Hallow Guard (Unit)
<infobox>
<title source="title1"><default>Hallow Guard (Unit)</default></title>
<image source="image1"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>
<format></format> </section>
</panel>
<label>Associated Tower</label>
<label>Source</label>
<label>Unit Levels</label>
<label>Type</label>
<group collapse="open">
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>SpeedAbove Average (3.5)
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
<section>
<label>PVP</label>
<label>Health</label>
<label>Defense</label>
<label>Spawnrate</label>
<label>Lifespan</label>
<label>Scrap Meter</label>
<label>Damage Method</label>
<label>Damage</label>
<label>Heal</label>
<label>Firerate</label>
<label>Burst</label>
<label>Cooldown</label>
<label>Range</label>
<label>Speed</label>
<format>{{{pvp_speed}}}
</format>
<label>Hidden Detection</label>
<label>Lead Detection</label>
<label>Flying Detection</label>
<label>Special Attributes</label>
</section>
</panel>
</group>
</infobox>
Description
[edit]The Hallow Guard is a unit spawned from Necromancer's gravestones and randomly from dead enemies while the Necromancer's Tome consumable is active. It can spawn from Level 2 and 3 gravestones. It is an upgraded version of the Giant Skeleton unit, having higher health than it. It only deals damage through collision.
Appearance
[edit]The Hallow Guard is made entirely of white parts that resemble a skeletal humanoid. It does not have a full torso, but instead has the bone cage for it. Its head is slightly smaller than most other enemies and has two large flaming blue eyeholes. It wears a brown belt, grey shoulder-pads, crown and a chestplate, which as a black skull with neon blue eyes on it.
Skins
[edit]| File:MageHallowGuard.png | File:FallenHallowGuard.png | File:DuckHallowGuard.png | File:CreepySantaHallowGuard.png | |
| Skin | Mage | Fallen | Duck | Creepy Santa |
| Obtained From | Deluxe Crate | Mission Quests | Ducky Revenge Premium Battle Pass | The Final Act Regular Battle Pass |
Strategy
[edit]- The Hallow Guard's high health allows it to handle hordes of weaker enemies easily, like the Molten, Fallen or Shock.
- It can also deal a significant amount of damage to higher health enemies, like the Giant Boss or Slow Boss.
- The Hallow Guard can deal full collision damage to enemies with defense, like the Giant Boss or Warden.
- The Hallow Guard's high health allows it to survive most enemy abilities that damage units, like the Fallen King's Sword Swing ability.
- However, since its only source of damage is collision, their abilities still reduce the amount of damage it can deal.
Trivia
[edit]- The Hallow Guard is the Lunar Overture enemy from the Lunar Overture Event.
Update History
[edit]- 31 October 2023 - v1.9.0g
- Hallow Guard added.
- 12 November 2023 - v1.9.0l
- Bug: Hallow Guard starts going backwards after reaching the entrance, dying at the exit.
- 1 December 2023 - v1.9.4b
- Bugfix: Hallow Guard no longer goes backwards after reaching the entrance, now disappears instead.
- 10 February 2024 - v1.13.0
- Hallow Guard now has hidden detection.
- 24 February 2024 - v1.14.0
- Health increased from 750 to 1,250.
- Hidden detection removed.
- 29 March 2024 - v1.17.0
- New skin: Mage
- 21 August 2024 - v1.28.0
- New skin: Fallen
- 15 January 2025 - v1.49.0
- Health increased from 1,250 to 1,500.
- Speed increased from 1.2 to 2.4.
- Defense of 20% added.
- 16 April 2025 - v1.61.0
- New skin: Duck
- 20 December 2025 - v1.83.0a
- New skin: Creepy Santa
- 28 January 2026 - v1.84.0
- Health increased from 1,500 to 2,500.
- Defense decreased from 20% to 15%.
- Speed increased from Slightly Slow (2.4) to Above Average (3.5).
- 11 February 2026 - v1.85.0
- Health decreased from 2,500 to 2,000.
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|---|---|
| Scout • Sniper • Paintballer • Demoman • Slime Trooper • Soldier | |
| Freezer • Assassin • Militant • Shotgunner • Hunter • Pyromancer • Ace Pilot • Medic • Farm • Electroshocker • Rocketeer • Trapper • Military Base • Crook Boss | |
| Commander • Warden • Cowboy • DJ Booth • Tesla • Saboteur • Minigunner • Ranger • Pursuit • Gatling Gun • Turret • Mortar • Mercenary Base | |
| Brawler • Necromancer • Accelerator • Engineer • Hacker | |
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| Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier • Golden Snowballer | |
| Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Jester • Cryomancer • Hallow Punk • Harvester • Snowballer • Elementalist • Firework Technician • Biologist • Warlock • Spotlight Tech • War Machine • Mecha Base | |
| Sentry • Twitgunner • Combatant | |