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Sandbox Only Content

Legacy Fallen Mode is content only available through the Sandbox mode.
It is not accessible anywhere else in the game.

Similar Article
This article is about Legacy Fallen Mode. You may be looking for other uses of Fallen.

Description

Legacy Fallen, internally referred to as Insane, is a mode exclusive to Sandbox mode. It is an older version of Fallen mode, more specifically mostly replicating the version before the 2nd of August 2024 without Enemies Beta applied, with some minor differences, like the income, certain enemy statistics or soundtracks.

While the actual legacy Fallen mode used to give cash on damage, with a shared cash of 25% of the damage dealt being given to all other players, this is not the case here. In the Sandbox mode, it uses the new income system, though as the enemies have no set up cash values, they all give Cash$5 on death.

Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. In solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this decreases by 25%, which means that in a quad, you only get 25% of the cash.

The cash distribution between players is based on how much damage they dealt. If a player has not dealt any damage, they will receive a percentage of the enemy's full cash upon its death or when it was damaged enough:

  • Duo: 12.5%
  • Trio: 16.7%
  • Quad: 18.75%

On the condition that the resulting amount has a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down. For example, the Abnormal gives Cash$5 when killed in solo, Cash$3.75 in duo, rounded up to Cash$4, Cash$2.5 in trio, rounded up to Cash$3 and Cash$1.25 in quad, rounded down to Cash$1 between the players that damaged it. Players that did not damage it receive Cash$0.625 in duo, rounded up to Cash$1, Cash$0.835 in trio, rounded up to Cash$1 and Cash$0.9375 in quad, rounded up to Cash$1.

Enemies

Abnormal
Wave 1
70+ Total[1]
Quick
Wave 5
42+ Total[1]
Heavy
Wave 7
76+ Total[1]
Abnormal Boss
Wave 10
19+ Total[2]
Shadow
Wave 13
42+ Total[1]
Mystery
Wave 16
140+ Total[3]
Dark Necromancer
Wave 19
8+ Total[4]
Fallen
Wave 20
100+ Total[5]
Giant Boss
Wave 22
56+ Total[6]
Shadow Boss
Wave 24
10+ Total[6]
Glitch
Wave 26
129+ Total[4]
Hazard
Wave 28
67+ Total[4]
Tank
Wave 30
5 Total
Mystery Boss
Wave 32
68+ Total[3]
Boomer
Wave 34
6 Total
Templar
Wave 35
5 Total
Error
Wave 36
86 Total
Summoner Boss
Wave 36
6 Total
Fallen Hero
Wave 39
12+ Total[7]
Fallen Guardian
Wave 40
4+ Total[8]
Fallen King
Wave 40
1 Total

Wave Structure

Currently, the formula for calculating wave bonus on each wave is:

(Cash$205 + (Waves Completed - 1) × Cash$50) × (1 - 0.1 × Players)

The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.

The waves in Legacy Fallen mode follow these timings:

Waves Wave Timer Skip Time[9]
1-29 1:00 0:19[10]
30-38 1:20 0:19[11]
39 2:00 0:19[12]
40 ∞ N/A

Bolded names indicates an enemy type's debut.

For former wave structures of Legacy Fallen mode, visit the Waves page.

