Firework Buff

From Tower Defense Simulator Wiki
Jump to navigation Jump to search

<infobox> <title source="name"/>

<image source="image"></image> <label>Type</label> <label>Display Method</label> </infobox>

Description

[edit]

The Firework Buff is a buff that gives the tower a chance to fire a firework at an enemy. It appears in the tower's upgrade menu, specifically the top left part of the preview.

Mechanics

[edit]

This buff is activated upon enemy receiving damage from a tower with their main attack, in most cases this will give it a chance to activate it, though some towers can never activate it. There is a chance that the buff will activate itself, which is determined using the Firework Shot Chance Cap value from the Firework Buff giver and the Firerate statistic of the tower the firework is fired from. A tower has a chance to create a firework for each enemy hit, meaning that towers which can hit multiple enemies, like the Hallow Punk or Electroshocker, are capable of generating multiple fireworks at once.

The chance is calculated as:

Firework Shot Chance Cap1+2.718(0.5×(Firerate6))

where Firework Shot Chance Cap is taken from the Firework Technician, and Firerate is taken from the tower that fires out the firework. Firerate in this case is the statistic displayed with the hour glass to the right of the tower. In most cases, this is the firerate statistic (time between each shot), though in some cases it may be the burst cooldown (time between bursts), like the Elementalist, the spawnrate, like the Military Base or just unrelated to any statistic it has, such as the Trapper.

Multiple towers are not affected by this buff, while some can create multiple fireworks. A full list of towers affected fully, partially or that are unaffected can be found below. Only accounts for the main attack and units.

Firework Buff
Tower Status Firework Amount
Scout Affected Single
Sniper Affected Single
Paintballer Unaffected None
Demoman Unaffected None
Slime Trooper Affected Multiple
Hunter Affected Single
Slime Trooper Affected Multiple
Slime Trooper Affected Multiple
Soldier Affected[1] Single
Militant Affected Single
Freezer Affected Single
Assassin Affected Single
Multiple (Fan of Knives)
Infinite (Whirlwind Slash)
Shotgunner Affected[2] Multiple
Pyromancer Affected Multiple
Ace Pilot Affected Single
Medic Unaffected None
Farm Unaffected None
Military Base Unaffected None
Rocketeer Affected Infinite
Trapper Unaffected None
Crook Boss Partial Single
Electroshocker Affected Multiple
Commander Partial Single
Warden Affected Single
Cowboy Affected Single
DJ Booth Unaffected None
Tesla Affected Multiple
Minigunner Affected Single
Ranger Affected Single
Saboteur Affected[3] Multiple
Gatling Gun Affected Single
Multiple (FPS)
Turret Affected Single
Mortar Unaffected None
Pursuit Affected Single
Mercenary Base Unaffected None
Brawler Unaffected None
Accelerator Unaffected None
Engineer Partial Single
Hacker Affected Multiple
Operator Affected Single
Enforcer Affected[4] Multiple
Kingpin Affected Single
Juggernaut Affected Single
Crook Boss Partial Single
Gladiator Affected Multiple
Commando Affected Multiple
Infinite (Missile)
Slasher Affected Single
Frost Blaster Affected Multiple
Archer Affected Multiple
Infinite (Explosion)
Swarmer Partial Single
Infinite (Bee Swarm Grenade)
Toxic Gunner Affected Single
Sledger Affected Multiple
Executioner Affected Multiple
Elf Camp Unaffected None
Necromancer Partial Multiple
Jester Affected Multiple
Cryomancer Affected Multiple
Hallow Punk Affected Infinite
Harvester Affected Multiple
Snowballer Unaffected None
Elementalist Partial Single
Infinite (Heatwave)
Firework Technician Unaffected None
Biologist Unaffected None
Warlock Partial None (Ranged Attack)
Multiple (Melee Attack)
Spotlight Tech Unaffected None
War Machine Affected Single
Mecha Base Unaffected None

Applied By

[edit]

The following towers can apply the Firework Buff to other towers:

Update History

[edit]
  • 31 December 2024 - v1.47.5c
    • Firework Buff added.
  • 15 January 2025 - v1.49.0
    • Firework Buff is now triggered by burst towers more consistently.

Notes

[edit]
  1. The result of the firework chance equation is divided by 1.5.
  2. The result of the firework chance equation is divided by 10.
  3. The result of the firework chance equation is divided by 11.
  4. The result of the firework chance equation is divided by 7.


File:Damage Buff.png
Buffs
Debuffs