Frost Mage
Description
The Frost Mage is a Flying enemy that appears in the Frost mode. Like most of that mode's enemies, it first appeared in the Operation I.C.E Event. It is effectively a stronger version of the Crying Angel, as it has higher health and an ability, though it does move slower. With its ability, it will shoot an ice projectile at towers and units. This will stun towers hit for 3 seconds and deal 150 damage to units, high enough to kill majority of units.
Logbook Description
"Frost Mages are envied by the Crying Angels for reaching sainthood in their beliefs where the Frost Spirit grants them a portion of its power. Though chained by their duties, they remain devoted followers, their clothing reflecting both their strict order and granted freedoms. They fire ice projectiles at towers and units, dealing Area of Effect damage.";
Appearance
The Frost Mage is an angel with light grey skin and four grey wings on its back, chained to it with grey chains. On its head, it wears a grey visor, covering its eyes, and it has long, white hair. It wears a white shirt and grey pants, with its arms also being covered in ice. On its arms, it has multiple arm-bands with cut off chains. It also has a blue ice halo floating above its head.
Strategy
- High DPS towers with flying detection, like the Pursuit, Crook Boss, Golden Crook Boss, Kingpin and Ranger, are recommended.
- The Field Medic can be used to grant your units immunity to being damaged by it.
Gallery
Corpse Variants
-
Second Corpse variant, current version (12 March 2025 – Present)
Miscellaneous
-
Frost Mage on its Index icon.
Trivia
- The Frost Mage is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.
Update History
- 16 December 2024 - v1.46.0
- Frost Mage added.
- Bug: Frost Mage Damage Indicators appear far away from the enemy.
- 15 January 2025 - v1.49.0
- Frost Mage removed from the main game, now appears exclusively in Sandbox mode.
- 3 December 2025 - v1.82.0
- Frost Mage re-added to the main game, now appears in Frost mode.
- Has 9,000 health in Frost mode.
- Now gives
$2,000 every 20% health in Frost mode.
- Burn Immunity added.
- Health increased from 5,000 to 9,000 in Sandbox mode.
- Ice Projectile ability changed.
- Freeze time increased from 2 to 3.
- Damage to units increased from 250 to 1,600.
- Explosion range increased from 5 to 7.
- Frost Mage re-added to the main game, now appears in Frost mode.
- 28 January 2026 - v1.84.0
- Health increased from 9,000 to 12,500.
- Speed decreased from Above Average (3.75) to Below Average (2.75).
- Cash given increased from
$2,000 to
$2,500 every 20% health lost.
- Burn Immunity removed.
- Ice Projectile ability changed.
- Damage decreased from 1,600 to 400.
- Cooldown increased from 10 to 12.5.
- 28 August 2026 - v2.8.0
- Health decreased from 12,500 to 7,500 in Frost mode.
- Defense of 25% added.
- Speed decreased from Below Average (2.75) to Slightly Slow (2.2).
- Cash given increased from
$2,000 every 20% health lost to
$1,125 every 25% health lost.
- Ice Projectile ability changed.
- Now stuns towers instead of freezing them.
- Damage decreased from 400 to 150.
- Range increased from 20 to 28.
- Explosion radius increased from 7 to 10.
- Cooldown increased from 12.5 to 20.
- Size increased.
| Frost Mode | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Frost Ravager Wave 28 |
Deep Freeze, Shivergeist & Frost Mage Wave 30 |
Mega Frost Mystery Wave 31 |
| Outpost 32 (Operation I.C.E Event) (16 December 2024 – 15 January 2025) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Frost Hero Wave 21 (Easy) Frost Invader Wave 26 (Hard) |
Frost Mage Wave 22 (Easy) Frost Mage Wave 28 (Hard) |
Frost Ravager Wave 23 (Easy) Frost Ravager Wave 30 (Hard) |