Wave Structure
Wave Commander Dialogue Enemy Type & Amount
1
Enemies are approaching! 5x Abnormal
This feels like this isn't going to be easy.
Start up your defenses and prepare for the worst.
2 - 6x Abnormal
3 - 7x Abnormal
4 - 8x Abnormal
5
Quick enemies incoming! 8x Quick
They may be faster, but cliff units can easily stop them dead in their tracks.
6 - 5x Abnormal, 8x Quick
7
Tankier enemies incoming! 10x Heavy
They may be slow, but don't let your guard down! A horde of these can soak up a lot of damage...
8 - 5x Quick, 6x Abnormal, 6x Heavy
9 - 6x Heavy, 5x Abnormal, 7x Quick
10
A thick skinned boss is on its way! 12x Abnormal, 4x Heavy, 1x Abnormal Boss
We need to get a lot of heavy damage to take down this slow but menacing foe.
11 - 8x Heavy, 8x Abnormal, 8x Quick
12 - 1x Abnormal Boss, 8x Abnormal
13 - 10x Shadow
14 - 12x Heavy, 2x Abnormal Boss
15
More shadows! 20x Shadow
16
Here come mystery enemies! 8x Mystery
They'll turn into a random enemy when killed! I wonder what's inside them?
17 - 6x Heavy, 6x Mystery
18 - 14x Mystery
19
A dark necromancer is approaching! 4x Heavy, 6x Quick, 4x Shadow, 3x Mystery, 2x Abnormal Boss, 1x Dark Necromancer
It can summon enemies from the ground, so kill the necromancer quickly!
20
Quick and tough enemies are coming in quick! 4x Fallen, 1x Abnormal Boss
Get ready for FALLENS!
21 - 7x Mystery, 5x Fallen, 2x Abnormal Boss, 8x Heavy, 4x Shadow
22
This enemy has already taken quite a beating, but it can take a lot more! 8x Heavy, 4x Shadow, 8x Mystery, 2x Abnormal Boss, 1x Giant Boss
Look out for the giant boss!
23 - 3x Fallen, 1x Giant Boss, 8x Mystery, 1x Dark Necromancer
24
A fast boss that's ALSO hidden? 6x Fallen, 8x Mystery, 1x Shadow Boss
You GOTTA be kidding me!
Please tell me you've got units to detect it by now..
25 - 12x Fallen, 4x Heavy, 6x Mystery, 4x Dark Necromancer
26
Hey, that doesn't look right... 12x Glitch
What are those things?
27 - 10x Glitch, 8x Fallen, 8x Mystery, 4x Abnormal Boss
28
Hazardous enemies incoming! 13x Hazard, 2x Giant Boss, 10x Mystery, 10x Glitch
Fast and tanky with Giant[sic] bosses in the back.
29
Get ready for an intense hoard of enemies! 1x Giant Boss, 10x Mystery, 12x Glitch, 12x Fallen, 4x Hazard
30
Woah, this guys[sic] fast! 5x Fallen, 4x Hazard, 4x Abnormal Boss, 2x Shadow Boss, 10x Mystery, 9x Glitch, 1x Tank, 10x Mystery
Watch out for his throwing arm, I hear he made the big leagues in baseball... Either way, watch out for the boulders he throws, they stun!
31 - 5x Giant Boss, 13x Hazard, 10x Fallen, 1x Dark Necromancer
32
This doesn't look like your normal mystery... 3x Giant Boss, 8x Mystery, 1x Tank, 10x Mystery Boss
These Mystery[sic] bosses will summon OTHER bosses!
33 - 6x Giant Boss, 24x Glitch, 10x Mystery, 12x Mystery Boss, 1x Dark Necromancer, 3x Shadow Boss
34
These things may be slow, but they make up for that in EXPLOSIVE repercussions! 8x Giant Boss, 1x Boomer, 8x Glitch, 6x Mystery, 6x Hazard, 8x Fallen, 14x Mystery Boss
Boomers will, well, go BOOM when they die, stunning towers!
35
Major threat incoming! 1x Templar, 5x Hazard, 20x Mystery Boss
This boss has extremely high defense and stuns towers with a minigun!
We need a TON of heavy damage to beat him!
36
Hello? Communicator's acting up... 8x Giant Boss, 1x Boomer, 8x Glitch, 1x Tank, 8x Error, 1x Summoner Boss
This doesn't feel right. Can you hea-RRrR
37 - 1x Boomer, 10x Glitch, 6x Error, 6x Giant Boss, 2x Shadow Boss, 6x Hazard, 6x Error, 6x Fallen, 1x Templar, 2x Summoner Boss, 6x Error
38 - 1x Boomer, 10x Glitch, 6x Error, 6x Giant Boss, 2x Shadow Boss, 6x Hazard, 6x Error, 6x Fallen, 1x Templar, 2x Summoner Boss, 6x Error
39 - 2x Boomer, 2x Tank, 6x Error, 10x Glitch, 1x Templar, 10x Hazard, 2x Error, 15x Fallen, 9x Error, 7x Fallen Hero, 5x Fallen, 1x Summoner Boss, 9x Error
40 - 3x Fallen Hero, 1x Templar, 6x Glitch, 9x Error, 10x Fallen, 5x Giant Boss, 6x Error, 4x Fallen Guardian, 1x Fallen King, 2x Fallen Hero, 4x Giant Boss, 7x Mystery Boss, 1x Error
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Update History

  • 17 December 2024 - v1.46.4
    • Legacy Fallen mode added, available through the Sandbox mode.
  • 17 December 2024 - v1.46.5
    • Legacy Fallen mode is no longer available through the Sandbox mode.
  • 12 February 2025 - v1.53.3a
    • Legacy Fallen mode added, available through the Sandbox mode.

Notes

  1. ↑ 1.0 1.1 1.2 1.3 Number is based on natural spawns. Number can be exceeded if spawned by the Mystery and Dark Necromancer.
  2. ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery and Mystery Boss.
  3. ↑ 3.0 3.1 Number is based on natural spawns. Number can be exceeded if spawned by the Summoner Boss.
  4. ↑ 4.0 4.1 4.2 Number is based on natural spawns. Number can be exceeded if spawned by the Mystery.
  5. ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery and Fallen King.
  6. ↑ 6.0 6.1 Number is based on natural spawns. Number can be exceeded if spawned by the Mystery Boss.
  7. ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Mystery Boss and Fallen King.
  8. ↑ Number is based on natural spawns. Number can be exceeded if spawned by the Fallen King .
  9. ↑ How long you have to wait before you can skip.
  10. ↑ Skip at 0:40.
  11. ↑ Skip at 1:00.
  12. ↑ Skip at 1:40.


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