Tank
<infobox>
<title source="title1"><default>Tank</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedFast (6) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedFast (6) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox> Template:QuoteContainer
Description
[edit]Tank, previously known as the Tank 1, is a large and tanky boss that appears in Legacy Fallen mode and Golden mode. The Tank is a fast, high health enemy, with speeds similar to the Quick and much higher health than the Giant Boss. It can be a major threat to unprepared defenses.
Appearance
[edit]Strategy
[edit]- Fast firing towers, such as the Minigunner, Accelerator or Turret, are recommended to kill Tanks.
- The Commander can boost their firerate with its Call to Arms ability.
- Because of the Tank's fast speed, long range towers, such as the Ranger, are recommended, as the Tank will take more time to get out of their range.
- The DJ Booth can also help increase range of towers that have shorter range, such as the Accelerator or the Minigunner.
- It is recommended to use the Commander's Call to Arms ability to boost the Ranger's firerate.
- You can use slowing towers, like the Electroshocker, Warden, Brawler or Sledger to slow down the Tank.
- Slowing it down is generally favored, due to the Tank's obscene speed.
- Be aware that, due to the Tank's large size, the Warden and freezing towers can only slow the Tank down for a shorter period of time compared to an average-sized enemy.
Sounds
[edit]Gallery
[edit]Trivia
[edit]- The Tank originally had an ability called Rock Throw where it would throw boulders at towers. This would stun them for a period of time.
- This ability was based on the Left 4 Dead zombie, the Tank.
- When the Tank was first added, the Rock Throw could vary in velocity. It could go far, or it could crumble right upon the first tower it hit.
- The bits of rock that the boulder split into also had irregular hitboxes.
- The boulders could be blocked by a player's torso.
- The first two versions of the Tank had arms taken from the Superhero package in the Roblox catalog.
- The first two versions of the Tank resembled the Tank from R2D and are likely a reference to said game.
- Unlike its counterpart, the Speedy Boss, the Tank cannot be spawned from the Mystery Boss.
- This is likely due to the Tank having a high amount of health and a very fast speed, which would make the game incredibly difficult if it spawned from Mystery Bosses.
- The current appearance of the Tank is similar to the Charger from Left 4 Dead 2.
- It could also draw inspiration to the current Boss4 from Tower Battles.
- The Commander's dialogue suggests the Tank can throw boulders. However, this never happens in-game.
- This is because the dialogue was made during Hardcore Testing BETA, where the Tank still had its Rock Throw ability. The dialogue was not changed for the Overhaul Update.
- The dialogue also suggests that the Tank used to play in Baseball leagues.
- This is because the dialogue was made during Hardcore Testing BETA, where the Tank still had its Rock Throw ability. The dialogue was not changed for the Overhaul Update.
- The Tank was a sendable enemy in PVP Test since the first test, however, it could not actually be sent as it only had 25 waves.
- This was not the case since the second test, as it was extended to 30 waves there.
- Its stats were also not finished, with both its speed and health being set to 0.
Update History
[edit]- 16 June 2019 - BETA v1.1.0
- Tank 1 added.
- 13 October 2019 - Release v1.0.0
- Renamed from Tank 1 to Tank.
- First wave appearance changed from wave 39 to wave 30 in Hard and Insane modes (now Golden and Fallen modes).
- Health decreased from 6,500 to 5,000.
- Can no longer be sent in Versus mode.
- Made completely immune to the Freezer, was previously only immune to its Basic Freeze Immunity.
- Appearance changed.
- 25 November 2019 - Release v1.3.0
- Health increased from 5,000 to 12,000.
- 29 November 2019 - Release v1.4.0
- Speed increased from Slow to Above Average.
- 4 March 2020 - Release v1.8.0
- MEGA Health scaling added.
- 29 October 2020 - Overhaul v1.0.0
- Health decreased from 12,000 to 6,000.
- Speed increased from Above Average to Fast (6).
- Freeze Immunity removed.
- Rock Throw ability removed.
- Death sound effect removed.
- Appearance changed.
- No longer appears in Golden mode as it has been removed.
- 8 May 2021 - Overhaul v1.3.0
- Appearance changed.
- 30 September 2022 - v1.4.0
- Now appears in Badlands II.
- Now has a new appearance with the Enemies Beta modifier active.
- 18 May 2024 - v1.22.0
- Template:Bug Tank appears in the PVP Test send menu, but is unable to be sent.
- Template:Bug Tank has no stats in the PVP Test.
- 29 May 2024 - v1.23.4
- Now appears in PVP Test, but only if sent by a player.
- Has 3,000 health in PVP Test.
- Now gives CashScript error: No such module "Money". upon death in new modes.
- Template:Bug Tank uses its old appearance when sent in the PVP Test.
- Template:Bugfix Tank now can be sent in the PVP Test.
- Template:Bugfix Tank now has stats in the PVP Test.
- Now appears in PVP Test, but only if sent by a player.
- 21 June 2024 - v1.25.0
- Send cooldown increased from 1 to 4.
- 19 July 2024 - v1.26.0
- Send cooldown removed.
- 2 August 2024 - v1.27.0
- No longer appears in Fallen Mode, as it has been replaced by the Fallen Tank.
- 17 December 2024 - v1.46.4
- Tank now appears in Golden mode and Legacy Fallen mode, if activated through Sandbox mode.
- 17 December 2024 - v1.46.5
- Tank no longer appears in Golden mode and Legacy Fallen mode, as they have been removed.
- 5 February 2025 - v1.52.0
- No longer appears in Badlands II.
- Cash given is now mode based, though as none of the modes it appears in have set cash, it is now CashScript error: No such module "Money". on death.
- Template:Bug Tank's model does not load in the Index.
- 12 February 2025 - v1.53.0
- Legacy version now uses the correct statistics in Sandbox mode.
- 12 February 2025 - v1.53.3a
- Tank now appears in Golden mode and Legacy Fallen mode, if activated through Sandbox mode.
- 9 April 2025 - v1.60.0
- Now appears in Low Rank PVP Test.
- Has a spawn timer of 5.
- Health increased from 3,000 to 4,000.
- Number sent increased from 1 to 1-2.
- Economy bonus decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Now changes the health of the Tank to 4,000 when sent, which happens to be identical to its actual health there.
- Now appears in Low Rank PVP Test.
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 23 July 2025 - v1.71.0
- Now appears in Basic Arena PVP, carrying over most of its PVP Test statistics.
- Number sent decreased from 1-2 to 1.
- Template:Bug Uses the icon of Jerma985 when sent in PVP.
- Now appears in Basic Arena PVP, carrying over most of its PVP Test statistics.
- 24 July 2025 - v1.71.2
- 24 September 2025 - v1.75.0
- No longer appears in public rotation of Challenge Maps, as they exclusively appear within Sandbox mode.
| File:GoldenHardcoreIcon.png Golden | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Mystery Boss Wave 29 |
Tank Wave 30 |
Boomer Wave 34 |
| File:GoldenHardcoreIcon.png Golden (Polluted Wasteland) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Mystery Boss Wave 29 |
Tank Wave 30 |
Splitter Wave 34 |
| File:FallenHardcoreIcon.png Fallen (Polluted Wasteland) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Rusher Wave 28 |
Tank Wave 30 |
Mystery Boss Wave 32 |
| File:Silver-Medal.png File:Gold-Medal.png Pre-MEGA (Normal, Hard & Insane) File:Platinum-Medal.png | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Blighted Wave 38 |
Tank 1 Wave 39 |
Carrier Wave 41 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |