Biologist/History
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This is the history subpage for the Biologist/History. It contains every revision of the tower's statistics.
Hardcore Rework Update (5 June 2026) – Present
Base Statistics
[edit]Biologist/History
Map: Bathroom Approach Hard • Exclusive • Support
Cost
$650
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
$250
Placement Type
Ground
Ground
Upgrades
[edit]Bio Chemistry
Level 1 • Cost:
$600
Scientific Breakthrough
Level 2 • Cost:
$1,850
Flower Power
Level 3 • Cost:
$4,500
•Flying Detection
Sell Price changes to
$2,566
Botanical Berserker!
Level 4 • Cost:
$20,000
+1 Unit Queue
Sell Price changes to
$9,233
Statistics
[edit]| Biologist Stats | |||||||
|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Firerate | Range | Deadzone Range | Unit Queue | Projectile Speed |
| 0 | 1 | 4 | 1.5 | 1 | 5 | ||
| 1 | 1 | 4 | 1.5 | 1 | 5 | ||
| 2 | 1 | 4 | 1.5 | 2 | 5 | ||
| 3 | 1 | 4 | 1.5 | 2 | 5 | ||
| 4 | 1 | 4 | 1.5 | 3 | 5 | ||
| Sunflower Stats[1] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Spawnrate | Firerate | Lifespan | Range | Detections | DPS | Max DPS[2] | Min Cost Efficiency | Max Cost Efficiency[2] |
| 0 | 50 | 6 | 20 | 1.1 | 20 | 15 | N/A | 5.45 | 5.45 | ||
| 1 | 100 | 10 | 20 | 1.1 | 20 | 15 | N/A | 9.09 | 9.09 | ||
| 2 | 200 | 12 | 20 | 1.1 | 20 | 17 | Hidden | 10.91 | 21.82 | ||
| 3 | 400 | 28 | 20 | 1 | 20 | 19.5 | Hidden | 28 | 56 | ||
| 4 | 800 | 55 | 20 | 0.8 | 20 | 22.5 | Hidden | 68.75 | 206.25 | ||
| Ivy Stats[1] | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Poison Damage | Spawnrate | Firerate | Poison Tick | Lifespan | Range | Explosion Range | Poison Time | Slowdown | Detections | Total Elapsed Damage[3] | DPS | Max DPS[4] | Min Cost Efficiency | Max Cost Efficiency[4] |
| 1 | 100 | 8 | 1 | 20 | 2 | 0.75 | 20 | 14 | 3 | 4.5 | 5% | Lead | 6 | 5.33[5] | 5.33[6] | ||
| 2 | 200 | 12 | 2 | 20 | 1.8 | 0.75 | 20 | 15.5 | 4 | 4.5 | 7.5% | Lead | 12 | 9.33[7] | 18.67[8] | ||
| 3 | 400 | 25 | 4 | 20 | 1.8 | 0.6 | 20 | 17 | 4.5 | 4.5 | 7.5% | Lead | 30 | 20.56[9] | 41.11[10] | ||
| 4 | 800 | 45 | 5 | 20 | 1.5 | 0.65 | 20 | 18.5 | 4.5 | 5.2 | 12.5% | Lead | 40 | 37.69[11] | 113.08[12] | ||
| Nightshade Stats[1] | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Spawnrate | Firerate | Lifespan | Range | Confusion Time | Confusion Cooldown | Detections | DPS | Max DPS[2] | Min Cost Efficiency | Max Cost Efficiency[2] |
| 3 | 400 | 50 | 20 | 3 | 20 | 30 | 1 | 4 | Flying | 16.67 | 33.33 | ||
| 4 | 800 | 135 | 20 | 2.75 | 20 | 35 | 1.25 | 4 | Flying | 49.09 | 147.27 | ||
Ducky Revenge Update (16 April 2025) – Hardcore Rework Update (5 June 2026)
Base Statistics
[edit]Biologist/History
Map: Bathroom Approach Hard • Exclusive • Support
Cost
$650
Placement Footprint
Average (1.5)
Average (1.5)
Sell Price
$250
Placement Type
Ground
Ground
Upgrades
[edit]Bio Chemistry
Level 1 • Cost:
$600
Scientific Breakthrough
Level 2 • Cost:
$1,850
Flower Power
Level 3 • Cost:
$4,500
•Flying Detection
Sell Price changes to
$2,566
Botanical Berserker!
