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{{Update |image1 = D0dd3e1dc34a336e91b035b3b8b73648.jpg |release_date = 14 July 2019 (BETA v1.5.0) |minor_updates = BETA v1.5.1 (15 July 2019)<br/>BETA v1.5.1a (16 July 2019) |previous_update = [[BETA v1.4]] |next_update = [[BETA v1.6]] }} __TOC__ ==Description== '''BETA v1.5''' was the sixth update to be released on Tower Defense Simulator, on the 14th of July 2019. It added the [[Shotgunner|Enforcer]] tower, a few tower balance changes and other game changes. As with most updates before the [[Solar Eclipse Event]], there was no official name for updates. As a result, the name '''BETA v1.5''' has been retroactively applied to this update. This version encompassed three updates, the main BETA v1.5.0 update (released 14 July 2019) and two minor updates, the BETA v1.5.1 (released 15 July 2019) and BETA v1.5.1a (released 16 July 2019). ==Additions== ===Towers=== *[[Shotgunner|Enforcer]] ===Miscellaneous=== :In '''BETA v1.5.1''': *New [[Codes|code]]: KITT3N **KITT3N {{Coins|100}} and {{Exp|60}} :In '''BETA v1.5.1a''': *New [[Codes|code]]: RAZ0RF1SH **KITT3N {{Coins|100}} and {{Exp|60}} ==Changes & Bugfixes== ===Towers=== *[[Cowboy]] buffed. **'''Base''' ***Damage increased from 2 to 4. ***Cost increased from {{Money|500}} to {{Money|650}}. *[[Demoman]] buffed. **'''Level 2''' ***Direct damage increased from +0 to +3. ***Splash damage increased from +0 to +1. **'''Level 3''' ***Direct damage increased from +2 to +5. ***Splash damage increased from +1 to +3. **'''Level 4''' ***Direct damage increased from +4 to +10. ***Splash damage increased from +2 to +5. **'''Level 5''' ***Direct damage increased from +10 to +25. ***Splash damage increased from +5 to +12. ***Cost increased from {{Money|5,000}} to {{Money|6,500}}. *Placement limit of four added for [[Crook Boss]]. *[[Military Base]] placement limit decreased from 5 to 4. *[[Commander]] appearance changed. ===Enemies=== *[[Molten]] health decreased from 120 to 100. :Multiple enemies had their appearance and in some cases names changed in '''BETA v1.5.1''': *[[Speedy]] *[[Slow]] *[[Normal Boss|Boss1]] **Renamed from ''Boss1'' to ''Normal Boss''. *[[Mystery]] *[[Molten]] *[[Slow Boss|Boss2]] **Renamed from ''Boss2'' to ''Slow Boss''. *[[Shock|Lightning]] *[[Speedy Boss|Boss3]] **Renamed from ''Boss3'' to ''Speedy Boss''. *[[Super Mystery|Mystery 2]] ===Miscellaneous=== *Increased wave bonus from {{Money|40}} to {{Money|75}} in solos. **Although the update log suggests duos also received a change, this did not happen due to bugs. *Wave 22 made easier. *[[Witch Doctor]] health healed increased from one sixth of an enemy's health to one fifth. :In '''BETA v1.5.1''': *Bug where enemies would fly was fixed. ==Official Update Log== ''NOTE: Not everything here will be accurate as this is transcribed from the game's description. Several things may be incorrect and there may be things that are missing.'' ===BETA v1.5.0=== *[[Enforcer (Legacy)|Enforcer]] added. *[[Cowboy]] buffed. **Cowboy now has 4 starting damage, up from 2. **Cowboy now costs $650. *[[Demoman]] buffed. **LVL 2 now gives 3 damage. **LVL 3 now gives 5 damage instead of 2. **LVL 4 now gives 10 damage instead of 4. **LVL 5 now gives 25 damage instead of 10. **LVL 5 now costs $6,500. *Wave bonus increased with less players (duo is definitely possible now!) *[[Commander]] reskinned. *You can only have 4 crook bosses now. *Wave 22 easier (or was that wave 19...) *[[Molten]]s now have 100 base HP down from 120. ===BETA v1.5.1=== *Changed up looks and some names for [[Normal Boss|boss 1]], [[Slow Boss|boss 2]], [[Speedy Boss|boss 3]], [[speedy]], [[slow]], [[molten]], [[Shock|lightning]]. *Fixed flying zombie bug (usually occurs near the last path) {{UpdateNavBox}} [[Category:BETA Updates]]
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