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This is the wave structure subpage for Intermediate Mode. It contains its every past wave layout.

These are the current and former wave layouts for Intermediate mode on standard maps. Bolded names indicates an enemy type's debut.

28 January 2026 – Present
Wave Commander Dialogue Enemy Type & Amount
1
Commander
There's reports of zombie activity nearby. 4x Normal
Commander
Secure the area and keep an eye out. We have teams that are pushing them in our direction.
2 - 7x Normal
3
Commander
We've got Speedy zombies coming in! 6x Normal, 3x Speedy
4 - 4x Normal, 5x Speedy, 4x Slow
5
Commander
It's nice to have some normal missions for a change. It's been awhile after everything that's happened. 6x Slow, 6x Speedy, 6x Normal
Commander
Well, as normal as it can be.
6 - 8x Normal, 3x Slow (Bloated), 1x Normal Boss
7
Commander
Something's not right about the hoard. It looks like they've… mutated? 2x Normal, 2x Speedy, 2x Slow, 4x Abnormal, 4x Quick, 4x Heavy
Commander
I'm contacting V for more insight. Be careful.
8 - 4x Abnormal, 8x Heavy, 6x Quick (Nimble)
9
Commander
I don't like the look of that Boss. These things are strong! 8x Abnormal, 8x Heavy, 1x Elite Abnormal (Boss)
Commander
I don't want any surprises. Make sure we can see any Hidden enemies that could get behind us.
10 - 6x Heavy, 8x Quick (Nimble), 10x Hidden
11
Professor V
Commander? It's V. I'll be overviewing your mission while Dispatcher is… away. 4x Heavy (Bloated), 3x Quick (Nimble), 4x Heavy, 3x Quick, 8x Hidden, 2x Elite Abnormal
Professor V
From what I can tell, Patient Zero's virus has started to evolve. It'll definitely need to be studied, so drag me back a corpse or two?
12 - 6x Breaker2, 5x Hidden, 3x Heavy, 7x Hidden, 2x Elite Abnormal
13
Professor V
That looks like a Bolt zombie! Medic has been dying to cut into one of those! 8x Bolt, 5x Breaker2, 3x Elite Abnormal, 6x Heavy (Bloated), 5x Breaker2
Professor V
Hmm… Maybe when she's done, I could use a hydraulic press and shove it into a battery.
Commander
There is something seriously wrong with the both of you!
14 - 6x Bolt, 10x Hidden, 5x Abnormal (Bloated), 5x Quick (Bloated), 8x Breaker2, 4x Bolt (Nimble)
15 - 5x Hidden, 3x Reaver, 5x Hidden, 3x Reaver, 5x Breaker2, 4x Bolt (Bloated), 2x Elite Abnormal, 1x Elite Abnormal (Bloated)
16
Commander
Watch out! There's a mutated ghoul somewhere in the hoard. It looks like it's Hidden, so be careful. 6x Hidden, 4x Bolt (Hidden), 2x Reaver (Hidden), 5x Breaker2, 2x Elite Abnormal, 1x Ghoul (Boss, Bloated, Hidden)
17 - 6x Heavy (Bloated), 2x Elite Abnormal, 1x Elite Abnormal (Bloated), 3x Reaver, 3x Bolt, 1x Boomer, 1x Bolt (Nimble), 1x Bolt (Nimble, Bloated), 3x Ghoul (Hidden), 8x Breaker2, 4x Bolt
18
Commander
I see a Living Experiment up ahead! 6x Hazmat, 4x Reaver, 8x Bolt, 4x Ghoul (Hidden), 4x Reaver, 6x Hazmat, 1x Living Experiment (Boss), 4x Breaker2
Commander
Take it out quickly!
19 - 4x Reaver, 2x Ghoul (Hidden), 8x Hazmat, 4x Breaker2, 4x Bolt, 4x Bolt (Bloated, Nimble), 6x Hazmat, 3x Ghoul (Hidden), 4x Reaver, 6x Hazmat
20
Commander
Concentrate your fire on that Speedy Boss! Don't let it get past us! 8x Bolt, 8x Bolt (Bloated), 8x Bolt (Bloated, Nimble), 1x Speedy Boss (Boss, Bloated)
21 - 6x Hazmat, 7x Slime, 5x Breaker2, 3x Reaver, 5x Breaker2, 7x Slime, 3x Reaver (Bloated, Nimble), 3x Elite Abnormal, 2x Living Experiment (Bloated), 4x Ghoul (Hidden), 4x Slime
22
Professor V
Hey Commander, I've made some discoveries going through the files. 3x Bolt (Bloated, Nimble), 1x Boomer, 5x Slime, 1x Living Experiment, 3x Breaker4, 1x Speedy Boss, 7x Hazmat, 3x Ghoul (Hidden, Bloated, Nimble), 6x Bolt (Bloated, Nimble), 1x Living Experiment (Bloated), 5x Hazmat
Professor V
It seems a medical specialist named Dr. Herrschaft used to work at a local town hospital, but was fired for experimenting on his patients.
Professor V
According to the documents gathered so far, he spent time as a virologist who worked on viruses that were thousands of years old. That's insane.
23 - 1x Living Experiment, 5x Breaker2, 4x Slime, 6x Hazmat, 4x Slime, 8x Elite Hazmat, 4x Ghoul (Hidden), 2x Breaker4, 5x Elite Hazmat, 1x Boomer, 5x Bolt (Bloated, Nimble), 1x Hidden Boss (Boss, Bloated, Nimble), 7x Slime, 5x Elite Hazmat
24
Professor V
Here's some more. It was a hunch, but Dr. Herrschaft had created the foundation for the healing tech we use because of his cell replication studies. 6x Elite Hazmat, 3x Breaker4, 4x Reaver (Bloated), 6x Slime, 1x Speedy Boss, 6x Bolt, 4x Ghoul (Hidden, Bloated), 6x Slime, 1x Boomer, 6x Elite Hazmat, 1x Speedy Boss (Nimble), 6x Bolt (Bloated, Nimble), 6x Elite Hazmat, 3x Breaker4, 6x Slime, 4x Ghoul (Hidden), 1x Boomer, 3x Reaver (Nimble), 2x Living Experiment, 1x Living Experiment (Bloated)
Commander
That healing technology is based off of a virus that forces damaged cells to repair and multiply, and that was the center of his work. Instead of losing all that research, TDS took possession of it and had Medic create a healing particle beam. Woah.
25
Professor V
From my guess, Dr. Herrschaft lost his license and went to his hometown to work on the virus once more. This date is right around the time the zombie outbreak happened! 6x Slime, 2x Ghoul (Hidden), 3x Hidden Boss, 6x Elite Hazmat, 4x Breaker4, 5x Slime, 3x Reaver, 3x Ghoul (Hidden), 3x Slime, 1x Failed Experiment (Boss), 4x Bolt
Professor V
Wait... What if Dr. Herrschaft is Patient Zero? I mean, it wasn't until after the zombies started taking over the cities, and if he were to get infected it wouldn't surprise me he would be first in contact.
Commander
I'll contact Headquarters. This discovery needs to be reported ASAP. Keep everything that was found between you and I.
Professor V
Yes sir...
26 - 3x Living Experiment, 3x Breaker4, 4x Ghoul (Hidden), 6x Slime (Bloated, Nimble), 1x Boomer, 6x Hazmat, 6x Elite Hazmat (Nimble), 5x Reaver, 6x Slime, 4x Ghoul (Hidden, Bloated), 3x Living Experiment, 1x Speedy Boss, 6x Bolt (Bloated, Nimble)
27 - 2x Living Experiment (Bloated), 3x Reaver, 9x Elite Hazmat, 5x Reaver (Hidden), 5x Breaker4, 1x Living Experiment, 6x Slime, 10x Bolt (Bloated, Nimble, Hidden), 4x Ghoul (Hidden), 4x Ghoul (Bloated, Nimble, Hidden), 7x Elite Hazmat, 6x Slime, 1x Failed Experiment, 3x Reaver, 3x Breaker4, 1x Living Experiment, 6x Elite Hazmat, 6x Bolt (Bloated, Nimble), 1x Speedy Boss (Bloated, Nimble), 4x Breaker4, 5x Elite Hazmat, 5x Slime, 4x Ghoul (Hidden, Bloated, Nimble)
28
Commander
We've got eyes on Patient Zero. Make sure all units are ready! 10x Bolt (Bloated, Nimble), 6x Elite Hazmat, 1x Boomer, 1x Living Experiment, 3x Ghoul (Hidden, Bloated, Nimble), 6x Elite Hazmat, 6x Slime, 5x Bolt (Bloated, Nimble, Hidden), 5x Reaver (Bloated), 1x Boomer, 3x Breaker4, 6x Slime, 1x Speedy Boss, 2x Reaver (Bloated, Nimble), 1x Giant Boss (Bloated, Boss)
Commander
When we get back to base, I'm going to have a long talk with Medic.
29 - 6x Elite Hazmat, 1x Boomer, 8x Bolt (Bloated, Nimble), 4x Ghoul (Hidden, Nimble), 2x Speedy Boss, 3x Breaker4, 7x Slime, 8x Elite Hazmat, 2x Living Experiment, 3x Ghoul (Hidden), 1x Boomer, 5x Reaver, 8x Slime, 8x Elite Hazmat, 4x Ghoul (Hidden, Bloated), 1x Living Experiment (Bloated), 1x Failed Experiment, 1x Speedy Boss (Bloated, Nimble), 6x Bolt (Bloated, Nimble, Hidden)
30
Commander
There's Patient Zero, give it everything we've got! 5x Normal (Bloated), 5x Speedy (Bloated), 5x Slow (Bloated), 5x Abnormal (Bloated), 5x Quick (Bloated), 5x Heavy (Bloated), 5x Slime, 1x Boomer, 3x Normal Boss (Bloated, Nimble), 3x Elite Abnormal (Bloated), 2x Breaker4, 1x Boomer, 5x Slime, 3x Reaver (Bloated), 3x Ghoul (Hidden, Bloated, Nimble), 6x Bolt, 2x Living Experiment, 1x Patient Zero, 1x Giant Boss (Bloated), 1x Boomer, 3x Elite Hazmat (Nimble), 3x Bolt (Nimble), 5x Slime, 1x Living Experiment
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


11 December 2024 – 28 January 2026
Wave Commander Dialogue Enemy Type & Amount
1
Something seems off about these zombies... 4x Normal
Prepare your defenses and be ready for anything!
2
Speedy Enemies coming in quick! 1x Speedy, 6x Normal
Don't allow them to slip by your defenses!
3 - 2x Speedy, 6x Normal, 2x Speedy
4
Tankier zombies have already been spotted! 4x Slow, 8x Normal
Don't let them scare you, they're tough but slow.
5 - 4x Slow, 10x Normal, 4x Slow
6 - 8x Slow, 10x Speedy
7
What's going on with that zombie?! Its[sic] regenerating! 6x Normal, 1x Ghoul (Boss), 6x Speedy
Take it out quickly before it can heal itself!
8 - 12x Speedy, 10x Slow (Bloated)
9
Hidden zombies are trying to sneaking in! 4x Hidden, 1x Ghoul, 7x Slow (Bloated), 1x Ghoul
Make sure you got some units capable of sniffing them out.
10 - 2x Slow (Bloated, Tank), 10x Hidden
11
There's[sic] some slimes coming towards us! Be sure to take them out before they can transform! 10x Speedy (Bloated), 3x Enraged, 2x Slime, 3x Ghoul
What twisted lab did these things come from?!
12 - 1x Ghoul, 6x Armored, 1x Ghoul, 8x Slow (Bloated), 1x Ghoul
13
Something about those Enraged looks off[sic] 4x Enraged (Slime), 6x Breaker2, 2x Ghoul, 6x Armored
Its[sic] as if they're not what they seem... Be careful!
14
Look at the armor on those Reavers! 5x Enraged (Hidden), 1x Reaver, 8x Breaker2, 6x Armored (Health Regen), 1x Necromancer (Health Regen), 2x Ghoul (Slime)
These things were created to withstand a ton of firepower!
15 - 7x Enraged (Slime), 1x Reaver, 8x Armored, 1x Necromancer (Slime), 6x Breaker2
16
Is that a living experiement[sic]?! I didn't think they were real! 25x Slow (Health Regen, Bloated, Nimble), 10x Armored (Health Regen), 1x Living Experiment (Boss)
Take them out before they heal the enemies around them!
These creatures must be made in a lab somewhere...
17 - 10x Hidden (Bloated), 6x Slow (Bloated, Tank), 4x Slime, 10x Armored (Bloated), 10x Hidden (Bloated), 5x Hazmat, 1x Necromancer (Health Regen)
18
These slimes are making it hard to tell what[sic] real and what's not. 1x Speedy Boss, 5x Enraged (Slime), 15x Armored (Bloated), 4x Ghoul (Bloated), 2x Necromancer (Health Regen)
They're[sic] shapshifting[sic] abilities sure are impressive.
19 - 10x Breaker2 (Health Regen), 1x Living Experiment, 7x Hazmat (Health Regen), 4x Reaver, 10x Breaker2 (Health Regen), 1x Living Experiment, 2x Necromancer (Slime)
20
Those failed experiments[sic] look incredibly unstable! 1x Speedy Boss, 1x Enraged (Tank), 15x Enraged (Bloated, Health Regen), 3x Hazmat (Slime), 3x Hidden Boss (Slime), 6x Hazmat (Hidden), 10x Breaker2, 1x Failed Experiment (Boss)
Everything about this operation is incredibly unnatural!
21 - 3x Hidden Boss (Slime), 8x Hazmat (Slime), 10x Breaker2 (Hidden, Slime), 8x Hazmat (Slime), 1x Necromancer (Bloated, Slime)
22
I've been doing some research on these enemies... 7x Enraged (Bloated), 1x Speedy Boss, 1x Hidden Boss, 7x Hazmat (Slime), 1x Living Experiment (Health Regen), 6x Ghoul (Bloated, Slime), 1x Hidden Boss (Bloated), 4x Reaver (Health Regen), 1x Failed Experiment
Everything about them is classified
Keep holding them off while I try and get to the bottom of this!
23 - 1x Failed Experiment, 10x Enraged (Health Regen, Bloated), 10x Hazmat (Health Regen), 2x Hidden Boss (Bloated), 1x Living Experiment (Health Regen), 6x Reaver (Health Regen), 3x Necromancer (Health Regen)
24
Hanging in there? Got an update. 12x Enraged (Bloated, Nimble), 5x Ghoul (Bloated, Slime), 10x Enraged (Hidden, Bloated), 10x Breaker2 (Hidden, Bloated), 5x Reaver (Bloated, Nimble), 10x Hazmat (Bloated), 2x Failed Experiment
According to our data these enemies were all created in a top secret lab.
The name of the scientist in charge according to the records is called 'Patient Zero'.
Haven't we seen him before?
25 - 3x Enraged (Tank), 1x Speedy Boss, 2x Failed Experiment, 5x Slime (Bloated), 3x Hidden Boss (Bloated), 6x Ghoul (Bloated, Slime), 4x Reaver (Health Regen, Bloated), 2x Living Experiment, 5x Breaker4, 4x Necromancer (Bloated)
26
The enemy is getting desperate! They're throwing everything they have at us! 2x Hidden Boss (Bloated, Nimble, Slime), 5x Living Experiment, 10x Hazmat (Bloated), 3x Necromancer (Bloated, Health Regen), 3x Failed Experiment, 2x Hidden Boss (Bloated, Slime), 1x Speedy Boss
Hold the line while we continue to get to the bottom of this.
27 - 2x Failed Experiment, 1x Living Experiment (Health Regen, Bloated), 10x Reaver (Health Regen, Bloated), 1x Living Experiment (Health Regen, Bloated), 12x Ghoul (Bloated), 1x Living Experiment (Health Regen, Bloated), 10x Breaker4 (Health Regen), 1x Living Experiment (Health Regen, Bloated), 15x Breaker2 (Health Regen), 2x Failed Experiment
28 - 8x Reaver (Health Regen, Bloated, Slime), 1x Living Experiment (Health Regen, Bloated), 10x Ghoul (Bloated, Slime), 2x Slime (Hidden, Bloated), 1x Living Experiment (Bloated, Health Regen), 10x Breaker4 (Bloated), 1x Slime (Hidden, Bloated), 1x Living Experiment (Bloated, Health Regen), 2x Necromancer (Health Regen, Bloated), 2x Speedy Boss (Slime)
29 - 1x Failed Experiment (Bloated), 4x Living Experiment (Bloated, Slime), 25x Enraged (Health Regen, Bloated, Slime), 8x Breaker4 (Health Regen), 1x Failed Experiment (Bloated), 3x Necromancer (Health Regen, Bloated, Slime), 10x Slime (Hidden, Nimble)
30
Patient Zero is here! 2x Failed Experiment (Bloated), 2x Speedy Boss (Slime), 10x Breaker4 (Bloated), 1x Living Experiment (Health Regen, Bloated), 10x Reaver (Health Regen, Bloated), 5x Slime (Hidden), 1x Patient Zero, 2x Living Experiment (Health Regen, Bloated), 1x Enraged (Tank)
We gotta stop them before they can unleash more of their experiments!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


25 September 2024 – 11 December 2024

The only differnce between this and the 11 December 2024 versions are dialogue.

