Soul

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Description

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The Soul is a Hardcore and Voidcore mode enemy that cannot be attacked by towers without hidden detection. While its health is low for its debut, it is quick and can take unprepared defenses by surprise. As it is a Ghost enemy, units cannot collide with it. Anything that deals unit collision damage also cannot deal damage to it.

Logbook Description

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"The Soul is what is left when a realm ends and the dead have not passed into the afterlife. They will drift aimlessly across the Nil Zone once the realm is completely destroyed, and are either eaten up by whatever may have survived the collapse or captured for use. In this case, the Void consumed many realms before their battle with TDS. Where there were once countless realms, the Void devoured nearly all of them in a short span of time. Now, few remain unaccounted for."

Appearance

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Strategy

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Trivia

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Update History

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  • 29 October 2020 - Overhaul v1.0.0
    • Soul added.
  • 5 June 2026 - v2.0.0
    • Modern version added.
      • Appearance changed.
      • Now has 2,500 health in Hardcore mode and Sandbox mode.
      • Now has 3,000 health in Voidcore mode.
      • Now gives CashScript error: No such module "Money". on death in Hardcore mode.
      • Now gives CashScript error: No such module "Money". on death in Voidcore mode.
    • Logbook description added.
  • 17 July 2026 - v2.3.0
    • Cash given on death decreased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..


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Hardcore
Previous Debut Current Debut Next Debut
Void Keeper
Wave 36
Soul & Slow King
Wave 37
Speedy King
Wave 39

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