BETA v1.5

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<infobox>

 <title source="title1"><default>BETA v1.5</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

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BETA v1.5 was the sixth update to be released on Tower Defense Simulator, on the 14th of July 2019. It added the Enforcer tower, a few tower balance changes and other game changes.

As with most updates before the Solar Eclipse Event, there was no official name for updates. As a result, the name BETA v1.5 has been retroactively applied to this update.

This version encompassed three updates, the main BETA v1.5.0 update (released 14 July 2019) and two minor updates, the BETA v1.5.1 (released 15 July 2019) and BETA v1.5.1a (released 16 July 2019).

Additions

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Towers

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Miscellaneous

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In BETA v1.5.1:
In BETA v1.5.1a:

Changes & Bugfixes

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Towers

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  • Cowboy buffed.
    • Base
      • Damage increased from 2 to 4.
      • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
  • Demoman buffed.
    • Level 2
      • Direct damage increased from +0 to +3.
      • Splash damage increased from +0 to +1.
    • Level 3
      • Direct damage increased from +2 to +5.
      • Splash damage increased from +1 to +3.
    • Level 4
      • Direct damage increased from +4 to +10.
      • Splash damage increased from +2 to +5.
    • Level 5
      • Direct damage increased from +10 to +25.
      • Splash damage increased from +5 to +12.
      • Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
  • Placement limit of four added for Crook Boss.
  • Military Base placement limit decreased from 5 to 4.
  • Commander appearance changed.

Enemies

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  • Molten health decreased from 120 to 100.
Multiple enemies had their appearance and in some cases names changed in BETA v1.5.1:

Miscellaneous

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  • Increased wave bonus from CashScript error: No such module "Money". to CashScript error: No such module "Money". in solos.
    • Although the update log suggests duos also received a change, this did not happen due to bugs.
  • Wave 22 made easier.
  • Witch Doctor health healed increased from one sixth of an enemy's health to one fifth.
In BETA v1.5.1:
  • Bug where enemies would fly was fixed.

Official Update Log

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NOTE: Not everything here will be accurate as this is transcribed from the game's description. Several things may be incorrect and there may be things that are missing.

BETA v1.5.0

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  • Enforcer added.
  • Cowboy buffed.
    • Cowboy now has 4 starting damage, up from 2.
    • Cowboy now costs $650.
  • Demoman buffed.
    • LVL 2 now gives 3 damage.
    • LVL 3 now gives 5 damage instead of 2.
    • LVL 4 now gives 10 damage instead of 4.
    • LVL 5 now gives 25 damage instead of 10.
    • LVL 5 now costs $6,500.
  • Wave bonus increased with less players (duo is definitely possible now!)
  • Commander reskinned.
  • You can only have 4 crook bosses now.
  • Wave 22 easier (or was that wave 19...)
  • Moltens now have 100 base HP down from 120.

BETA v1.5.1

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File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9