Firerate Buff
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Description
[edit]The Firerate Buff is a buff that decreases a tower's firerate, making them fire faster. It is displayed on the towers using an icon of a lightning bolt.
Mechanics
[edit]Currently, the Firerate Buff is calculated as:
- Original Firerate ÷ (1 + Firerate Buff)
- where Firerate Buff is the buff supplied is in decimal form (for example, 10% is 0.1).
- Original Firerate ÷ (1 + Firerate Buff)
While it may look like the firerate of a tower with the Firerate Buff is rounded up or down to the third decimal, this is only visual.
Prior to the v2.0.0 update, the firerate of a tower with the Firerate Bug was calculated as:
- (Bugged Firerate - Firerate Bug Increase) ÷ (1 + Firerate Buff) + Firerate Bug Increase
- where Bugged Firerate was the firerate with the Firerate Bug.
- (Bugged Firerate - Firerate Bug Increase) ÷ (1 + Firerate Buff) + Firerate Bug Increase
Prior to the Entity System Update, the Firerate Buff was calculated as:
- Without the Firerate Bug:
- Original Firerate × (1-Firerate Buff)
- With the Firerate Bug:
- ((Bugged Firerate - Firerate Bug Increase) × (1 - Firerate Buff)) + Firerate Bug Increase
- Without the Firerate Bug:
The following towers are either partially or fully not affected by the Firerate Buff:
- All units.
- Ability cooldowns.
- Units spawnrates.
- The Commander; the Commander cannot boost the firerate of other Commanders.
- Firerate of secondary attacks, like the Pursuit's missiles.
- Their main firerate can still be decreased.
- Tick of the Pyromancer, Toxic Gunner, Cryomancer, Slasher and Swarmer.
- The tick of the Accelerator can still be decreased.
- The rev-up of the Minigunner.
- Charge-up and cooldown of the Accelerator.
- The cooldown of burst towers like the Soldier or Toxic Gunner also cannot be decreased.
- The Executioner; the firerate will not be decreased if the axe takes too long to return.
- The Archer; the Firerate Buff can decrease the time it takes for it to reload its bow, but it cannot decrease the time it takes it to aim at enemies.
The pump time for the Enforcer is also affected by this buff.
Applied By
[edit]The following towers have the Firerate Buff:
- Gladiator (Warrior's Call ability)
The following towers or consumables can apply the Firerate Buff to other towers:
- Commander (Passive and Call to Arms ability)
- Medic (Passive to assigned towers)
- War Machine (Passive)
- Cooldown Flag (Passive)
- Sugar Rush (Passive)
- Easter Egg (Passive for 20 seconds)
The following event enemies can apply the Firerate Buff to towers:
- Null Guardian (Null Aura ability, Null & Void)
- Null Guardian Clone (Null Aura ability, Null & Void)
The following event features can apply the Firerate Buff to towers:
- The Chariot (Passive, Null & Void)
Gallery
[edit]Attribute Icon
-
First Icon (14 June 2019 – 29 October 2020)
Update History
[edit]- 14 June 2019 - BETA v1.0.0
- Firerate Buff added.
- 29 October 2020 - Overhaul v1.0
- Icon changed.
- Now displayed on the tower rather than in the upgrade menu.
- 12 March 2022 - v1.1.0
- Firerate Buff calculation updated.
- 29 March 2024 - v1.17.0
- Bug: Firerate buff indicators are sunk into the ground.
- 10 May 2024 - v1.19.2
- Bugfix: Firerate buff indicators are no longer sunk into the ground.
- 12 November 2025 - v1.80.0
- Bug: Firerate buff indicator stays active forever after a tower sold.