v1.45.0

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<infobox>

 <title source="title1"><default>V1.45.0</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

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v1.45.0 is the ninety-eighth update to be released in Tower Defense Simulator, on the 11th of December 2024. It introduced the Molten mode rework.

This update encompassed seven updates, the main v1.45.0 update (released 11 December 2024) and six minor updates, v1.45.1 (released 11 December 2024), v1.45.1a (released 16 December 2024), v1.45.1b (released 16 December 2024), v1.45.1c (released 16 December 2024), v1.45.1d (released 16 December 2024) and v1.45.1e (released 16 December 2024).

Additions

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Enemies

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Miscellanous

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Changes & Bugfixes

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  • War Machine buffed.
    • Statistical changes:
      • Base
        • Damage increased from 1 to 2.
      • Level 3
        • Damage increased from +2 to +5.
      • Level 4
        • Damage decreased from +6 to +4.
        • Missile damage increased from 25 to 40.
      • Level 5
        • Cost decreased from Cash$75,000 to Cash$50,000.
        • Damage increased from +8 to +28.
        • Missile damage increased from 25 to 40.
        • Missile reload time increased from 3 to 4.
        • Hidden detection added.
        • Flying detection added.
        • Lead detection added.
        • Name changed from To The Void and Back to TO THE VOID AND BACK.
  • Hidden changed.
  • Breaker2 health increased from 50 to 60 in Molten mode.
  • Breaker health increased from 15 to 30 in Molten mode.
  • Molten buffed.
    • Apperance changed, now has two animations it can spawn with.
    • Health increased from 100 to 160.
    • Speed slightly increased (3 to 3.25).
    • Defense of 80% added.
  • Hazmat appearance changed.
  • Hidden Boss buffed.
    • Health increased from 600 to 700 in Intermediate mode.
    • Health increased from 450 to 700 in Molten mode.
  • Boomer's firerate debuff now uses Fatigue Debuff instead of the Firerate Debuff. Because of this, effectiveness of the debuff has been reduced.
  • Enraged health increased from 65 to 75.
  • Patient Zero changed.
    • Now gives Cash$2,000 every 2.5% health in Casual mode.
    • Increased Flask heal from 5 to 10.
  • Molten mode reworked.
    • Wave structure changed.
    • Coin Coins and Experience EXP rewards formulas changed.
    • Wave bonus formula changed.
    • Changed triumph rewards.
    • Now uses the new income system.
    • Starting cash is now Cash$500 regardless of player count.
    • Updated mode icon.
    • Description chagned.
    • Ambient music added.
    • Level requirement increased from Level 0 to Level 15.
  • Fallen mode wave structure updated.
  • Intermediate mode updated.
    • Updaded description.
    • Updated icon.
    • Changed Wave 24 and 28 dialogue.
  • Easy mode updated.
    • Updated icon.
    • Updated dialogue.
  • Imposter no longer gives a badge when killed, due to it being disabled.
  • Suspicious... and Defeat Legacy Fallen King rewards can no longer be claimed in Rewards, due to their badges being disabled.
  • Fixed War Machine not granting Damage Buffs to towers in its range.
  • Fixed Abyssal Trench and Construction Crazy not appearing in regular intermission lobby map selection.
  • Fixed Unknown Garden not appearing in Hardcore intermission lobby map selection.
  • Fixed difficulty select music not playing during gamemode vote.
  • Fixed Speedy Boss giving Cash$5 on death instead of Cash$800.
  • Fixed Patient Zero kills not counting for its kill Quest.
  • Fixed PLAY SURVIVAL button sending players to the legacy Molten mode.
In v1.45.1:
  • Fixed a softlock regarding the Corpse modifier, as the Molten Corpse from it was sometimes impossible to kill.
In v1.45.1a:
In v1.45.1b:
In v1.45.1c:
In v1.45.1d:
  • Admin Mode is now on sale for Robux 323,232,323.
In v1.45.1e:
  • Admin Mode gamepass taken offsale.
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Official Update Log

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NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect, and there may be things that are missing.

v1.45.0

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📜Update Log:
Molten Rework
The Molten Warlord has appeared for revenge in a brand new version of Molten Mode! Molten enemies have been reworked with new enemies, modifiers, music, and provide a more challenging experience.
While weaker then the Fallen, the molten forces are here to provide a solid and fair challenge to experienced players.
35 Waves
Unlocked at level 15
Coin Rewards: 750
Exp Rewards: 185
New Molten Corpse Modifer! Enemies that have this modifier revive as an idle statue. Someone call the clean up crew!

New and refreshed enemy models!

The Molten Boss makes his re-debut as the Molten Warlord! Battle against this fierce leader and his molten army in Survival mode!

New Gamemode (Casual)
Casual will replace the old molten mode to provide a more laid back and relaxed experience for newcomers and veterans alike.
30 Waves
Unlocked for all players
Coin Rewards: 400
Exp Rewards: 90
🔥 Coming Up 🔥
Admin Mode
Operation I.C.E❄️
Coming Dec. 16th, 2024

...keep an eye on our socials for more info! 📢
🔨Game Changes
  • 32
  • idk ¯_(ツ)_/¯


File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
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v1.45–v1.49
v1.50–v1.54
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v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
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