Tesla

- A strong crowd controller with SHOCKING results! Builds up a meter to smite enemies from above
- ―Store Description
Description
The Tesla is a mid-late game advanced tower which attacks enemies with chain lightning, temporarily immobilizing them. It can be bought for 
The Tesla fires lightning at enemies in its range. This lightning will extend to as many enemies as its max hits will allow it to, hitting the closest enemy to the initial target in a range of 12 at Level 0. These enemies will be stunned when hit, which stops them from moving. Boss and Stun Immunity enemies will only get slowed down instead.
At Level 2+, it gains smite, an ability activated when its meter seen in the upgrade menu is filled up by hitting multiple enemies. This will unleash thunder on the targeted enemy, dealing explosion damage to it.
The Tesla is an excellent option for stalling over a pretty large area, as its electric shocks can hold large crowds in place and give other towers more time to attack them, on top of dealing decent damage itself.
The Tesla has a placement limit of two per player.
Upgrades




Statistics
To see all the previous statistics of this tower, see the history page.
| Level | Cost | Total Cost | Damage | Smite Damage | Firerate | Range | Smite Radius | Smite Meter | Shock Time | Chain Range | Max Hits | DPS[2] | Max DPS[3] | Cost Efficiency | Max Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 55 | N/A | 2 | 17 | N/A | N/A | 0.3 | 12 | 2 | 27.5 | 55 | ||||
| 1 | 70 | N/A | 2 | 17 | N/A | N/A | 0.45 | 12 | 3 | 35 | 105 | ||||
| 2 | 70 | 200 | 1.6 | 18.5 | 5 | 9 | 0.45 | 16 | 3 | 43.75 | 172.92 | ||||
| 3 | 90 | 475 | 1.6 | 20 | 5.5 | 12 | 0.6 | 16 | 3 | 56.25 | 242.97 | ||||
| 4 | 125 | 650 | 1.4 | 20 | 7.5 | 15 | 0.85 | 20 | 3 | 89.29 | 360.71 |
Skins
| Skin | Garden | Voidborne |
|---|---|---|
| Rarity | Legendary | Rare |
| Daily Store Cost | N/A | N/A |
| Obtained From | Spring Frenzy Regular Battle Pass | Void Crate |
Strategy
- The Tesla can be an effective mid to late-game AOE tower due to its chaining and smite.
- While its range is rather average, its lightning has a high chain range, allowing it to chain to enemies that are very far away, though it still needs an enemy to attack in its main range for that to happen.
- Its shock allows it to keep enemies in its and other tower's range for longer, allowing it to deal more damage to them.
- The Tesla is essentially a larger version of the Electroshocker, with a much higher chain radius, strong stuns and a smite explosion. It does however, have worse chain max hits, no defense melting and it is far more expensive.
- At Level 2, the Tesla unlocks smite, which unleashes thunder on the targeted enemy once a damage meter is filled up.
- This thunder creates an explosion, meaning it bypasses Defense, making the Tesla more effective against such enemies.
- The explosion from the smite is quite large and it has no damage drop off, which means that despite it only hitting three enemies with its chain, it can hit way more enemies with its explosion.
- The Tesla shocks enemies when they are hit by its lightning, allowing it to be used as a stalling tower.
- Do note that enemies with the Stun Immunity or Boss are only slowed down instead.
- The Tesla can detect Flying and Lead enemies, making it useful against hordes of such enemies.
- While it does not have Hidden, its lightning can still chain to them if they are in its chain range, though this requires other enemies that can be targeted.
- Similarly, its explosion from smite also can hit these enemies.
- While it does not have Hidden, its lightning can still chain to them if they are in its chain range, though this requires other enemies that can be targeted.
Trivia
- The Level 1 has two references:
- The original upgrade cost is a reference to Nikola Tesla's birth year.
- The upgrade name "Kite in the Wind" is a reference to Benjamin Franklin's Kite experiment.
- The Level 3 upgrade name is likely a reference to the final upgrade for the Codebreaker in the Terraria Calamity mod.
- In addition, the overall color scheme resembles auric material from the mod.
- The Level 4 upgrade name is a reference to Kimat's Bite from Call of Duty series.
- The Tesla tower was originally set to release in September of 2025, but was delayed to November of 2025, later being delayed to its current release date of 28th of January 2026.
- Stated reasons for the delays were the developers not being satisfied with the design and balancing of the tower[4] and making sure it is unique from Electroshocker.[5]
- As stated by the developers on the official roadmap, the Tesla tower was originally meant to be an intermediate tower.[6] It was likely shifted to advanced due to its uniqueness and higher damage as opposed to the Electroshocker.
- The Tesla tower is likely inspired by earlier versions of Electroshocker which used a tesla gun at later levels.[7]
- The trailer for the Tesla tower refers to the tesla it is using as something which has been catching dust for a while, implying that the Tesla tower is potentially using the Electroshocker's old teslas.
- Strangely, Tesla's tooltips refer to Smite as an active ability even though the ability happens automatically.
- The Level 1 upgrade cost for the Tesla is the most expensive in the entire game, being
$4,314.
Update History
For previous cosmetic variations, see the gallery page.
- 28 January 2026 - v1.84.0
- Tesla added.
- Bug: Smite damage does not update, making it always 85.
- 11 February 2026 - v1.85.0
- Statistical changes:
- Base
- Chain range decreased from 40 to 30.
- Base
- Statistical changes:
- 3 April 2026 - v1.88.0
- New skin: Garden
- 22 April 2026 - v1.89.0
- Smite meter now tracks how many enemies were hit instead of damage dealt.
- Statistical changes:
- Base
- Cost decreased from
$2,500 to
$2,000.
- Damage decreased from 20 to 15.
- Firerate decreased from 2.525 to 2.025.
- Range increased from 16 to 17.
- Chain range decreased from 30 to 12.
- Shock time decreased from 0.5 to 0.15.
- Max hits decreased from 5 to 3.
- Cost decreased from
- Level 1
- Firerate changed from 2.525 > 2.275 to 2.025.
- Shock time changed from 0.5 to 0.15 > 0.25.
- Max hits increased from +0 to +2.
- Level 2
- Cost increased from
$8,400 to
$8,888.
- Damage decreased from +15 to +0.
- Firerate changed from 2.275 > 1.825 to 2.025 > 1.825.
- Range increased from +0.5 to +1.5.
- Max hits decreased from +2 to +0.
- Chain range increased from +0 to +4.
- Shock time changed from 0.5 > 0.6 to 0.25.
- Smite damage decreased from 70 to 85.
- Smite radius increased from 2 to 5.
- Smite meter decreased from 1,400 to 5.
- Cost increased from
- Level 3
- Damage decreased from +44 to +0.
- Shock time changed from 0.6 > 0.45 to 0.25.
- Max hits increased from +0 to +1.
- Smite damage increased from +0 to +15.
- Smite radius changed from 2 to 5 > 5.5.
- Smite meter changed from 1,400 > 2,250 to 5 > 4.
- Level 4
- Cost decreased from
$50,001 to
$44,001.
- Damage decreased from +21 to +0.
- Range increased from +1 to +1.5.
- Max hits decreased from +5 to +2.
- Chain range increased from +0 to +4.
- Shock time changed from 0.45 > 0.55 to 0.25 > 0.3.
- Smite damage increased from +0 to +55.
- Smite radius changed from 2 > 2.5 to 5.5 > 7.
- Smite meter changed from 2,250 > 4,900 to 4 > 3.
- Cost decreased from
- Base
- Bugfix: Smite damage now changes with upgrades.
- 5 June 2026 - v2.0.0
- Firerate decreased due to the Firerate Bug being fixed.
- Statistical changes:
- Base
- Firerate decreased from 2.025 to 2.
- Flying detection added, moved from Level 2.
- Level 2
- Firerate changed from 2.025 > 1.825 to 2 > 1.8.
- Level 3
- Firerate changed from 1.825 > 1.425 to 1.8 > 1.4.
- Level 4
- Firerate changed from 1.425 > 1.225 to 1.4 > 1.2.
- Base
- New skin: Voidborne
- 18 September 2026 - v2.11.0
- Explosions no longer have damage drop-off.
- Statistical changes:
- Base
- Placement cost increased from
$2,000 to
$5,750.
- Damage increased from 15 to 55.
- Shock time increased from 0.15 to 0.3.
- Max hits decreased from 3 to 2.
- Placement cost increased from
- Level 1
- Upgrade cost increased from
$1,856 to
$4,314.
- Damage increased from +5 to +15.
- Shock time increased from 0.15 > 0.25 to 0.3 > 0.45.
- Max hits decreased from +2 to +1.
- Upgrade cost increased from
- Level 2
- Upgrade cost increased from
$8,888 to
$10,007.
- Firerate changed from 2 > 1.8 to 2 > 1.6.
- Smite damage increased from 70 to 200.
- Smite meter increased from 5 to 9.
- Upgrade cost increased from
- Level 3
- Upgrade cost increased from
$18,450 to
$24,000.
- Damage increased from +0 to +20.
- Firerate change from 1.8 > 1.4 to 1.6.
- Range increased from +0 to +1.5.
- Shock time increased from 0.25 to 0.45 > 0.6.
- Max hits decreased from +1 to +0.
- Smite damage increased from +15 to +275.
- Smite meter changed from 5 > 4 to 9 > 12.
- Upgrade cost increased from
- Level 4
- Cost increased from
$44,001 to
$55,000.
- Damage increased from +0 to +35.
- Firerate changed from 1.4 > 1.2 to 1.6 > 1.4.
- Range decreased from +1.5 to +0.
- Shock time changed from 0.25 > 0.3 to 0.6 > 0.85.
- Max hits decreased from +2 to 3.
- Smite damage increased from +55 to +175.
- Smite radius increased from 7 to 7.5.
- Smite meter changed from 4 > 3 to 12 > 15.
- Cost increased from
- Base
Notes
- ↑ Through chaining and explosions, Hidden enemies may be hit indirectly if another detectable enemy is nearby.
- ↑ For Level 2+, the Smite Damage is also included, assuming it only hits the targeted enemy and deals full damage to it.
Calculated as (Smite Meter × Damage + Smite Damage) ÷ (Firerate × Smite Meter). - ↑ Accounts for every enemy being hit.
Calculated as (Damage × Max Hits * [Smite Meter ÷ Max Hits] + Smite Damage) ÷ (Firerate × [Smite Meter ÷ Max Hits]) for Level 2+, where in both cases of Smite Meter ÷ Max Hits, the result of that (such as 3 divided by 8 resulting in 0.375) has to be rounded up (in the previous example, that turns 0.375 to 1). - ↑

https://discord.com/channels/587355301083349002/664997359071002637/1417226801192636536 (Tower Defense Simulator Server) - ↑

https://discord.com/channels/735394249863987241/735394249863987244/1463595406477885440 (Tower Defense Simulator Wiki Server) - ↑ https://trello.com/c/2CHHVTFC/7-tower-tesla-tower
- ↑ https://discord.com/channels/587355301083349002/664903629546717218/1441270727893585951













