Chad

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Sandbox Only Content

Chad was previously removed on the 8th of April 2026, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.

<infobox>

 <title source="title1"><default>Chad</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

File:Quote.png
"Up ahead are some Large Zombies. They're slow but have a lot of health.
You can command some of your towers to prioritize stronger targets, but make sure to keep a few focused on the weaker ones otherwise they might get by."

Commander dialogue on Wave 4 (Headache Headquarters)
File:Quote.png
"Large zombies approaching! They're slow, but they can take a beating!
Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!"

Commander dialogue on Wave 5 (Headache Headquarters)
File:Quote.png
"Tankier zombies are starting to seep in!
They may be slow, but they are harder to bring down! Stay vigilant!."

Commander dialogue on Wave 4 (Formerly, Headache Headquarters)

Description

[edit]

The Chad was an enemy that appeared Headache Headquarters, replacing the Slow. Currently, it only appears when the Brain Rot modifier is activated in Sandbox mode, replacing every Slow and Heavy modern variant, or with its Logbook. It has a high amount of health and was slightly faster than the Toilet, which makes it a quite dangerous enemy. Additionally, it has defense, reducing most forms of damage against it.

Appearance

[edit]

The Chad has grey skin, black pants, hair and beard.

Headache Headquarters Strategy

[edit]

As this enemy only appears through Sandbox mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without Sandbox mode in Headache Headquarters is listed instead.

  • Strong early-game towers like the Militant, Golden Scout or Golden Cowboy are very effective here.
    • Towers with area of effect capabilities, like the Electroshocker or Mortar, can also be useful here.
    • Towers that decrease defense, like the Pyromancer, Electroshocker or Cryomancer can be used to allow your towers to deal more damage to them, as well as making them slower when affected by certain defense dropping towers.
  • High DPS towers, such as the Minigunner can be quite effective against this enemy, although they might cost a bit too much to be utilized when it first spawns.
[edit]

Converted Variants

Corpse Variants

Miscellaneous

Trivia

[edit]
  • This enemy was inspired by the GigaChad meme.
  • The Chad's appearance is the same as the Level 0 Minigunner's Chad skin, though it lacks its minigun.

Update History

[edit]


Headache Headquarters
(1 April 2025 – 8 April 2025)
Previous Debut Current Debut Next Debut
Streamer
Wave 2
Chad
Wave 4
Metal Toilet
Wave 6


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other