BETA v1.1
<infobox>
<title source="title1"><default>BETA v1.1</default></title>
<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>
Description
[edit]BETA v1.1 was the second update to be released on Tower Defense Simulator, on the 16th of June 2019, two days after BETA v1.0. It added the John tower, reworked the Paintballer, while also adding new enemies and maps.
As with most updates before the Solar Eclipse Event, there was no official name for updates. As a result, the name BETA v1.1 has been retroactively applied to this update.
This version encompassed four updates, the main BETA v1.1.0 update (released 16 June 2019) and three minor versions, the BETA v1.1.0a (released 16 June 2019), BETA v1.1.1 (released 18 June 2019) and BETA v1.1.1a (released 19 June 2019).
Additions
[edit]Towers
[edit]Enemies
[edit]Maps
[edit]- In BETA v1.1.1
Miscellaneous
[edit]Changes & Bugfixes
[edit]- Paintballer reworked.
- Now obtainable in the store for Coin 750 as the Code JOHNROBLOX has expired.
- All levels of Paintballer now deal splash damage, instead of just Level 5.
- Statistical changes:
- Base
- Level 1
- Level 2
- Range decreased from +1 to +0.
- Direct damage increased from +0 to +1.
- Fireate changed from Template:Tooltip to 1.05.
- Explosion range increased from 0 to 2 > 3.
- Level 3
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Direct damage decreased from +1 to +0.
- Firerate changed from 0.55 to Template:Tooltip
- Level 4
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Range decreased from +2 to +0.
- Direct damage decreased from +3 to +2.
- Splash damage increased from +0 to +1.
- Firerate changed from 0.55 to Template:Tooltip
- Explosion range increased from 0 to 3 > 4.
- Level 5
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Range decreased from +2 to +0
- Direct damage increased from +2 to +5.
- Splash damage decreased from +4 to +3.
- Firerate changed from 0.55 to Template:Tooltip
- Explosion range changed from 10 to 4 > 5.
- Demoman's unlock cost decreased from Coin 1,500 to Coin 500.
- In BETA v1.1.0a:
- Paintballer placement cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money".
- Fixed John having broken animations and laser.
- In BETA v1.1.1:
- Base health is now 100 + player levels.
- Farm placement cost decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Fixed lobby Elevators.
Official Update Log
[edit]NOTE: Not everything here will be accurate as this is transcribed from the game's description. Several things may be incorrect and there may be things that are missing.
BETA v1.1.0
[edit]- Tank 1 and Boomer 1 added.
- John added.
- J0HNRBX code added.
- Paintballer reworked.
BETA v1.1.1
[edit]- Toyboard [Map]
- Chess Board [Map]
- Medieval Times [Map]
- Health base is now 100 + player levels
- Lobby elevators fixed
- Farm starting prices 600 -> 500
| Modern Versions (v2.0–) | ||
|---|---|---|
| v2.0–v2.4 | Hardcore Rework Update (v2.0.0) • Operator Update (v2.1.0) • Semiquincentennial Summer Update (v2.2.0) • Kingpin Update (v2.3.0) • Story Mode Update (v2.4.0) | |
| v2.5–v2.9 | v2.5.0 • Enforcer Update (v2.6.0) • v2.7.0 • Frost Champion Update (v2.8.0) • v2.9.0 | |