be uh-... easy. Right.

―Commander dialogue on Wave 1 (The Takeover Event, Extreme)
Look alive! We got Fallen incoming!
These guys mean buisness[sic], be ready for anything.

―Commander dialogue on Wave 1 (Formerly, Fallen)
The enemy has arrived!
That sounds very fun
Get up early and plan ahead.

―Commander dialogue on Wave 1 (Translated Fallen)
The enemy has arrived!
Get up early and plan ahead.
Good luck.

―Commander dialogue on Wave 1 (Translated Hardcore)
Enemies awe appwoaching! (๑•̀ㅂ•́)૭☒
This feews wike this isn't going to be easy. | ´ω`|Φ.
Stawt up youw defenses and pwepawe fow the wowst. ☒☒⌐■-■☒☒

―Commander dialogue on Wave 1 (April Fools 2022 Fallen)
Enemies awe appwoaching! (๑•̀ㅂ•́)૭☒
Stawt up youw defenses and pwepawe fow the wowst. ☒☒⌐■-■☒☒
Good wuck. (・ω・ `)...........

―Commander dialogue on Wave 1 (April Fools 2022 Hardcore)
Enemies are approacing! [sic]
This feels like this isn't going to be easy.
Start up your defenses and prepare for the worst.

―Commander dialogue on Wave 1 (Formerly, Legacy Fallen)
Zombies are approaching, defend!
―Beginning of Wave 1 (Pre-Overhaul, Golden & Fallen)
We've gotten reports of Molten enemies in the vicinity.
Be cautious, even one misstep could end in disaster.

―Commander dialogue on Wave 1 (Formerly, Molten)

Description

The Abnormal is the first enemy that appears in Molten, Fallen, Challenge Trials and Fallen Arena PVP modes. It also appears in Badlands II and Pizza Party maps, and in The Takeover Event. Compared to the Normal, the Abnormal is faster and has more health. It also appears in the Sandbox exclusive Legacy Fallen and Golden modes.

The Abnormal can be spawned by the Dark Necromancer and from the Mystery upon its death in Legacy Fallen, Hardcore and Golden modes.

Logbook Description

"The Abnormal zombie is a mutation from your basic zombie. It is faster and has more health than its predecessor, and can usually be found in your typical horde."

Appearance

The current version of the Abnormal has a desaturated green skin color and a dirty dark brown torso and legs. It has dark green veins on its arms and head.

It has two randomly chosen animations, one of which has it confidently walking upright, while the other is remarkably similar with the key difference being that it is leaning forward.

The current version of the legacy Abnormal in Hardcore mode has a reflective desaturated light green skin color and black diamond-plated torso and legs. Its face has two scars, which forms an "X" on its face.

The current Enemies Beta version of the legacy Abnormal has a desaturated dark green skin color with lighter green veins running along its head and arms. It has a dark greyish-blue torso and legs.

The second version of the Abnormal had a reflective light green skin color, a purple granite torso and legs, and a sad face.

The first version of the Abnormal had a salmon skin color, a brown pebble torso, darker brown pebble legs and a drooling zombie face.

Strategy

  • Most towers can deal with the Abnormal effectively.
  • While slightly risky, it is sometimes ideal to avoid defending against the first few waves of Abnormals and simply let them reach the exit, as their low health makes it unlikely to make you lose, especially with high base health.
    • You can use the Medic to heal the base health back, but it is not necessary.
    • As you are not spending money on defenses, you can use the Farm more effectively for the first few waves to get better towers when stronger enemies appear.

Previous Variants (Legacy)

Animations (Modern)

Converted Variants (Modern)

Corpse Variants (Modern)

Corpse Variants (Legacy)

Icons

Promotional Images

Promotional Videos

Trailers

Development Images

Miscellaneous

Trivia

  • While the Legacy version of the Abnormal can drop a Logbook, getting it will only give the player the modern Abnormal in the Index.

Update History

  • 13 October 2019 - Release v1.0
    • Abnormal added.
  • 29 October 2020 - Overhaul v1.0
    • Appearance changed.
    • No longer appears in Golden mode as it has been removed.
  • 8 May 2021 - Overhaul v1.3
    • Health increased from 5 to 6.
    • Appearance changed.
  • 4 December 2021 - v1.0.0
    • Animation changed.
  • 30 September 2022 - v1.4.0
  • 31 October 2022 - v1.4.2
  • 2 August 2024 - v1.27.0
    • Modern variant added.
    • Health increased from 6 to 8 in Fallen mode.
    • Now gives Cash$8 upon death in modes that use the new income system.
    • Appearance changed in Fallen mode.
    • Now has two randomly chosen animations in Fallen mode.
  • 11 December 2024 - v1.45.0
  • 17 December 2024 - v1.46.4
  • 17 December 2024 - v1.46.5
  • 22 January 2025 - v1.50.0
  • 5 February 2025 - v1.52.0
  • 12 February 2025 - v1.53.0
    • Legacy version now uses the correct statistics in Sandbox mode.
  • 12 February 2025 - v1.53.3a
  • 9 April 2025 - v1.60.0
    • Now appears in High Rank PVP Test.
      • Has 8 health.
      • Unlocked on Wave 2.
      • Can be sent out for Cash$50 in groups of 3-9.
      • Adds Cash$4 to economy.
      • Has a spawn timer of 1.2.
  • 23 April 2025 - v1.62.0
    • No longer appears in the PVP Test as it has been removed.
  • 23 July 2025 - v1.71.0
    • Now appears in Fallen Arena PVP, carrying over most of its PVP Test statistics.
      • Number sent decreased from 3-9 to 3-5.
  • 12 September 2025 - v1.74.3a
    • Now appears in Sk8 P4rk Master and Extreme difficulties as part of The Takeover Event.
      • Has 15 health in Master and Extreme difficulties in Sk8 P4rk.
    • Gives Cash$10 upon death in Master and Extreme difficulties of Sk8 P4rk.
  • 22 September 2025 - v1.74.3g
    • No longer appears in Sk8 P4rk, as it has been removed.
  • 24 September 2025 - v1.75.0
  • 28 January 2026 - v1.84.0
    • Now appears in Intermediate mode.
      • Has 10 health.
      • Gives Cash$8 on death.
    • Cash given increased from Cash$8 to Cash$12 in Fallen mode.
  • 11 February 2026 - v1.85.0
  • 5 June 2026 - v2.0.0
    • No longer appears in Hardcore mode, as it has been replaced by the Odd.


Golden
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal
Wave 1
Quick
Wave 5
Molten
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal
Wave 1
Quick
Wave 2
Legacy Fallen
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal
Wave 1
Quick
Wave 5
Fallen
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal
Wave 1
Quick
Wave 3
Challenge Trials
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal
Wave 1
Quick
Wave 3
Western (Badlands II)
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal
Wave 1
Quick
Wave 2
Pizzeria (Pizza Party)
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal
Wave 1
Quick
Wave 3
Fallen Arena PVP
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal
Wave 1
Quick
Wave 2
Master (The Takeover)
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal & Quick
Wave 1
Heavy
Wave 2
Extreme (The Takeover)
Previous Debut Current Debut Next Debut
Start
N/A
Abnormal & Quick
Wave 1
Fallen Dreg
Wave 3


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Halloween 2026 Live Events
Solar Requiem Event Sorrowful Remains
Nightmare Flash
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other
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