Wave Commander Dialogue Enemy Type & Amount
1
Something seems off about these zombies... 4x Normal
Prepare your defenses and be ready for anything!
2
Speedy Enemies coming in quick! 1x Speedy, 6x Normal
Don't allow them to slip by your defenses!
3 - 2x Speedy, 6x Normal, 2x Speedy
4
Tankier zombies have already been spotted! 4x Slow, 8x Normal
Don't let them scare you, they're tough but slow.
5 - 4x Slow, 10x Normal, 4x Slow
6 - 8x Slow, 10x Speedy
7
What's going on with that zombie?! Its[sic] regenerating! 6x Normal, 1x Ghoul (Boss), 6x Speedy
Take it out quickly before it can heal itself!
8 - 12x Speedy, 10x Slow (Bloated)
9
Hidden zombies are trying to sneaking in! 4x Hidden, 1x Ghoul, 7x Slow (Bloated), 1x Ghoul
Make sure you got some units capable of sniffing them out.
10 - 2x Slow (Bloated, Tank), 10x Hidden
11
There's[sic] some slimes coming towards us! Be sure to take them out before they can transform! 10x Speedy (Bloated), 3x Enraged, 2x Slime, 3x Ghoul
What twisted lab did these things come from?!
12 - 1x Ghoul, 6x Armored, 1x Ghoul, 8x Slow (Bloated), 1x Ghoul
13
Something about those Enraged looks off[sic] 4x Enraged (Slime), 6x Breaker2, 2x Ghoul, 6x Armored
Its[sic] as if they're not what they seem... Be careful!
14
Look at the armor on those Reavers! 5x Enraged (Hidden), 1x Reaver, 8x Breaker2, 6x Armored (Health Regen), 1x Necromancer (Health Regen), 2x Ghoul (Slime)
These things were created to withstand a ton of firepower!
15 - 7x Enraged (Slime), 1x Reaver, 8x Armored, 1x Necromancer (Slime), 6x Breaker2
16
Is that a living experiement[sic]?! I didn't think they were real! 25x Slow (Health Regen, Bloated, Nimble), 10x Armored (Health Regen), 1x Living Experiment (Boss)
Take them out before they heal the enemies around them!
These creatures must be made in a lab somewhere...
17 - 10x Hidden (Bloated), 6x Slow (Bloated, Tank), 4x Slime, 10x Armored (Bloated), 10x Hidden (Bloated), 5x Hazmat, 1x Necromancer (Health Regen)
18
These slimes are making it hard to tell what[sic] real and what's not. 1x Speedy Boss, 5x Enraged (Slime), 15x Armored (Bloated), 4x Ghoul (Bloated), 2x Necromancer (Health Regen)
They're[sic] shapshifting[sic] abilities sure are impressive.
19 - 10x Breaker2 (Health Regen), 1x Living Experiment, 7x Hazmat (Health Regen), 4x Reaver, 10x Breaker2 (Health Regen), 1x Living Experiment, 2x Necromancer (Slime)
20
Those failed experiments[sic] look incredibly unstable! 1x Speedy Boss, 1x Enraged (Tank), 15x Enraged (Bloated, Health Regen), 3x Hazmat (Slime), 3x Hidden Boss (Slime), 6x Hazmat (Hidden), 10x Breaker2, 1x Failed Experiment (Boss)
Everything about this operation is incredibly unnatural!
21 - 3x Hidden Boss (Slime), 8x Hazmat (Slime), 10x Breaker2 (Hidden, Slime), 8x Hazmat (Slime), 1x Necromancer (Bloated, Slime)
22
I've been doing some research on these enemies... 7x Enraged (Bloated), 1x Speedy Boss, 1x Hidden Boss, 7x Hazmat (Slime), 1x Living Experiment (Health Regen), 6x Ghoul (Bloated, Slime), 1x Hidden Boss (Bloated), 4x Reaver (Health Regen), 1x Failed Experiment
Everything about them is classified
Keep holding them off while I try and get to the bottom of this!
23 - 1x Failed Experiment, 10x Enraged (Health Regen, Bloated), 10x Hazmat (Health Regen), 2x Hidden Boss (Bloated), 1x Living Experiment (Health Regen), 6x Reaver (Health Regen), 3x Necromancer (Health Regen)
24
Hanging in there? Got an update. 12x Enraged (Bloated, Nimble), 5x Ghoul (Bloated, Slime), 10x Enraged (Hidden, Bloated), 10x Breaker2 (Hidden, Bloated), 5x Reaver (Bloated, Nimble), 10x Hazmat (Bloated), 2x Failed Experiment
According to our data these enemies were all created in a top secret lab.
The name of the scientist has been wiped from all records.
However I did find mention of someone codenamed 'Patient Zero'
25 - 3x Enraged (Tank), 1x Speedy Boss, 2x Failed Experiment, 5x Slime (Bloated), 3x Hidden Boss (Bloated), 6x Ghoul (Bloated, Slime), 4x Reaver (Health Regen, Bloated), 2x Living Experiment, 5x Breaker4, 4x Necromancer (Bloated)
26
The enemy is getting desperate! They're throwing everything they have at us! 2x Hidden Boss (Bloated, Nimble, Slime), 5x Living Experiment, 10x Hazmat (Bloated), 3x Necromancer (Bloated, Health Regen), 3x Failed Experiment, 2x Hidden Boss (Bloated, Slime), 1x Speedy Boss
Hold the line while we continue to get to the bottom of this.
27 - 2x Failed Experiment, 1x Living Experiment (Health Regen, Bloated), 10x Reaver (Health Regen, Bloated), 1x Living Experiment (Health Regen, Bloated), 12x Ghoul (Bloated), 1x Living Experiment (Health Regen, Bloated), 10x Breaker4 (Health Regen), 1x Living Experiment (Health Regen, Bloated), 15x Breaker2 (Health Regen), 2x Failed Experiment
28
Got some new intel! 8x Reaver (Health Regen, Bloated, Slime), 1x Living Experiment (Health Regen, Bloated), 10x Ghoul (Bloated, Slime), 2x Slime (Hidden, Bloated), 1x Living Experiment (Bloated, Health Regen), 10x Breaker4 (Bloated), 1x Slime (Hidden, Bloated), 1x Living Experiment (Bloated, Health Regen), 2x Necromancer (Health Regen, Bloated), 2x Speedy Boss (Slime)
From what we've gathered patient zero[sic] wasn't just the first subject...
But it also refers to the scientist responsible for the experiments!
This whole operation is getting more disturbing by the minute!
29 - 1x Failed Experiment (Bloated), 4x Living Experiment (Bloated, Slime), 25x Enraged (Health Regen, Bloated, Slime), 8x Breaker4 (Health Regen), 1x Failed Experiment (Bloated), 3x Necromancer (Health Regen, Bloated, Slime), 10x Slime (Hidden, Nimble)
30
Patient Zero is here! 2x Failed Experiment (Bloated), 2x Speedy Boss (Slime), 10x Breaker4 (Bloated), 1x Living Experiment (Health Regen, Bloated), 10x Reaver (Health Regen, Bloated), 5x Slime (Hidden), 1x Patient Zero, 2x Living Experiment (Health Regen, Bloated), 1x Enraged (Tank)
We gotta stop them before they can unleash more of their experiments!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


11 September 2024 – 25 September 2024
Wave Commander Dialogue Enemy Type & Amount
1
Something seems off about these zombies... 4x Normal
Prepare your defenses and be ready for anything!
2
Speedy Enemies coming in quick! 1x Speedy, 6x Normal
Don't allow them to slip by your defenses!
3 - 2x Speedy, 6x Normal, 2x Speedy
4
Tankier zombies have already been spotted! 4x Slow, 8x Normal
Don't let them scare you, they're tough but slow.
5 - 4x Slow, 10x Normal, 4x Slow
6 - 8x Slow, 10x Speedy
7
What's going on with that zombie?! Its[sic] regenerating! 6x Normal, 1x Ghoul (Boss), 6x Speedy
Take it out quickly before it can heal itself!
8 - 12x Speedy, 10x Slow (Bloated)
9
Hidden zombies are trying to sneaking in! 4x Hidden, 1x Ghoul, 7x Slow (Bloated), 1x Ghoul
Make sure you got some units capable of sniffing them out.
10
There's[sic] some slimes coming towards us! Be sure to take them out before they can transform! 2x Slow (Bloated, Tank), 10x Hidden
What twisted lab did these things come from?!
11 - 10x Speedy (Bloated), 3x Enraged, 2x Slime, 3x Ghoul
12 - 1x Ghoul, 6x Armored, 1x Ghoul, 8x Slow (Bloated), 1x Ghoul
13
Something about those Enraged looks off[sic] 4x Enraged (Slime), 6x Breaker2, 2x Ghoul, 6x Armored
Its[sic] as if they're not what they seem... Be careful!
14
Look at the armor on those Reavers! 5x Enraged (Hidden), 1x Reaver, 8x Breaker2, 6x Armored (Health Regen), 1x Necromancer (Health Regen), 2x Ghoul (Slime)
These things were created to withstand a ton of firepower!
15 - 7x Enraged (Slime), 1x Reaver, 8x Armored, 1x Necromancer (Slime), 6x Breaker2
16
Is that a living experiement[sic]?! I didn't think they were real! 25x Slow (Health Regen, Bloated, Nimble), 10x Armored (Health Regen), 1x Living Experiment (Boss)
Take them out before they heal the enemies around them!
These creatures must be made in a lab somewhere...
17 - 10x Hidden (Bloated), 6x Slow (Bloated, Tank), 4x Slime, 10x Armored (Bloated), 10x Hidden (Bloated), 5x Hazmat, 1x Necromancer (Health Regen)
18
These slimes are making it hard to tell what[sic] real and what's not. 5x Enraged (Slime), 15x Armored (Bloated), 4x Ghoul (Bloated), 2x Necromancer (Health Regen)
They're[sic] shapshifting[sic] abilities sure are impressive.
19 - 10x Breaker2 (Health Regen), 1x Living Experiment, 7x Hazmat (Health Regen), 4x Reaver, 10x Breaker2 (Health Regen), 1x Living Experiment, 2x Necromancer (Slime)
20
Those failed experiments[sic] look incredibly unstable! 1x Enraged (Tank), 15x Enraged (Bloated, Health Regen), 3x Hazmat (Slime), 3x Hidden Boss (Slime), 6x Hazmat (Hidden), 10x Breaker2, 1x Failed Experiment (Boss)
Everything about this operation is incredibly unnatural!
21 - 3x Hidden Boss (Slime), 8x Hazmat (Slime), 10x Breaker2 (Hidden, Slime), 8x Hazmat (Slime), 1x Necromancer (Bloated, Slime)
22
I've been doing some research on these enemies... 7x Enraged (Bloated), 1x Hidden Boss, 7x Hazmat (Slime), 1x Living Experiment (Health Regen), 6x Ghoul (Bloated, Slime), 1x Hidden Boss (Bloated), 4x Reaver (Health Regen), 1x Failed Experiment
Everything about them is classified
Keep holding them off while I try and get to the bottom of this!
