Frost Spirit

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Frost Spirit
Frost InvasionModernSticker
Similar Article
This article is about Frost Spirit. You may be looking for Spirits Nametag or other uses of Frost.

<infobox>

 <title source="title1"><default>Frost Spirit</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedVery Slow (1.45) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedVery Slow (1.45) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Abilities</header> <section> <label>Regular</label> <label>Ability 1
Cooldown: 24
Attack CD: 4</label>
<label>Ability 2
Cooldown: 25
Attack CD: 1</label>
<label>Ability 3</label> <label>Ability 4
Cooldown: 35
Attack CD: 7.5</label>
<label>Ability 5
Cooldown: 35
Attack CD: 17.5</label>
<label>Ability 6
Cooldown: 25
Attack CD: 0.5</label>
<label>Ability 7
Cooldown: 30
Attack CD: 0.75</label>
<label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability 1
Cooldown: 15
Attack CD: 5</label>
<label>Ability 2
Cooldown: 30
Attack CD: 5</label>
<label>Ability 3
Cooldown: 20
Attack CD: 5</label>
<label>Ability 4</label> <label>Ability 5
Cooldown: 90
Attack CD: 10</label>
<label>Ability 6
Cooldown: 30
Attack CD: 5</label>
<label>Ability 7
Cooldown: 120
Attack CD: 15</label>
<label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header>

<format>
File:(Official) Tower Defense Simulator OST - Subzero (Frost Spirit Theme)
</format>
   <format>{{{music-2}}}</format>
   <format>{{{music-3}}}</format>
   <format>{{{music-4}}}</format>
   <format>{{{music-5}}}</format>
   <format>{{{music-6}}}</format>
   <format>{{{music-7}}}</format>
   <format>{{{music-8}}}</format>
 </group>

</infobox>

<tabber>

Description

[edit]

The Frost Spirit is the final boss of Frost Mode. It was also the final boss in Easy and Hard difficulty in the Operation I.C.E Event, where it appeared Wave 25 at Easy difficulty and Wave 40 at Hard difficulty in Outpost 32. It moves at a very slow speed, however it possesses an high amount of health, and in Operation I.C.E Event, an even higher health count than most other event bosses. Its health was boosted by 50% in True Form - a version which was activated in both Easy and Hard difficulty in Operation I.C.E Event through the Elite Token activation for the Roblox Winter Spotlight Event.

The Frost Spirit has seven abilities, three of them can be used at any point, three of them are only used by it after entering its second phase and one which is its second phase activation:

  1. The first ability is Frost Spikes, where the Frost Spirit swings its scythe into the ground, creating a forward column of ice that freezes towers and units caught in it for 4 seconds, also dealing 1,600 damage to units.
  2. Its second and last ability usable at any point is Summon, where it slams its scythe down and raises its hand upwards, summoning nine enemies. These can be the Yeti (50% chance, 1.5 delay), Frostbane (35% chance, 0.75 delay) and Blizzard Wizard (15% chance, 1.5 delay). Each enemy has a 20% chance to be Bloated.
  3. Its third ability is Antarctic Armageddon, which happens at 80% health. This makes it fly up into the air, temporarily becoming Flying and losing Lead permanently, gaining a new appearance and then landing, creating a visual shockwave that does not stun towers or damage units. After this, it can use four more abilities.
    1. The first of these abilities is Ice Storm, which makes it summon 120 icicles from the sky, which fall down and can stun towers and units, freezing them for 7.5 seconds and dealing 3,200 damage to units.
    2. The next ability is Ice Beacon, which makes it summon three Ice Beacons. These would heal the Frost Spirit by 4,500 every second while they were still on the path. They will be instantly killed when the Frost Spirit is at max health. During this ability, the Frost Spirit will become immobile and gain the No Target attribute. All damage dealt to it at that time will be redirected to the Ice Beacons it has summoned, regardless if the tower actually hit them or not.
    3. The next ability is Switch Path, where the Frost Spirit will jump to another path. This only works on maps with more than one path.
    4. The last ability is Laser Sweep, which makes the Frost Spirit fire a laser beam from its face, sweeping it in a 360 degree arc, freezing every tower and unit caught in it for 6 seconds and dealing 1,000 damage to units.
    5. The last ability is its third phase, True Spirit, which is triggered at 32% of its health. This will give it Hidden permanently.

Logbook Description

[edit]

"The Frost Spirit is one of the most powerful entities in the Frost Realm. Leading his own army, he commands all creatures under his domain. His followers fight unwaveringly for his cause as he demands absolute order and sacrifice to fulfill his desires. Once enraged, his arrack[sic] patterns change."

Appearance

[edit]

The Frost Spirit is an entity with purple skin with multiple dark purple veins on its body. On its right hand, it has blue fingers which it uses to hold its staff with. It wears a white robe, which has a fur outline around it and a hood, which covers most of its head other than its neon blue face. On its shoulders, multiple blue and purple thorns stick out, which are going through its robe. On its back, it has two purple and blue ice wings, which it uses to fly above the path during some of its abilities. Multiple chains are wrapped around its body and wings, with some being attached to the bands on its arms and torso. It also wears dark grey pants and grey shoes. It holds a giant scythe which it uses to perform some of its abilities. On top of its head, it has a blue halo.

During Antarctic Armageddon, its appearance will change. Most notably, its halo will turn purple and the crystals that form it will become uneven and bent. On its wings, the chains that surrounded it will be removed. Similarly, the collar it wears around its neck will disappear, though the chains connected to it will still remain there. Its walking animation will also change, with the easiest to spot change being its chains on its arms now swinging more as it moves.

Strategy

[edit]
  • The Frost Spirit to a degree incorporates every detection into itself, meaning a variety of DPS towers is needed to kill it.
    • It at first spawns with Lead, meaning lead detection towers like the Accelerator, Turret, Ranger or bottom path Juggernaut are required.
    • Once it has reached 80% of its health, it will gain Switch Path and Ice Beacon abilities, the former making it a Flying enemy temporarily while the latter makes it summon three Flying enemies, meaning flying detection towers like Ranger, Pursuit, top path Juggernaut or Kingpin can be used against these.
    • Once it has reached 32% of its health, it will become a Hidden enemy, meaning hidden detection towers like the Accelerator, Turret, Engineer or Juggernaut can be used.
  • Support towers like the Commander, Medic and DJ Booth are extremely beneficial in buffing your towers.
    • Do note that the Medic's shield cannot protect your towers from freezes, though its Ubercharge can give them Freeze Immunity temporarily.
  • As all of its abilities freeze, Stun Immunity has little use against it, though the Gatling Gun can still fire when frozen.
    • The Mercenary Base's Field Medic can be used to protect units from being frozen or damaged, though do note there is a cooldown before it can be applied after it has been broken.
  • As the Frost Spirit has the Boss and Freeze Immunity attributes, it is heavily resistant or fully immune to most forms of stalling.
[edit]

Corpse Variants

Thumbnails

Icons

Promotional Images

Cutscenes

Stickers

Charms

Renders

Badges

Miscellaneous

Trivia

[edit]
  • The Frost Spirit is a returning boss from the Frost Invasion Event; awakened by Master Kronus and the Children of Exo during the Operation I.C.E Event to attack T.D.S, the fictional organization that the player is fighting for.
  • The Frost Spirit has the most abilities out of every major boss in the entire game
  • The Frost Spirit is the second boss to be able to switch paths, with the first being Krampus from Krampus Frosthold.
    • The Frost Spirit is also the first evergreen enemy that is able to switch lanes via the Switch Path ability, the second being Voidling, although it is unable to be seen outside of Sandbox mode.
  • The Frost Spirit is the strongest Flying enemy when using the Switch Path ability or when entering its second phase, albeit only for a few seconds.
  • The shards that are required to unlock True Form are the Frost Spirit's halo based on the Winter Spotlight description.
  • The Frost Spirit is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.

Update History

[edit]
  • 16 December 2024 - v1.46.0
    • Frost Spirit added.
    • Bug: Frost Spirit animation when entering Antarctic Armageddon does not always play.
    • Bug: Craters created by the Frost Spirit after landing from the Switch Path can sometimes appear in the sky.
    • Bug: Spawn animation does not play properly.
    • Bug: Logbook description misspells "attack" as "arrack".
    • Bug: Summoned Frost Mage is not on the path.
  • 17 December 2024 - v1.46.5
    • True Form version added.
  • 2 January 2025 - v1.47.6c
    • True Form version removed.
  • 15 January 2025 - v1.49.0
    • Frost Spirit removed from the main game, now appears exclusively in Sandbox mode.
  • 16 April 2025 - v1.61.0
    • Bug: Frost Spirit no longer uses any abilities.
  • 30 April 2025 - v1.63.0
    • Bugfix: Frost Spirit now uses its abilities again.
  • 3 December 2025 - v1.82.0
    • Frost Spirit re-added to the main game, now appears in Frost mode.
    • Health increased from 100,000 to 500,000 in Sandbox mode.
    • Frost Spikes ability changed.
      • Freeze time decreased from 5 to 3.5.
      • Damage decreased from 2,000 to 1,600.
      • Cooldown increased from 15 to 25.
    • Ice Storm ability changed.
      • Freeze time decreased from 5 to 4.
      • Damage decreased from 1,000 to 825.
      • Icicle count increased from 25 to 45.
      • Cooldown increased from 30 to 75.
      • Attack cooldown decreased from 5 to 1.
    • Summon ability changed.
      • Number of enemies spawned increased from six to nine.
      • Frost Mage chance decreased from 40% to 5% and delay increased from 0.75 to 1.5.
      • Frost Invader chance decreased from 45% to 20% and delay decreased from 0.5 to 0.25.
      • No longer summons in the Frost Hero.
      • Now summons the Frost Undead (35% chance, 0.25 delay) and Frost Hunter (40% chance, 0.75 delay).
      • Cooldown increased from 20 to 45.
      • Attack cooldown increased from 5 to 10.
    • Antarctic Armageddon ability changed.
      • Now triggers at 60% of its health instead of 75%.
      • No longer temporarily gives Flying. Instead, it now makes it temporarily immune to damage.
      • Now gives the Frost Spirit a new appearance by changing its halo, wings and collar.
    • Ice Beacon ability changed.
      • Health regeneration is 2,000 every second in Frost mode.
      • Cooldown decreased from 90 to 68.
      • Attack cooldown decreased from 10 to 1.
    • Switch Path ability changed.
      • Attack cooldown decreased from 5 to 1.
    • Laser Sweep ability changed.
      • Freeze time decreased from 12 to 7.5.
      • Damage increased from 10,000 to 25,000.
      • Cooldown decreased from 120 to 60.
      • Attack cooldown decreased from 15 to 0.75.
  • 9 December 2025 - v1.82.0e
    • Bugfix: Spawn animation plays properly.
  • 28 January 2026 - v1.84.0
    • Burn Immunity removed.
    • Frost Spikes ability changed.
      • Freeze time increased from 3.5 to 4.
      • Attack cooldown decreased from 5 to 4.
    • Ice Storm ability changed.
      • Freeze time increased from 4 to 5.
      • Icicle count increased from 45 to 50.
      • Cooldown decreased from 75 to 40.
      • Attack cooldown increased from 1 to 7.5.
    • Summon ability changed.
      • Number of enemies spawned increased from six to nine.
      • Frost Invader chance increased from 20% to 30%.
      • No longer summons in the Frost Mage and Frost Undead.
      • Now summons the Frost Acolyte (30% chance, 1.5 delay).
      • Cooldown decreased from 45 to 30.
      • Attack cooldown decreased from 10 to 5.
    • Ice Beacon ability changed.
      • Health regeneration increased from 2,000 to 2,400.
      • Cooldown decreased from 68 to 42.5.
      • Attack cooldown increased from 1 to 20.
    • Laser Sweep ability changed.
      • Freeze time increased from 7.5 to 8.
      • Damage decreased from 25,000 to 1,000.
      • Cooldown decreased from 60 to 35.
  • 28 August 2026 - v2.8.0
    • Health decreased from 500,000 to 350,000.
    • Speed increased from 1.35 to 1.45.
    • Defense of 20% added.
    • Cash given changed from Cash$12,500 every 2.5% health lost to Cash$20,000 every 4% health lost.
    • Now gains its attributes after its spawn animation finishes.
    • Frost Spikes ability changed.
      • Range increased from 24 to 25.
      • Cooldown decreased from 25 to 24.
    • Ice Storm ability changed.
      • Now unlocked after Antarctic Armageddon.
      • Radius decreased from 4.5 to 1.5.
      • Freeze time increased from 5 to 7.5.
      • Damage increased from 825 to 3,200.
      • Icicle count increased from 50 to 120.
      • Minimal delay increased from 1.5 to 2.
      • Maximum delay increased from 5 to 25.
      • Cooldown decreased from 40 to 35.
      • Attack cooldown decreased from 7.5 to 2.
    • Summon ability changed.
      • Number of enemies spawned increased from six to nine.
      • Now summons the Yeti with a 50% chance and 1.5 delay and the Frostbane with a 35% chance and 0.75 delay.
      • No longer summons in the Frost Hunter and Frost Invader.
      • Blizzard Wizard chance decreased from 30% to 15%.
        • Bugfix: No longer spawns off the path.
      • Cooldown decreased from 30 to 25.
      • Attack cooldown decreased from 5 to 1.
    • Antarctic Armageddon changed.
      • Now triggers at 80% of its health instead of 60%.
      • Now removes Lead from the Frost Spirit.
    • Switch Path ability cooldown decreased from 37.5 to 25.
    • Ice Beacon ability changed.
      • Health regeneration increased from 2,400 to 4,500.
      • Cooldown decreased from 42.5 to 35.
      • Attack cooldown decreased from 20 to 17.5.
    • Laser Sweep ability changed.
      • Freeze time decreased from 8 to 6.
      • Damage decreased from 25,000 to 1,000.
      • Cooldown decreased from 35 to 30.
    • True Spirit added.
    • Size slightly increased.


Frost Mode
Previous Debut Current Debut Next Debut
Frost Hero
Wave 37
Frost Spirit
Wave 40
End
N/A
Outpost 32 (Operation I.C.E Event)
(16 December 2024 – 15 January 2025)
Previous Debut Current Debut Next Debut
Frost Necromancer
Wave 24 (Easy)
Frost Hero
Wave 35 (Hard)
Frost Spirit
Wave 25 (Easy)
Frost Spirit
Wave 40 (Hard)
End
N/A


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other