Molten Necromancer
<infobox>
<title source="title1"><default>Molten Necromancer</default></title>
<image source="image1"></image>
<panel>
<section>
<label>Modern</label>
<image source="modern_image"/>
</section>
<section>
<label>Legacy</label>
<image source="legacy_image"/>
</section>
</panel>
<label>Mode Appearance</label>
<label>Wave Debut</label>
<group>
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedAbove Average (3.5)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
<section>
<label>Event</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedAbove Average (3.5)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
</panel>
</group>
<group>
<panel>
<header>Ability</header>
<section>
<label>Regular</label>
<label>Ability
Cooldown: 12.5</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
<section>
<label>Event</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
</panel>
</group>
<group row-items="2" collapse="closed">
<header>PVP</header>
<label>Send Cost</label>
<label>Wave Unlock</label>
<label>Economy Bonus</label>
<label>Send Coolown</label>
<label>Send Number</label>
<label>Spawn Timer</label>
<label>Stat Changes</label>
</group>
<group collapse="closed">
<header>Music</header>
<format>{{{music-1}}}</format>
<format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
<format>{{{music-7}}}</format>
<format>{{{music-8}}}</format>
</group>
</infobox>
Description
[edit]The Molten Necromancer is a summoner enemy that appears in Molten mode. It also appeared in The Takeover Event. Additionally, while it does not spawn there naturally, it can also be sent by a player in Molten Arena PVP. It has a decent amount of health, being close to half of the Molten Golem's health and it walks at about the same speed as the Molten.
It has a single ability, where it summons two Molten Demons. These have a 30% chance to be Nimble.
Appearance
[edit]The Molten Necromancer has completely crimson skin, with dark crimson bands on its right arm and legs. It has two heads, each with one eye and multiple teeth. Its left arm has been burnt, turning its color into charcoal black. It wears two black chains which form an X on its torso and a brown belt, which has two skulls with glowing eyes attached to it. It carries a molten scythe.
Strategy
[edit]- The Molten Necromancer can be a threat when it first appears, as it can summon many Molten Demons if not killed quickly, creating hordes, especially in groups.
- Early game towers like the Cowboy, Militant, Military Base or Ace Pilot can take care of the Molten Necromancer quite quickly.
- High DPS towers like the Turret, Minigunner and Crook Boss can also be quite useful.
- Do note that the Accelerator, if locked onto the Molten Necromancer or other strong enemies, will ignore the Molten Demons the Molten Necromancer summons until the targeted enemy is defeated or leaves its range.
- The Ranger may struggle against the hordes of Molten Demons the Molten Necromancer summons due to its slow firerate. Additionally, it will be unable to attack its summons as they are Hidden.
- Area of effect towers, like the Mortar, Rocketeer and Tesla can be quite useful as they can damage both the Molten Necromancer and the Molten Demons it summons.
- Do note that you do not earn any money from the summoned enemies.
Gallery
[edit]Converted Variants
-
Green variant, current version (11 June 2025 – Present)
-
Overclock variant, current version (11 June 2025 – Present)
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Promotional Videos
-
Molten Necromancer on a promotional video.
Miscellaneous
-
Molten Necromancer on its Index icon.
Update History
[edit]- 11 December 2024 - v1.45.0
- Molten Necromancer added.
- Bug: Jester's defense dropping does not reduce Molten Necromancer's defense.
- 11 December 2024 - v1.46.0
- Bug: No longer plays its summon effects.
- 9 April 2025 - v1.60.0
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 23 July 2025 - v1.71.0
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk Master difficulty as part of The Takeover Event.
- Has 1,500 health in Sk8 P4rk.
- Cash given is now mode dependent.
- Molten mode now gives Cash$400 every 50% health lost.
- The Takeover Event Master difficulty gives Cash$500 every 50% health lost.
- Default value is Cash$5 every 50% health lost.
- Now appears in Sk8 P4rk Master difficulty as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
- 28 January 2026 - v1.84.0
- Health increased from 900 to 1,750 in Molten mode.
- Speed increased from Average (3.25) to Above Average (3.5).
- Cash given increased from Cash$400 to Cash$625 every 50% health lost.
- Defense removed.
- Stun Immunity removed.
- Summon changed.
- Summon count decreased form 3-4 to 2.
- No longer applies Bloated, the Hidden it used to apply is now useless due to the Molten Demon now having it by default.
- Nimble chance increased from 27.27% to 30%.
- Cooldown increased from 10 to 12.5.
| File:MoltenHardcoreIcon.png Molten | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Boss Wave 18 |
Molten Necromancer Wave 20 |
Elite Boomer Wave 21 |
| Master (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Elite Hazmat Wave 11 |
Molten Necromancer Wave 13 |
Molten Hound Wave 14 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |