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Skin Upgrades

The Trapper has twelve skins in total. This includes:

  1. The Default skin.
  2. Five skins that can be unlocked from Crates.
  3. One skin that can be unlocked from the Merch Shop.
  4. Four skins that can be unlocked from Passes.
  5. One skin that can be obtained through Mission Quests.
Default
Level Image Cosmetic Changes
0 Tan skin, puffy blue jacket with a big grey zipper, white pants, brown shoes with yellow laces and a yellow construction helmet.

Holds a spike trap that it lays on the ground.

1 Single-lens grey goggles and brown gloves.
2 Utility belt with tools and blueprints.

Spike trap is now larger.

3 Visibility jacket, yellow triangular knee-pads, black belt with yellow buckles around arms and constructions earmuffs.

Now can hold a landmine.

4 Grey chestplate with black and orange parts, grey shoulder-pads and mask with a grate and dark grey visor, upgraded yellow, black and grey knee-pads, flashlight on construction helmet and brown backpack with tools and blueprints.

Gloves now have leather straps, belt is now black and yellow, pants are now navy blue, sleeves are now slightly shorter and navy blue.

Landmine now resembles the C4.

Now can hold a bear trap.

The Plushie skin is obtained from the Merch Shop. Previously, it was obtained through the Trapper Plush code.

Plushie
Level Image Cosmetic Changes
0 Tan skin, puffy blue jacket with a big grey zipper, white pants, brown shoes with yellow laces and a yellow construction helmet.

Faceless and entirely made out of plush.

Holds a yellow spike trap that it lays on the ground.

1 Plush fabric single-lens grey goggles.
2 Utility belt with tools and blueprints.

Spike trap is now larger and red.

3 Visibility jacket, button-shaped knee-pads, black belt with yellow buckles around arms and constructions earmuffs.

Now can hold a landmine.

4 Grey chestplate with black and orange parts, grey shoulder-pads and mask with a grate and dark grey visor, upgraded yellow, black and grey knee-pads, flashlight on construction helmet and brown backpack with tools and blueprints, all made out of plush fabric.

Brown gloves with straps, belt is now black and yellow, and pants are now navy blue.

Landmine now resembles the C4.

Now can hold a bear trap.

The Dark Frost skin was obtained from Level 25 of the Operation I.C.E Battle Pass regular track.

Dark Frost
Level Image Cosmetic Changes
0 Dark pale skin, purple neon eyes, white camo shirt with a black zipper, black outlines on sleeves and grey fur around head, white camo pants and white camo hat, grey belt, black shoes and multiple purple ice around body.

Holds a red spike trap with grey spikes that it lays on the ground.

1 Grey goggles with purple ice growing out of it and grey bandages around hands which have purple ice on them.

Crystals around the body are now slightly bigger.

2 Black helmet, black and grey suspenders and an ice axe attached to a grey belt.

Spike trap now has four spikes on top, and is covered in ice and purple ice.

Now can hold a red snow covered landmine.

3 Black knee-pads, vest and arm-pads, grey backpack with a bag on top and another ice axe to the side.

Crystals on arms are even larger.

4 Black neckguard, black camera on helmet and hands made out of purple ice hands.

Upgraded white goggles and upgraded knee-pads.

Crystals around body are now larger.

Landmine replaced with an explosive device made out of three different bombs.

Now can hold a red bear trap.

The Mallard Duck skin was obtained from Level 20 of the Ducky Revenge Battle Pass premium track.

Mallard Duck
Level Image Cosmetic Changes
0 Grey, white and brown feather mallard duck with black eyes, orange beak and flippers, and a yellow hard hat.

Holds a spiked sandwich to attack enemies.

1 Yellow visor and armor on flippers.
2 Brown gloves, brown crate on back with spiky fruit.

Now holds a screw pierced sandwich,

3 Head is now green.

Gains yellow shoulder-pads and knee-pads.

Now can hold three triple dynamite filled sandwiches.

4 Yellow chestplate and dark yellow belt with pouches.

Improved shoulder-pads, which also now extend to cover most of its wings.

Fruits in crate are now dark red.

Landmine is now a landmine sandwich.

Now can hold a bear trap with bread placed on top as bait.

The Hermit skin was obtained from Level 20 of the Surf & Turf Battle Pass regular track.

Hermit
Level Image Cosmetic Changes
0 Black skin, grey eyes, grey shirt and pants, blue cloth around waist, blue shoes, red scarf, shell hat and shell on back.

Holds a spiky hermit crab to attack enemies.

1 Grey goggles.

Grey wrapping around sleeves.

2 Walking stick and green sleeping bag on back.

Spike hermit crab is now spikier.

Now can hold a hermit crab barrel bomb.

3 Brown knee-pads and grey spiked elbow-pads.
4 Grey spiked shoulder-pads.

Hat now has claws.

Landmine is now hermit crab skull bomb.

Now can hold a small hermit crab bear trap.

The Banned skin is obtained from the Banned Crate.

Banned
Level Image Cosmetic Changes
0 Corrupted black entity with a skeleton made out of purple binary, black and purple hard hat.

Emits purple light.

Holds a purple and black spike to attack enemies.

1 No change.
2 Purple belt with a hammer and measuring tape on it.

Spike trap now has four spikes instead of one.

Now can hold a simplistic landmine.

3 No change.
4 Neon purple crystals on body, black spikes with purple binary on them protruding from its shoulders.

Purple backpack with a wrench and a magic wand on it.

Landmine replaced with a subspace tripmine.

Now can hold a purple bear trap.

The Jolly Tree skin is obtained from the Christmas 2025 Crate.

Jolly Tree
Level Image Cosmetic Changes
0 Black skin, red face, green Christmas tree hat, green and yellow vest, purple pants and brown shoes.

Holds a present spike trap to attack enemies.

1 Purple and yellow gloves, white scarf.
2 Green festive shoulder-pads.

Now can hold a present quad spike trap.

Now can hold an explosive present.

3 Gingerbread knee-pads and arm-pads.
4 Green dress, pink jacket with gold accents and white fur around neck.

Now can hold a present full of dynamite sticks.

Now can hold a bear trap with a present used as bait.

The Holiday skin was obtained from Level 15 of The Final Act Battle Pass regular track.

Holiday
Level Image Cosmetic Changes
0 Pale skin, light green hair, red, white and green cap, red and white Santa coat, black shorts, white socks, brown shoes, green goggles and red headphones.

Holds a festive spike trap to attack enemies.

1 Green gloves with red and white stripes.
2 White eyes on goggles.

Headphones are now red and white, gloves now have black details.

Now can hold a festive quad spike trap.

Now can hold an ice globe.

3 Green bands on torso and arms with a pattern.

Green band on the cap now has a pattern.

Goggles no longer have eyes.

4 White and green scarf, red green and white ribbon with two bells on its back.

Goggles now have eyes again.

Now can hold an ice globe without its star on the Christmas tree and a noob, while also now being set during the day.

Now can hold a green and red bear trap.

The Chocolatier skin is obtained from the Valentines 2026 Crate.

Chocolatier
Level Image Cosmetic Changes
0 Pale skin, blonde hair, beige chef's hat, shirt and pants, and light orange shoes.

Wields a red spike trap to attack enemies.

1 Red gloves, orange and grey bands with chocolate on legs, heart shaped glasses and heart on hat.
2 Beige dress and red belt.

Spike trap replaced with a quad chocolate box spike trap.

Now can hold a hot chocolate landmine.

3 Chocolate shoulder-pad and heart plate on left arm.
4 Heart shaped backpack, chocolate with a cherry on its chef's hat, horn on left shoulder-pad.

Dress is now light orange, pants are now red.

Landmine replaced with a bigger chocolate landmine.

Now can hold a chocolate box bear trap.

The Crew skin is obtained through Mission Quests.

Crew
Level Image Cosmetic Changes
0 Pale skin, blond hair, white shirt whit blue and red stripes and the text "WorldCupUSA94" written on it, black pants with white stripes, white socks and grey shoes.

Holds a cone spike trap it can lay on the ground.

1 Band aid on left arm and right leg.
2 Longer sleeves.

Cone spike trap is now larger.

Now can hold a cone landmine.

3 Black backpack and red head band.
4 Red jacket, red, white and black visor and additional items in the backpack.

Now holds a different cone landmine.

Now can hold a cone bear trap.

The Void skin is obtained from the Void Crate.

Void
Level Image Cosmetic Changes
0 White body, black patches with crystals growing out of them, black pants, purple shirt, brown scarf, grey helmet, brown belt and an entirely white face that covers the front of its head.

Holds a caltrop that it lays on the ground.

1 Purple gloves.

Head now has more black patches with purple crystals, though it is covered up by its face and due to z-fighting caused by the Level 0 head.

2 New pants hidden under its Level 0 pants and brown padding around waist.

Black patch on its right hand and more black patches and crystals on its head, with the later causing z-fighting with the Level 0 and 1 heads.

Now holds improved caltrops.

Now can hold a landmine which looks like a pot.

3 Purple jacket and a darker shirt which is covered up by its Level 0 shirt, with only smatch patches of it being visible.
4 Grey helmet and more purple spikes coming out of its body, large backpack on its back.

Torso now has a different shirt with a bigger hole, but it is covered up by the Level 0 and 3 shirts making some changes hidden

Right arm now has been mostly covered by black patches with the arm-band getting broken by it, though due to the Level 0 arm band still existing this is mostly unnoticeable.

Now holds a landmine instead of a pot.

Now can hold a bear trap.

The Coconut Lover skin can be obtained from the Beach Crate.

Coconut Lover
Level Image Cosmetic Changes
0 Pale skin, bleu Hawaiian jacket, grey shirt, brown pants, yellow shirt tied around waist, brown shoes and grey hat.

Holds a coconut juice that it lays on the path.

1 Golden shades and green gloves which are not visible as the textures are only visible on the inside.
2 Red bag with various coconut traps and a necklace.

Now can hold an improve coconut juice.

Now can hold a coconut landmine.

3 Green coconut on head, bands around arms, coconut knee-pads and different shoes.

Arms are now muscular and legs now have z-fighting.

Gloves are now properly visible.

4 Green coconut helmet.

Pants are now red and knee-pads are now green.

Now can hold a coconut C4.

Now can hold a coconut bear trap.

The Clown skin is obtained from Level 16 of the Solar Requiem Battle Pass regular track.

Clown
Level Image Cosmetic Changes
0 TBA

1 TBA
2 TBA
3 TBA
4 TBA

Previous Variants

Weapons

Faces

Sounds

Sound Description
Spike trap hit sound
Landmine placement sound
C4 placement sound
Explosion sound
Bear trap hit sound
Sound Description
Spike trap hit sound
Landmine placement sound
C4 placement sound
Explosion sound
Bear trap hit sound
Placement sound
Sound Description
Spike trap hit sound
Explosion sound
Bear trap hit sound
Sound Description
Spike trap hit sound
Landmine placement sound
Subspace tripmine placement sound
Landmine explosion sound
Subspace tripmine explosion sound
Bear trap hit sound
Sound Description
Spike trap hit sound
Explosion sound
Sound Description
Spike trap hit sound
Explosion sound
Sound Description
Spike trap hit sound
Explosion sound
Sound Description
Spike trap hit sound
Explosion sound
Sound Description
Spike trap hit sound
Explosion sound
Sound Description
Has no sounds unlike other skins

Other

Thumbnails

Icons

Promotional Images

Promotional Videos

Trailers

Cutscenes

Development Images

Concept Art

Renders

Charms

Gamepass

Miscellaneous

Skin Trivia

  • The Plushie skin's spike traps are based on various LEGO plates.
    • The Yellow Spike Trap is based on a 1x1 LEGO Plate.
    • The Red Spike Trap is based on a 2x2 LEGO Plate.
  • The Hermit skin is a submission from the Aquatic Fantasy skin set made by 4it3dm1 and InkEve.
    • The skin was originally called "Hermit Crab" and also received a few design changes before its addition.
  • According to the Trapper Hermit Crab Charm, the Hermit skin is shy.
    • It also calls it a "Hermit Crab" when the actual skin just uses the word "Hermit". This is likely because the original skin submission used that name for the skin.
  • The Jolly skin is a submission made by OliverDalizard.

Roblox Catalog

  • The Banned skin, being a skin partially themed around older Roblox contains many references to it.
    • The hard hat worn by it is the Builders Club Hard Hat.
    • The skull worn by it is the Skull accessory while its skeleton torso comes from the Skeleton bundle.
    • The Level 4 landmine is the Subspace Tripmine gear.
    • The tools present on its belt and backpack, like the measuring tape, wrench, hammer and magic wand are all based on tools from older Roblox building games.
    • The spike traps it wears are replaced by spikes based on ones which would appear in old Roblox building games.
    • The backpack worn by the skin is based on backpacks commonly seen in older Roblox games, with one such close match being backpacks featured in Apocalypse Rising.

Update History

  • 24 February 2024 - v1.14.0
    • Trapper added.
    • Bug: Sound of spike traps being stepped on is not affected by the Towers sound volume setting.
  • 3 May 2024 - v1.20.0
    • New skin: Plushie
  • 2 August 2024 - v1.27.0
    • Updated explosion visual effects.
  • 6 November 2024 - v1.40.0
    • Updated animations.
  • 16 December 2024 - v1.46.0
    • New skin: Dark Frost
    • Bug: Level 2-3 Dark Frost skin landmine neons do not appear on the placed down landmines. Only the one held by the Trapper has it.
    • Bug: Level 4 Dark Frost skin landmine flashing light does not appear on the keypad but instead to the right of it.
  • 16 April 2025 - v1.61.0
    • New skin: Mallard Duck
    • Bug: All Mallard Duck traps except Level 0-1 spike trap have broken textures, making a specific part of them see through.
  • 11 June 2025 - v1.67.0
    • Bug: Plushie skin has an incorrect appearance when cloned by the Hacker.
  • 9 July 2025 - v1.70.0
    • New skin: Hermit
    • Bug: Multiple Hermit skins can cause tower animations to start lagging.
  • 4 October 2025 - v1.76.2b
    • New skin: Banned
    • Bug: Banned skin has no walking animation as a tower pet.
  • 18 October 2025 - v1.77.0
    • Bugfix: Sound of spike traps being stepped on is now affected by the Towers sound volume setting.
  • 20 December 2025 - v1.83.0
    • New skin: Jolly Tree
  • 20 December 2025 - v1.83.0a
    • New skin: Holiday
    • Bug: Holiday skin landmines were seemingly swapped, as at Level 2-3 it has a far more detailed model than the one gotten at Level 4.
  • 11 February 2026 - v1.85.0
    • New skin: Chocolatier
  • 22 May 2026 - v1.91.0
    • New skin: Crew
    • Bug: Band aid on the left arm clips into the Crew skin's body, causing z-fighting.
  • 5 June 2026 - v2.0.0
    • New skin: Void
    • Bug: Void bear traps sink into the ground.
    • Bug: Void has a face which is just 1 white pixel that covers the entire face. This face clips through certain parts of its body, like the head or the helmet, while also covering up certain details.
    • Bug: When the Void skin gains a new head at Level 1 and 2, the previous head are still there, causing z-fighting
    • Bug: When the Void skin gains new pants at Level 2, the Level 0 pants do not get removed, resulting in some of it being covered up or clipping through the Level 0 pants.
    • Bug: When the Void gains a new shirt at Level 3, the Level 0 shirt is still on it, resulting in the darker Level 3 shirt to get mostly covered up with the exception of some patches sticking out of the Level 0 shirt.
    • Bug: Level 4 has various issues with its model. This includes z-fighting in the hole in its torso, two arm bands on its left arm, vines clipping through parts of its shirt, the bigger hole in its shirt being covered up by the Level 3 shirt and the patch of black and the broken arm band being partially covered up by the Level 0 arm band which is still there.
  • 19 June 2026 - v2.1.0
    • Bug: Animations no longer work.
  • 20 June 2026 - v2.1.4
    • Bugfix: Animations now work.
  • 2 July 2026 - v2.1.7
    • New skin: Coconut Lover
    • Bug: Coconut Lover skin has z-fighting on its legs at Level 3-4.
    • Bug: Coconut Lover skin Level 1-2 gloves are only visible on the inside, making them nearly invisible when looked at it.
    • Bug: Coconut Lover skin sleeves clip through various objects on its arm, which includes the arms itself and various bands.
    • Bug: Coconut Lover skin has three separate hats at Level 4, all of which clip through the helmet or block parts of it.
  • 21 August 2026 - v2.7.0
    • Changed icons for the default and Plushie skins.
  • 9 October 2026 - v2.14.0
    • New skin: Clown


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