Molten Summoner
<infobox>
<title source="title1"><default>Molten Summoner</default></title>
<image source="image1"></image>
<panel>
<section>
<label>Modern</label>
<image source="modern_image"/>
</section>
<section>
<label>Legacy</label>
<image source="legacy_image"/>
</section>
</panel>
<label>Mode Appearance</label>
<label>Wave Debut</label>
<group>
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedSlightly Slow (2.25)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
<section>
<label>Event</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedSlightly Slow (2.25)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
</panel>
</group>
<group>
<panel>
<header>Ability</header>
<section>
<label>Regular</label>
<label>Ability
Cooldown: 12</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
<section>
<label>Event</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
</panel>
</group>
<group row-items="2" collapse="closed">
<header>PVP</header>
<label>Send Cost</label>
<label>Wave Unlock</label>
<label>Economy Bonus</label>
<label>Send Coolown</label>
<label>Send Number</label>
<label>Spawn Timer</label>
<label>Stat Changes</label>
</group>
<group collapse="closed">
<header>Music</header>
<format>{{{music-1}}}</format>
<format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
<format>{{{music-7}}}</format>
<format>{{{music-8}}}</format>
</group>
</infobox>
Description
[edit]The Molten Summoner is a summoner enemy that appears in Molten mode. It also appears in The Takeover Event. It has a high amount of health, though it walks quite slowly. It has the Burn Immunity, making it impossible to set on fire, and the Freeze Immunity, making it impossible to freeze or chill.
It has one ability, Hellish Summon, where it summons three Elite Moltens with Corpse.
Appearance
[edit]The Molten Summoner has red skin. Its head is entirely covered in light yellow bones, with a single eyehole showing a neon orange eye. It wears a few dark red bandages around its arms, a bone chestplate which also extends to its shoulder-pads. It wields a bone staff which contains an orange gem in it.
Strategy
[edit]- High DPS towers, like the the Turret, Minigunner or Crook Boss can be useful here.
- Area of effect towers like the Mortar, Rocketeer, Tesla or Electroshocker can be useful at dealing with the enemies spawned by the Molten Summoner.
- No cash can be generated from summoned enemies. This includes the Cowboy's cash generation.
- However, this also means that the Cowboy will deal more DPS to the summons, as attacking summoned enemies does not make it spin its guns, making it attack for longer.
Gallery
[edit]Converted Variants
-
Green variant, current version (11 June 2025 – Present)
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Promotional Videos
-
Molten Summoner on a promotional video.
Trailers
-
Molten Summoner in the game trailer.
Miscellaneous
-
Molten Summoner on its Index icon.
Update History
[edit]- 11 December 2024 - v1.45.0
- Molten Summoner added.
- 16 December 2024 - v1.46.0
- Bug: No longer plays its summon effects.
- 20 December 2024 - v1.47.0
- Health increased from 12,500 to 15,000.
- Speed slightly decreased from 2.5 to 2.25.
- Number of summons increased from 4 to 8 to 5 to 10.
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk difficulty as part of The Takeover Event.
- Has 15,000 health in Sk8 P4rk.
- Now appears in Sk8 P4rk difficulty as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
- 28 January 2026 - v1.84.0
- First wave appearance changed from 31 to 32 in Molten mode.
- Health increased from 15,000 to 16,500 in Sandbox mode.
- Cash given increased from Cash$3,000 to Cash$5,000 every 25% health lost.
- Hellish Summon ability changed.
- Number of summmons decreased from 5-10 to 3.
- Summoned enemies can no longer spawn with Bloated, Nimble, Health Regen or Hidden, they now always spawn with Corpse.
- Cooldown increased from 10 to 12.
Notes
[edit]
| File:MoltenHardcoreIcon.png Molten | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Tanker Wave 31 |
Molten Summoner Wave 32 |
Molten Titan Wave 34 |
| Master (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Molten Executioner Wave 20 |
Molten Summoner Wave 21 |
Molten Warlord Wave 25 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |