Legacy Molten Mode
Legacy Molten Mode is content only available through the Sandbox mode.
It is not accessible anywhere else in the game.
<infobox>
<title source="title1"><default>Legacy Molten Mode</default></title>
<image source="image1"></image> <label>Map</label> <label>Waves</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> <label>Max Base Health</label> <label>Health Scaling</label> <label>Estimated Match Time</label> <label>Suggested Towers</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group> <header>Timeline</header> <label>Chapter</label> <group row-items="2"> <label>Previous Mission</label> <label>Next Mission</label> </group> </group> <group collapse="closed"> <header>Star Requirements</header> <label>3 Star Health</label> <label>3 Star Time</label> <label>2 Star Health</label> <label>2 Star Time</label> </group> <group collapse="closed"> <header>Music</header>
</group> </infobox>Description
[edit]Legacy Molten, internally referred to as Normal, is a mode exclusive to Sandbox mode. It is an older version of Molten mode, more specifically mostly replicating the version before the 11th of December 2024 without Enemies Beta applied, with some minor differences, like the income, wave structure or soundtracks.
While the actual legacy Fallen mode used to give cash on damage, with a shared cash of 50% of the damage dealt being given to all other players, this is not the case here. In the Sandbox mode, the new income system is used. Though the enemies have no set cash values, they all give Cash$5 on death.
Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. In solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this decreases by 25%, which means that in a quad, you only get 25% of the cash.
The cash distribution between players is based on how much damage they dealt. If a player has not dealt any damage, they will receive a percentage of the enemy's full cash upon its death or when it was damaged enough:
- Duo: 12.5%
- Trio: 16.7%
- Quad: 18.75%
On the condition that the resulting amount has a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down. For example, the Normal gives Cash$5 when killed in solo, Cash$3.75 in duo, rounded up to Cash$4, Cash$2.5 in trio, rounded up to Cash$3 and Cash$1.25 in quad, rounded down to Cash$1 between the players that damaged it. Players that did not damage it receive Cash$0.625 in duo, rounded up to Cash$1, Cash$0.835 in trio, rounded up to Cash$1 and Cash$0.9375 in quad, rounded up to Cash$1.
Enemies
[edit]| Normal Wave 1 68+ Total[1] |
Speedy Wave 5 29+ Total[2] |
Slow Wave 7 67+ Total[3] |
Normal Boss Wave 10 27+ Total[4] |
| Hidden Wave 13 40+ Total[2] |
Mystery Wave 16 86+ Total[5] |
Necromancer Wave 19 8+ Total[6] |
Molten Wave 20 146+ Total[7] |
| Slow Boss Wave 22 47+ Total[8] |
Hidden Boss Wave 24 17+ Total[9] |
Shock Wave 26 122+ Total[10] |
Speedy Boss Wave 30 9+ Total[11] |
| Mystery Boss Wave 32 42+ Total[12] |
Mystery Summoner Wave 36 2 Total |
Molten Titan Wave 39 10+ Total[13] |
Molten Boss Wave 40 1 Total |
Wave Structure
[edit]In Legacy Molten mode, the formula for calculating wave bonus on each wave is:
The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.
The waves in Legacy Molten mode follow these timings:
| Waves | Wave Timer | Skip Time[14] |
|---|---|---|
| 1-29 | 1:00 | 0:19[15] |
| 30-39 | 1:20 | 0:19[16] |
| 40 | 99:99 | N/A |
Bolded names indicates an enemy type's debut.
| Wave | Commander Dialogue | Enemy Type & Amount | |
|---|---|---|---|
| 1 | Here comes the horde! | 5x Normal | |
| Place your towers quick to prepare for the incoming enemies! | |||
| 2 | - | 6x Normal | |
| 3 | - | 7x Normal | |
| 4 | - | 10x Normal | |
| 5 | Faster zombies are coming in quick! | 5x Speedy | |
| You know the drill, quick bursts of damage and we'll do just fine. | |||
| 6 | - | 5x Normal, 4x Speedy | |
| 7 | Woah, these guys look a lot tougher than what we've dealt with before! | 8x Slow | |
| 8 | - | 2x Speedy, 4x Normal, 4x Slow | |
| 9 | - | 8x Slow, 5x Normal, 4x Speedy | |
| 10 | The zombie onslaught is bringing in a boss! | 8x Normal, 1x Normal Boss | |
| Prepare and upgrade your units, and HOLD YOUR GROUND! | |||
| 11 | - | 8x Slow, 8x Normal, 8x Speedy | |
| 12 | - | 6x Normal, 2x Normal Boss | |
| 13 | I just spotted some Hidden zombies coming in! | 8x Hidden | |
| Upgrade your units to detect these tricky enemies! | |||
| 14 | - | 7x Slow, 2x Normal Boss | |
| 15 | More hiddens are approaching! | 16x Hidden | |
| 16 | Here come mystery zombies! | 8x Mystery | |
| They'll turn into a different zombie when killed! I wonder what's inside them? | |||
| 17 | - | 6x Slow, 4x Mystery | |
| 18 | - | 16x Mystery | |
| 19 | Looks like the zombie horde is "summoning" a Necromancer. | 4x Slow, 6x Speedy, 4x Hidden, 8x Mystery, 2x Normal Boss, 1x Necromancer | |
| Don't let them get the chance to raise even more zombies! | |||
| 20 | The air's getting pretty hot. Whats[sic] that? | 8x Molten | |
| Molten enemies inbound! | |||
| They have a lot of health, but with enough fire power, we'll easily take em' out! | |||
| 21 | Still alive? Good | 2x Normal Boss, 8x Slow, 4x Hidden, 5x Mystery, 5x Molten | |
| 22 | Loud thuds in the distance? I don't like what I'm hearing.. | 8x Slow, 4x Hidden, 8x Mystery, 2x Normal Boss, 1x Slow Boss | |
| It sounds like something huge is coming! Prepare! | |||
| 23 | - | 6x Molten, 1x Slow Boss, 4x Mystery, 1x Necromancer | |
| 24 | A fast boss that's ALSO hidden? | 6x Molten, 1x Hidden Boss | |
| You GOTTA be kidding me! | |||
| Please tell me you've got units to detect it by now.. | |||
| 25 | - | 12x Molten, 2x Slow, 2x Necromancer | |
| 26 | Shockers coming in hot, we need units that slow zombies down or quick bursts of damage! | 10x Shock | |
| 27 | - | 10x Shock, 8x Molten, 4x Normal Boss | |
| 28 | - | 2x Slow Boss, 10x Shock, 2x Necromancer, 2x Hidden Boss | |
| 29 | - | 1x Slow Boss, 10x Mystery, 12x Shock, 12x Molten | |
| 30 | This big guy may not be as fast as shocks, but he sure is heavier! | 10x Molten, 4x Normal Boss, 2x Hidden Boss, 4x Hidden, 4x Slow, 9x Shock, 1x Speedy Boss | |
| Units with a lot of range can help with keeping this enemy on our radar! | |||
| 31 | - | 6x Slow Boss, 1x Speedy Boss, 10x Molten, 1x Necromancer, | |
| 32 | A fast, hidden, or tanky threat? What could it be? | 3x Slow Boss, 8x Mystery, 1x Speedy Boss, 7x Mystery Boss | |
| Prepare for the worst, anything can go wrong now... | |||
| 33 | - | 6x Slow Boss, 24x Shock, 8x Mystery Boss, 1x Necromancer, 3x Hidden Boss | |
| 34 | - | 8x Slow Boss, 1x Speedy Boss, 8x Shock, 14x Molten, 7x Mystery Boss | |
| 35 | A ton of mysteries are on their way! | 15x Mystery, 10x Mystery Boss | |
| Prepare for a mystery rush! | |||
| 36 | A zombie with green attire coming? That can only mean one thing; a Mystery Summoner! | 5x Slow Boss, 8x Shock, 1x Mystery Summoner | |
| Eliminate this threat and don't give him ANY breathing room to summon anything! | |||
| 37 | - | 2x Speedy Boss, 16x Shock, 6x Slow Boss, 3x Hidden Boss, 15x Molten, 1x Mystery Summoner | |
| 38 | - | 8x Slow Boss, 10x Normal Boss, 10x Mystery Boss, 6x Hidden Boss | |
| 39 | Woah, it's hotter than a volcano in here. Something big is coming, get ready! | 3x Speedy Boss, 15x Shock, 25x Molten, 5x Molten Titan | |
| 40 | Its[sic] the Molten Titan! | 10x Molten, 5x Molten Titan, 1x Molten Boss | |
| Shoot him with everything you have, and don't get burnt! | |||
| Lose Dialogue | |||
| One icon and dialogue is randomly chosen upon defeat:
•We're toast! | |||
Update History
[edit]- 17 December 2024 - v1.46.4
- Legacy Molten mode added, available through the Sandbox mode.
- 17 December 2024 - v1.46.5
- Legacy Molten mode is no longer available through the Sandbox mode.
- 12 February 2025 - v1.53.3a
- Legacy Molten mode added, available through the Sandbox mode.
- 28 January 2026 - v1.84.0
- Bug: Legacy Molten mode does not play when selected in Sandbox mode.
- 5 June 2026 - v2.0.0
- Bugfix: Legacy Molten mode now plays when selected in Sandbox mode.
Notes
[edit]- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery, Necromancer, and Mystery Boss.
- ↑ 2.0 2.1 Number is based on natural spawns. Number can be exceeded if spawned by the Mystery and Necromancer.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery and Necromancer.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery and Mystery Boss.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery Summoner.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery Boss.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery Boss.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery Boss.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery Boss.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery Summoner.
- ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Molten Boss and Mystery Boss.
- ↑ How long you have to wait before you can skip.
- ↑ Skip at 0:40.
- ↑ Skip at 1:00.
| Gamemodes | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode (Hidden Wave) • Frost Mode • Challenge Trials |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |
| Sandbox Only | Sandbox Mode • Legacy Molten Mode • Golden Mode • Legacy Fallen Mode |
| Other | Tutorial • Story Mode • PVP |
| Removed | Versus • Pre-MEGA Modes • Legacy Hidden Wave • PVP Test |
| Waves | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode • Frost Mode • Challenge Trials |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Sandbox Only | Golden Mode |
| Special Maps | Polluted Wasteland II • Pizza Party |
| Removed | Pre-MEGA Modes • PVP Test |
| Rewards | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode • Frost Mode |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |