Polluted Wasteland II - Waves
This is the wave structure subpage for Polluted Wasteland II. It contains its every past wave layout.
These are the current and former wave layouts for the Polluted Wasteland II map.
Bolded names indicates an enemy type's debut.
| Wave | Enemy Type & Amount |
|---|---|
| 1 | 5x Mutated |
| 2 | 6x Mutated |
| 3 | 7x Mutated |
| 4 | 8x Mutated |
| 5 | 8x Mutated Speedy |
| 6 | 5x Mutated, 8x Mutated Speedy |
| 7 | 10x Hazmat |
| 8 | 5x Mutated Speedy, 6x Mutated, 6x Hazmat |
| 9 | 8x Hazmat, 5x Mutated, 7x Mutated Speedy |
| 10 | 12x Mutated, 4x Hazmat, 1x Mutated Boss |
| 11 | 8x Hazmat, 8x Mutated, 8x Mutated Speedy |
| 12 | 1x Mutated Boss, 8x Mutated |
| 13 | 10x Shadow |
| 14 | 12x Hazmat, 2x Mutated Boss |
| 15 | 20x Shadow |
| 16 | 8x Breaker2 |
| 17 | 6x Hazmat, 6x Breaker2 |
| 18 | 14x Breaker2 |
| 19 | 4x Hazmat, 6x Mutated Speedy, 4x Shadow, 3x Breaker2, 2x Mutated Boss, 1x Necromancer |
| 20 | 4x Toxic, 1x Mutated Boss |
| 21 | 5x Toxic, 2x Mutated Boss, 8x Hazmat, 4x Shadow, 7x Breaker2 |
| 22 | 8x Hazmat, 4x Shadow, 8x Breaker2, 2x Mutated Boss, 1x Amalgamation |
| 23 | 6x Toxic, 1x Amalgamation, 8x Breaker2, 1x Necromancer |
| 24 | 6x Toxic, 8x Breaker2, 1x Shadow Boss |
| 25 | 12x Toxic, 4x Hazmat, 6x Breaker2, 4x Necromancer |
| 26 | 12x Circuit |
| 27 | 10x Circuit, 8x Toxic, 8x Breaker2, 4x Mutated Boss |
| 28 | 13x Rusher, 2x Amalgamation, 10x Breaker2, 10x Circuit |
| 29 | 1x Amalgamation, 10x Breaker2, 12x Circuit, 12x Toxic, 4x Rusher |
| 30 | 5x Toxic, 4x Rusher, 4x Mutated Boss, 2x Shadow Boss, 10x Breaker2, 9x Circuit, 1x Abomination, 10x Breaker2 |
| 31 | 5x Amalgamation, 13x Rusher, 10x Toxic, 1x Necromancer |
| 32 | 3x Amalgamation, 8x Breaker2, 1x Abomination, 10x Breaker4 |
| 33 | 6x Amalgamation, 24x Circuit, 10x Breaker2, 12x Breaker4, 1x Necromancer, 3x Shadow Boss |
| 34 | 8x Amalgamation, 1x Slime, 8x Circuit, 6x Breaker2, 6x Rusher, 8x Toxic, 14x Breaker4 |
| 35 | 1x Warden, 5x Rusher, 20x Breaker4 |
| 36 | 8x Amalgamation, 1x Slime, 16x Circuit, 1x Abomination, 1x Necromancer Boss |
| 37 | 1x Slime, 16x Circuit, 6x Amalgamation, 2x Shadow Boss, 6x Rusher, 6x Circuit, 6x Toxic, 1x Warden, 2x Necromancer Boss, 6x Circuit |
| 38 | 8x Amalgamation, 6x Circuit, 1x Warden, 6x Rusher, 6x Circuit, 15x Breaker4, 1x Abomination, 8x Amalgamation |
| 39 | 2x Slime, 2x Abomination, 16x Circuit, 1x Warden, 10x Rusher, 2x Circuit, 15x Toxic, 9x Circuit, 7x Super Toxic, 5x Toxic, 1x Necromancer Boss, 9x Circuit |
| 40 | 5x Super Toxic, 1x Warden, 15x Circuit, 10x Toxic, 5x Amalgamation, 6x Circuit, 4x Nuclear Guardian, 1x Nuclear Monster, 4x Amalgamation, 7x Breaker4, 1x Circuit |
| Lose Dialogue | |
| One icon and dialogue is randomly chosen upon defeat:
•We're toast! | |
| Wave | Commander Dialogue | Enemy Type & Amount | |
|---|---|---|---|
| 1 | Enemies are approaching! | 5x Mutated | |
| This feels like this isn't going to be easy. | |||
| Start up your defenses and prepare for the worst. | |||
| 2 | - | 6x Mutated | |
| 3 | - | 7x Mutated | |
| 4 | - | 8x Mutated | |
| 5 | Quick enemies incoming! | 8x Mutated Speedy | |
| They may be faster, but cliff units can easily stop them dead in their tracks. | |||
| 6 | - | 5x Mutated, 8x Mutated Speedy | |
| 7 | Tankier enemies incoming! | 10x Hazmat | |
| They may be slow, but don't let your guard down! A horde of these can soak up a lot of damage... | |||
| 8 | - | 5x Mutated Speedy, 6x Mutated, 6x Hazmat | |
| 9 | - | 8x Hazmat, 5x Mutated, 7x Mutated Speedy | |
| 10 | A thick skinned boss is on its way! | 12x Mutated, 4x Hazmat, 1x Mutated Boss | |
| We need to get a lot of heavy damage to take down this slow but menacing foe. | |||
| 11 | - | 8x Hazmat, 8x Mutated, 8x Mutated Speedy | |
| 12 | - | 1x Mutated Boss, 8x Mutated | |
| 13 | Keep an eye out for hidden enemies! | 10x Shadow | |
| Without the right upgrades, they'll sneak right past your defenses! | |||
| 14 | - | 12x Hazmat, 2x Mutated Boss | |
| 15 | More shadows! | 20x Shadow | |
| 16 | Here come mystery enemies! | 8x Mystery | |
| They'll turn into a random enemy when killed! I wonder what's inside them? | |||
| 17 | - | 6x Hazmat, 6x Mystery | |
| 18 | - | 14x Mystery | |
| 19 | A dark necromancer is approaching! | 4x Hazmat, 6x Mutated Speedy, 4x Shadow, 3x Mystery, 2x Mutated Boss, 1x Necromancer | |
| It can summon enemies from the ground, so kill the necromancer quickly! | |||
| 20 | Quick and tough enemies are coming in quick! | 4x Toxic, 1x Mutated Boss | |
| Get ready for FALLENS! | |||
| 21 | - | 5x Toxic, 2x Mutated Boss, 8x Hazmat, 4x Shadow, 7x Mystery | |
| 22 | This enemy has already taken quite a beating, but it can take a lot more! | 8x Hazmat, 4x Shadow, 8x Mystery, 2x Mutated Boss, 1x Amalgamation | |
| Look out for the giant boss! | |||
| 23 | - | 6x Toxic, 1x Amalgamation, 8x Mystery, 1x Necromancer | |
| 24 | A fast boss that's ALSO hidden? | 6x Toxic, 8x Mystery, 1x Shadow Boss | |
| You GOTTA be kidding me! | |||
| Please tell me you've got units to detect it by now.. | |||
| 25 | - | 12x Toxic, 4x Hazmat, 6x Mystery, 4x Necromancer | |
| 26 | Hey, that doesn't look right... | 12x Circuit | |
| What are those things? | |||
| 27 | - | 10x Circuit, 8x Toxic, 8x Mystery, 4x Mutated Boss | |
| 28 | Hazardous enemies incoming! | 13x Rusher, 2x Amalgamation, 10x Mystery, 10x Circuit | |
| Fast and tanky with Giant bosses in the back. | |||
| 29 | Get ready for an intense hoard of enemies! | 1x Amalgamation, 10x Mystery, 12x Circuit, 12x Toxic, 4x Rusher | |
| 30 | Woah, this guys fast! | 5x Toxic, 4x Rusher, 4x Mutated Boss, 2x Shadow Boss, 10x Breaker2, 9x Circuit, 1x Abomination, 10x Breaker2 | |
| Watch out for his throwing arm, I hear he made the big leagues in baseball... Either way, watch out for the boulders he throws, they stun! | |||
| 31 | - | 5x Amalgamation, 13x Rusher, 10x Toxic, 1x Necromancer | |
| 32 | This doesn't look like your normal mystery... | 3x Amalgamation, 8x Mystery, 1x Abomination, 10x Mystery Boss | |
| These Mystery bosses will summon OTHER bosses! | |||
| 33 | - | 6x Amalgamation, 24x Circuit, 10x Mystery, 12x Mystery Boss, 1x Necromancer, 3x Shadow Boss | |
| 34 | These things may be slow, but they make up for that in EXPLOSIVE repercussions! | 8x Amalgamation, 1x Slime, 8x Circuit, 6x Mystery, 6x Rusher, 8x Toxic, 14x Mystery Boss | |
| Boomers will, well, go BOOM when they die, stunning towers! | |||
| 35 | Major threat incoming! | 1x Warden, 5x Rusher, 20x Mystery Boss | |
| This boss has extremely high defense and stuns towers with a minigun! | |||
| We need a TON of heavy damage to beat him! | |||
| 36 | Hello? Communicator's acting up... | 8x Amalgamation, 1x Slime, 16x Circuit, 1x Abomination, 1x Necromancer Boss | |
| This doesn't feel right. Can you hea-RRrR | |||
| 37 | - | 1x Slime, 16x Circuit, 6x Amalgamation, 2x Shadow Boss, 6x Rusher, 6x Circuit, 6x Toxic, 1x Warden, 2x Necromancer Boss, 6x Circuit | |
| 38 | - | 8x Amalgamation, 6x Circuit, 1x Warden, 6x Rusher, 6x Circuit, 15x Breaker4, 1x Abomination, 8x Amalgamation | |
| 39 | - | 2x Slime, 2x Abomination, 16x Circuit, 1x Warden, 10x Rusher, 2x Circuit, 15x Toxic, 9x Circuit, 7x Super Toxic, 5x Toxic, 1x Necromancer Boss, 9x Circuit | |
| 40 | - | 5x Super Toxic, 1x Warden, 15x Circuit, 10x Toxic, 5x Amalgamation, 6x Circuit, 4x Nuclear Guardian, 1x Nuclear Monster, 4x Amalgamation, 7x Breaker4, 1x Circuit | |
| Lose Dialogue | |||
| One icon and dialogue is randomly chosen upon defeat:
•We're toast! | |||