23 - 1x Failed Experiment, 10x Enraged (Health Regen, Bloated), 10x Hazmat (Health Regen), 2x Hidden Boss (Bloated), 1x Living Experiment (Health Regen), 6x Reaver (Health Regen), 3x Necromancer (Health Regen)
24
Hanging in there? Got an update. 12x Enraged (Bloated, Nimble), 5x Ghoul (Bloated, Slime), 10x Enraged (Hidden, Bloated), 10x Breaker2 (Hidden, Bloated), 5x Reaver (Bloated, Nimble), 10x Hazmat (Bloated), 2x Failed Experiment
According to our data these enemies were all created in a top secret lab.
The name of the scientist has been wiped from all records.
However I did find mention of someone codenamed 'Patient Zero'
25 - 3x Enraged (Tank), 2x Failed Experiment, 5x Slime (Bloated), 3x Hidden Boss (Bloated), 6x Ghoul (Bloated, Slime), 4x Reaver (Health Regen, Bloated), 2x Living Experiment, 5x Breaker4, 4x Necromancer (Bloated)
26
The enemy is getting desperate! They're throwing everything they have at us! 2x Hidden Boss (Bloated, Nimble, Slime), 5x Living Experiment, 10x Hazmat (Bloated), 3x Necromancer (Bloated, Health Regen), 3x Failed Experiment, 2x Hidden Boss (Bloated, Slime)
Hold the line while we continue to get to the bottom of this.
27 - 2x Failed Experiment, 1x Living Experiment (Health Regen, Bloated), 10x Reaver (Health Regen, Bloated), 1x Living Experiment (Health Regen, Bloated), 12x Ghoul (Bloated), 1x Living Experiment (Health Regen, Bloated), 10x Breaker4 (Health Regen), 1x Living Experiment (Health Regen, Bloated), 15x Breaker2 (Health Regen), 2x Failed Experiment
28
Got some new intel! 8x Reaver (Health Regen, Bloated, Slime), 1x Living Experiment (Health Regen, Bloated), 10x Ghoul (Bloated, Slime), 2x Slime (Hidden, Bloated), 1x Living Experiment (Bloated, Health Regen), 10x Breaker4 (Bloated), 1x Slime (Hidden, Bloated), 1x Living Experiment (Bloated, Health Regen), 2x Necromancer (Health Regen, Bloated), 4x Hidden Boss (Bloated)
From what we've gathered patient zero wasn't just the first subject...
But it also refers to the scientist responsible for the experiments!
This whole operation is getting more disturbing by the minute!
29 - 1x Failed Experiment (Bloated), 4x Living Experiment (Bloated, Slime), 25x Enraged (Health Regen, Bloated, Slime), 8x Breaker4 (Health Regen), 1x Failed Experiment (Bloated), 3x Necromancer (Health Regen, Bloated, Slime), 10x Slime (Hidden, Nimble)
30
Patient Zero is here! 2x Failed Experiment (Bloated), 10x Breaker4 (Bloated), 1x Living Experiment (Health Regen, Bloated), 10x Reaver (Health Regen, Bloated), 5x Slime (Hidden), 1x Patient Zero, 2x Living Experiment (Health Regen, Bloated), 1x Enraged (Tank)
We gotta stop them before they can unleash more of their experiments!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


6 May 2024 – 11 September 2024
Wave Commander Dialogue Enemy Type & Amount
1
Something seems off about these zombies... 5x Normal
Prepare your defenses and be ready for anything!
2
Speedy Enemies coming in quick! 3x Speedy, 7x Normal
Don't allow them to slip by your defenses!
3 - 8x Normal, 8x Speedy
4
Tankier zombies have already been spotted! 5x Slow, 8x Normal
Don't let them scare you, they're tough but slow.
5 - 2x Slow, 15x Normal, 2x Slow
6 - 8x Slow, 10x Speedy
7
What's going on with that zombie?! Its[sic] regenerating! 8x Normal (Bloated), 1x Ghoul (Boss), 8x Speedy
Take it out quickly before it can heal itself!
8 - 15x Speedy, 3x Slow (Bloated), 1x Ghoul, 3x Slow (Bloated)
9
Hidden zombies are trying to sneaking in! 4x Hidden, 10x Slow, 2x Ghoul, 12x Speedy
Make sure you got some units capable of sniffing them out.
10
There's[sic] some slimes coming towards us! Be sure to take them out before they can transform! 8x Speedy, 2x Ghoul, 2x Slime, 10x Hidden
What twisted lab did these things come from?!
11 - 2x Slime (Hidden), 4x Enraged, 4x Armored, 3x Ghoul
12 - 1x Ghoul, 5x Breaker2, 1x Ghoul, 8x Armored, 8x Slow, 4x Enraged (Hidden)
13
Something about those Enraged looks off 6x Breaker2, 5x Armored (Health Regen), 2x Ghoul, 4x Enraged (Slime)
Its[sic] as if they're not what they seem... Be careful!
14
Look at the armor on those Reavers! 1x Reaver, 8x Breaker2 (Hidden), 6x Armored (Health Regen), 1x Necromancer (Health Regen), 5x Enraged (Hidden), 2x Ghoul (Slime)
These things were created to withstand a ton of firepower!
15 - 10x Enraged (Slime), 2x Reaver, 10x Armored, 1x Necromancer (Slime), 8x Breaker2
16
Is that a living experiement[sic]?! I didn't think they were real! 40x Skeleton (Health Regen, No Burn), 10x Armored (Health Regen, Bloated), 8x Breaker2 (Health Regen), 1x Living Experiment (Boss)
Take them out before they heal the enemies around them!
These creatures must be made in a lab somewhere...
17 - 30x Hidden (Bloated, No Burn), 4x Reaver (Health Regen), 20x Armored (Bloated), 3x Slime, 5x Hazmat, 1x Necromancer (Health Regen)
18
These slimes are making it hard to tell what[sic] real and what's not. 20x Armored (Bloated, Slime), 3x Slime, 12x Enraged (Slime), 5x Ghoul, 2x Necromancer (Health Regen)
They're[sic] shapshifting[sic] abilities sure are impressive.
19 - 20x Breaker2 (Health Regen, Slime), 1x Living Experiment, 7x Hazmat (Health Regen), 4x Reaver (Health Regen), 10x Armored, 2x Necromancer (Slime)
20
Those failed experiments[sic] look incredibly unstable! 15x Enraged (Bloated, Health Regen), 5x Hazmat (Slime), 3x Hidden Boss (Slime), 6x Hazmat (Hidden), 10x Breaker2, 1x Failed Experiment
Everything about this operation is incredibly unnatural!
21 - 3x Hidden Boss (Bloated), 18x Breaker2 (Hidden, Slime), 8x Hazmat (Slime), 20x Armored (Bloated, Slime), 2x Necromancer (Health Regen, Slime)
22
I've been doing some research on these enemies... 40x Armored (Health Regen, Bloated), 1x Hidden Boss, 1x Hidden Boss (Bloated), 10x Ghoul (Bloated, Slime), 1x Living Experiment (Health Regen), 4x Reaver (Health Regen), 1x Failed Experiment
Everything about them is classified
Keep holding them off while I try and get to the bottom of this!
23 - 20x Hazmat (Health Regen), 3x Hidden Boss (Bloated), 1x Failed Experiment, 1x Living Experiment (Health Regen), 6x Reaver (Health Regen), 10x Enraged (Health Regen, Bloated), 3x Necromancer (Health Regen)
24
Hanging in there? Got an update. 30x Enraged (Hidden, Bloated, Nimble), 10x Enraged (Hidden, Bloated), 10x Breaker2 (Hidden, Bloated), 6x Reaver (Bloated, Nimble), 5x Ghoul (Bloated, Slime), 2x Failed Experiment, 10x Hazmat (Bloated)
According to our data these enemies were all created in a top secret lab.
The name of the scientist has been wiped from all records.
However I did find mention of someone codenamed 'Patient Zero'
25 - 2x Failed Experiment, 2x Slime (Hidden, Bloated), 3x Hidden Boss (Bloated), 6x Ghoul (Bloated, Slime), 4x Reaver (Hidden, Bloated, Nimble), 50x Armored (Health Regen, Bloated, Slime), 2x Living Experiment, 4x Necromancer (Slime)
26
The enemy is getting desperate! They're throwing everything they have at us! 5x Living Experiment (Health Regen), 2x Hidden Boss (Health Regen, Bloated, Nimble, Slime), 1x Failed Experiment, 2x Hidden Boss (Health Regen, Bloated, Slime) 15x Armored (Bloated, Nimble), 3x Necromancer (Bloated, Slime)
Hold the line while we continue to get to the bottom of this.
27 - 10x Reaver (Health Regen, Bloated), 2x Living Experiment (Health Regen), 10x Breaker4 (Health Regen), 12x Ghoul (Bloated), 15x Breaker2 (Health Regen), 2x Failed Experiment
28
Got some new intel! 6x Reaver (Health Regen, Bloated, Slime), 10x Ghoul (Bloated, Slime), 2x Slime (Hidden, Bloated), 3x Living Experiment (Bloated, Slime), 10x Breaker4 (Bloated), 2x Necromancer (Health Regen, Bloated), 4x Hidden Boss (Bloated)
From what we've gathered patient zero wasn't just the first subject...
But it also refers to the scientist responsible for the experiments!
This whole operation is getting more disturbing by the minute!
29 - 2x Failed Experiment (Bloated), 4x Living Experiment (Bloated, Slime), 35x Enraged (Health Regen, Bloated, Slime), 8x Breaker4 (Health Regen), 3x Necromancer (Health Regen, Bloated, Slime), 8x Slime (Hidden, Nimble)
30
Patient Zero is here! 25x Ghoul (Bloated), 5x Slime (Health Regen, Bloated, Hidden), 2x Failed Experiment (Bloated), 3x Living Experiment (Health Regen, Bloated), 4x Reaver (Health Regen, Bloated, Slime), 1x Patient Zero
We gotta stop them before they can unleash more of their experiments!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


3 May 2024 – 6 May 2024
Wave Commander Dialogue Enemy Type & Amount
1
Something seems off about these zombies... 5x Normal
Prepare your defenses and be ready for anything!
2
Speedy Enemies coming in quick! 3x Speedy, 7x Normal
Don't allow them to slip by your defenses!
3 - 8x Normal, 8x Speedy
4
Tankier zombies have already been spotted! 5x Slow, 8x Normal
Don't let them scare you, they're tough but slow.
5 - 2x Slow, 15x Normal, 2x Slow
6 - 10x Speedy, 8x Slow
7
What's going on with that zombie?! Its[sic] regenerating! 8x Normal (Bloated), 1x Ghoul (Boss), 8x Speedy
Take it out quickly before it can heal itself!
8 - 15x Speedy, 6x Slow (Bloated), 1x Ghoul
9
Hidden zombies are trying to sneaking in! 4x Hidden, 10x Slow, 2x Ghoul, 12x Speedy
Make sure you got some units capable of sniffing them out.
10
There's[sic] some slimes coming towards us! Be sure to take them out before they can transform! 8x Speedy, 2x Ghoul, 2x Slime, 15x Hidden
What twisted lab did these things come from?!
11 - 6x Enraged, 3x Slime (Hidden), 4x Armored, 3x Ghoul
12 - 2x Ghoul, 10x Breaker2, 8x Armored, 8x Slow, 6x Enraged (Hidden)
13
Something about those Enraged looks off 8x Breaker2, 6x Armored (Health Regen), 2x Ghoul, 6x Enraged (Slime)
Its[sic] as if they're not what they seem... Be careful!
14
Look at the armor on those Reavers! 1x Reaver, 8x Breaker2 (Hidden), 10x Armored (Health Regen), 1x Necromancer (Health Regen), 5x Enraged (Hidden), 4x Ghoul (Slime)
These things were created to withstand a ton of firepower!
15 - 12x Enraged (Slime), 2x Reaver, 12x Armored, 1x Necromancer (Slime), 8x Breaker2
16
Is that a living experiement[sic]?! I didn't think they were real! 50x Skeleton (Health Regen, No Burn), 15x Armored (Health Regen, Bloated), 8x Breaker2 (Health Regen), 1x Living Experiment (Boss)
Take them out before they heal the enemies around them!
These creatures must be made in a lab somewhere...
17 - 40x Hidden (Bloated, No Burn), 4x Reaver (Health Regen), 20x Armored (Bloated), 3x Slime, 5x Hazmat, 1x Necromancer (Health Regen)
18
These slimes are making it hard to tell what[sic] real and what's not. 20x Armored (Bloated, Slime), 3x Slime, 12x Enraged (Slime), 5x Ghoul, 2x Necromancer (Health Regen)
They're[sic] shapshifting[sic] abilities sure are impressive.
19 - 20x Breaker2 (Health Regen, Slime), 1x Living Experiment, 7x Hazmat (Health Regen), 4x Reaver (Health Regen), 10x Armored, 2x Necromancer (Slime)
20
Those failed experiments[sic] look incredibly unstable! 15x Enraged (Bloated, Health Regen), 5x Hazmat (Slime), 4x Hidden Boss (Slime), 6x Hazmat (Hidden), 10x Breaker2, 1x Failed Experiment
Everything about this operation is incredibly unnatural!
21 - 3x Hidden Boss (Bloated), 18x Breaker2 (Hidden, Slime), 8x Hazmat (Slime), 20x Armored (Bloated, Slime), 2x Necromancer (Health Regen, Slime)
22
I've been doing some research on these enemies... 40x Armored (Health Regen, Bloated), 1x Hidden Boss, 1x Hidden Boss (Bloated), 10x Ghoul (Bloated, Slime), 1x Living Experiment (Health Regen), 4x Reaver (Health Regen), 1x Failed Experiment
Everything about them is classified
Keep holding them off while I try and get to the bottom of this!
23 - 20x Hazmat (Health Regen), 3x Hidden Boss (Bloated), 1x Failed Experiment, 1x Living Experiment (Health Regen), 6x Reaver (Health Regen), 10x Enraged (Health Regen, Bloated), 3x Necromancer (Health Regen)
24
Hanging in there? Got an update. 30x Enraged (Hidden, Bloated, Nimble), 10x Enraged (Hidden, Bloated), 10x Breaker2 (Hidden, Bloated), 6x Reaver (Bloated, Nimble), 5x Ghoul (Bloated, Slime), 2x Failed Experiment, 10x Hazmat (Bloated)
According to our data these enemies were all created in a top secret lab.
The name of the scientist has been wiped from all records.
However I did find mention of someone codenamed 'Patient Zero'
25 - 2x Failed Experiment, 2x Slime (Hidden, Bloated), 3x Hidden Boss (Bloated), 6x Ghoul (Bloated, Slime), 4x Reaver (Hidden, Bloated, Nimble), 50x Armored (Health Regen, Bloated, Slime), 2x Living Experiment, 4x Necromancer (Slime)
26
The enemy is getting desperate! They're throwing everything they have at us! 5x Living Experiment (Health Regen), 2x Hidden Boss (Health Regen, Bloated, Nimble, Slime), 1x Failed Experiment, 2x Hidden Boss (Health Regen, Bloated, Slime) 15x Armored (Bloated, Nimble), 3x Necromancer (Bloated, Slime)
Hold the line while we continue to get to the bottom of this.
27 - 10x Reaver (Health Regen, Bloated), 2x Living Experiment (Health Regen), 10x Breaker4 (Health Regen), 12x Ghoul (Bloated), 15x Breaker2 (Health Regen), 2x Failed Experiment
28
Got some new intel! 6x Reaver (Health Regen, Bloated, Slime), 10x Ghoul (Bloated, Slime), 2x Slime (Hidden, Bloated), 3x Living Experiment (Bloated, Slime), 10x Breaker4 (Bloated), 2x Necromancer (Health Regen, Bloated), 4x Hidden Boss (Bloated)
From what we've gathered patient zero wasn't just the first subject...
But it also refers to the scientist responsible for the experiments!
This whole operation is getting more disturbing by the minute!
29 - 2x Failed Experiment (Bloated), 4x Living Experiment (Bloated, Slime), 35x Enraged (Health Regen, Bloated, Slime), 8x Breaker4 (Health Regen), 3x Necromancer (Health Regen, Bloated, Slime), 8x Slime (Hidden, Nimble)
30
Patient Zero is here! 5x Slime (Health Regen, Bloated, Hidden), 2x Failed Experiment (Bloated), 5x Hazmat (Health Regen, Bloated) 3x Living Experiment (Health Regen, Bloated), 4x Reaver (Health Regen, Bloated, Slime), 1x Patient Zero
We gotta stop them before they can unleash more of their experiments!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


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