Official Tower Defense Simulator Wiki
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Description

Story mode is a mode with no set wave structure for itself. Instead, it contains chapters which contain missions. Each mission has unique rewards, a unique map and wave structure. Cutscenes are also included as part of this mode, most often playing at specific points of the game.

Story mode starts the moment the player joins the game, as they will be greeted by the opening cutscene for its tutorial chapter. The first mission of Chapter 0 and 1 is available from the start. For further missions to be started, the player needs to complete the missions before it.

Starting from Chapter 1, missions will give the player a score consisting of three stars. Stars depend on how much health was lost and how long it took for the match to be beaten. The game in the first Chapter will also grant premade loadouts, though starting from Chapter 1 they become a suggestion.

Story mode can either be started using Elevators or Matchmaking.

Chapters

TDS: Boot Camp (Chapter 0)

Name Welcome Recruit Boot Camp Live Fire Breach Protocol
Type Cutscene Mission Mission Mission
Name Brute Force
Type Mission

TDS: Origins (Chapter 1)

Name The Beginning Ghost Town Radio Silence Off The Rails
Type Cutscene Mission Mission Mission
Name Burning Bridges A Growing Threat Derailed Rock Bottom
Type Mission Cutscene Mission Mission
Name Surface Tension The Final Approach Lights Out Aftermath
Type Mission Cutscene Mission Cutscene

Chapter Icons

Update History

  • 31 July 2026 - v2.4.0
    • Story mode added.


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