Level 4 • Cost:
$20,000
+1 Unit Queue
Sell Price changes to
$9,233
Statistics
[edit]| Biologist Stats | |||||||
|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Firerate | Range | Deadzone Range | Unit Queue | Projectile Speed |
| 0 | 11.025 | 4 | 1.5 | 1 | 5 | ||
| 1 | 11.025 | 4 | 1.5 | 1 | 5 | ||
| 2 | 11.025 | 4 | 1.5 | 2 | 5 | ||
| 3 | 11.025 | 4 | 1.5 | 2 | 5 | ||
| 4 | 11.025 | 4 | 1.5 | 3 | 5 | ||
| Sunflower Stats[1] | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Spawnrate | Firerate | Lifespan | Range | Detections | DPS | Max DPS[2] | Min Cost Efficiency | Max Cost Efficiency[2] |
| 0 | 50 | 6 | 20 | 1.11.125 | 20 | 15 | N/A | 5.455.33 | 5.455.33 | ||
| 1 | 100 | 10 | 20 | 1.11.125 | 20 | 15 | N/A | 9.098.89 | 9.098.89 | ||
| 2 | 200 | 12 | 20 | 1.11.125 | 20 | 17 | Hidden | 10.9110.67 | 21.8221.33 | ||
| 3 | 400 | 28 | 20 | 11.025 | 20 | 19.5 | Hidden | 2827.32 | 5654.63 | ||
| 4 | 800 | 55 | 20 | 0.80.825 | 20 | 22.5 | Hidden | 68.7566.67 | 206.25200 | ||
| Ivy Stats[1] | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Poison Damage | Spawnrate | Firerate | Poison Tick | Lifespan | Range | Explosion Range | Poison Time | Slowdown | Detections | Total Elapsed Damage[13] | DPS | Max DPS[4] | Min Cost Efficiency | Max Cost Efficiency[4] |
| 1 | 100 | 8 | 1 | 20 | 22.025 | 0.75 | 20 | 14 | 3 | 4.5 | 5% | Lead | 6 | 5.33[14]5.28[15] | 5.33[16]5.28[17] | ||
| 2 | 200 | 12 | 2 | 20 | 1.81.825 | 0.75 | 20 | 15.5 | 4 | 4.5 | 7.5% | Lead | 12 | 9.33[18]9.24[19] | 18.67[20]18.48[21] | ||
| 3 | 400 | 25 | 4 | 20 | 1.81.825 | 0.6 | 20 | 17 | 4.5 | 4.5 | 7.5% | Lead | 30 | 20.56[22]20.37[23] | 41.11[24]40.73[25] | ||
| 4 | 800 | 45 | 5 | 20 | 1.51.525 | 0.65 | 20 | 18.5 | 4.5 | 5.2 | 12.5% | Lead | 40 | 37.69[26]37.2[27] | 113.08[28]111.6[29] | ||
| Nightshade Stats[1] | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Spawnrate | Firerate | Lifespan | Range | Confusion Time | Confusion Cooldown | Detections | DPS | Max DPS[2] | Min Cost Efficiency | Max Cost Efficiency[2] |
| 3 | 400 | 50 | 20 | 33.025 | 20 | 30 | 1 | 4 | Flying | 16.6716.53 | 33.3333.06 | ||
| 4 | 800 | 135 | 20 | 2.752.775 | 20 | 35 | 1.25 | 4 | Flying | 49.0948.65 | 147.27145.95 | ||
Notes
[edit]- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Not affected by any buffs or debuffs.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 DPS is multiplied by the Biologist's unit queues.
- ↑ Total Elapsed Damage is calculated as Poison Damage × (Poison Time ÷ Poison Tick).
- ↑ 4.0 4.1 4.2 4.3 DPS is multiplied by the Biologist's unit queues. As poison can only be applied to an enemy once, poison DPS will only be accounted for once.
- ↑ 4 Normal DPS + 1.33 Poison DPS
- ↑ 4 Normal DPS + 1.33 Poison DPS
- ↑ 6.67 Normal DPS + 2.67 Poison DPS
- ↑ 13.33 Normal DPS + 5.33 Poison DPS
- ↑ 13.89 Normal DPS + 6.67 Poison DPS
- ↑ 27.78 Normal DPS + 13.33 Poison DPS
- ↑ 30 Normal DPS + 7.69 Poison DPS
- ↑ 90 Normal DPS + 23.08 Poison DPS
- ↑ Total Elapsed Damage is calculated as Poison Damage × (Poison Time ÷ Poison Tick).
- ↑ 4 Normal DPS + 1.33 Poison DPS
- ↑ 3.95 Normal DPS + 1.33 Poison DPS
- ↑ 4 Normal DPS + 1.33 Poison DPS
- ↑ 3.95 Normal DPS + 1.33 Poison DPS
- ↑ 6.67 Normal DPS + 2.67 Poison DPS
- ↑ 6.58 Normal DPS + 2.67 Poison DPS
- ↑ 13.33 Normal DPS + 5.33 Poison DPS
- ↑ 13.15 Normal DPS + 5.33 Poison DPS
- ↑ 13.89 Normal DPS + 6.67 Poison DPS
- ↑ 13.7 Normal DPS + 6.67 Poison DPS
- ↑ 27.78 Normal DPS + 13.33 Poison DPS
- ↑ 27.4 Normal DPS + 13.33 Poison DPS
- ↑ 30 Normal DPS + 7.69 Poison DPS
- ↑ 29.51 Normal DPS + 7.69 Poison DPS
- ↑ 90 Normal DPS + 23.08 Poison DPS
- ↑ 88.52 Normal DPS + 23.08 Poison DPS
| Tower Gallery Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Boomerang • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Enforcer • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Demoman • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Moderator • Railgunner • Twitgunner • Void Miner • Combatant | |
| Unit Gallery Pages | |
|---|---|
| Humvee • Humvee 2 • Humvee 3 • Tank • Railgun Tank | |
| Sentry • Rifle Sentry • Minigun Sentry • War Machine Sentry | |
| Pistol Goon • Tommy Goon 1 • Tommy Goon 2 | |
| Golden Pistol Goon • Golden Tommy Goon 1 • Golden Tommy Goon 2 | |
| Gunner APC • Missile APC | |
| Rifleman • Grenadier • Riot Guard • Field Medic | |
| Lackey • Money Runner • Bouncer | |
| Elf • Snowball Elf • Cannoneer Elf • Bomber Elf • Guardian Elf • Gunner Elf • Gift Bomber • Ripped Elf | |
| Skeleton • Sword Skeleton • Giant Skeleton • Skeleton Knight • Hallow Guard • Executioner Skeleton | |
| Ice Turret | |
| History Pages | |
|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
| Operator • Kingpin • Juggernaut | |
| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |





