Fallen Squire

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 <title source="title1"><default>Fallen Squire</default></title>

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Description

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The Fallen Squire is a large enemy that appears in Fallen and Fallen Arena PVP modes. It also appears in The Takeover Event. It has high health, average speed and 50% defense, reducing most forms of damage by ~33%.

Logbook Description

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"Fallen Squires served as attendants to the kingdom's Champions. They trained restlessly and were known for their loyalty and dedication. When the curse was released, their Champions fell and it drove them to search endlessly for the Templars. On the battlefield, the Fallen Squires are unmatched in combat. The curse gave them the magic they needed, but at the cost of their humanity."

Appearance

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The Fallen Squire is a large humanoid with a waist, lower arms and lower legs in its rig. It has a black body and wears a chestplate, boots, shoulder-pads and spiked helmet, which are made of desaturated rusty light blue metal with grey framing. It has light blue diamonds on its chestplate and boots and wears dark brown bandages on its arms as well as a ragged brown cape. It wields a sword with a dark grey blade and light blue hilt, as well as a light blue shield with a grey metal frame.

It has three random walking animations, one where it runs while points its sword forward and holding its shield to the side, one holding the shield and sword forward while hunched forward, and one tilting to the side while holding its sword up and shield forward. It also has a death animation where it falls onto its back while dropping its sword and shield.

Strategy

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  • Decent early-game towers like the Militant, Brawler, Cowboy or Trapper can be used to kill the Fallen Squire.
  • On later waves, some Fallen Squires spawn with Aggro. Towers with splash damage, such as the Rocketeer or Mortar, can be used to hit surrounding enemies despite being affected by Aggro.
    • The Electroshocker can be useful, as its chain lightning will hit enemies near the Fallen Squire, while also slowing it down.
  • If you cannot afford sufficient defenses, you can use weaker consumables like the Grenade or AirStrike to take care of the Fallen Squire.
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Animations

Converted Variants

Corpse Variants

Thumbnails

Promotional Images

Promotional Videos

Trailers

Development Images

Renders

Miscellaneous

Update History

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  • 2 August 2024 - v1.27.0
    • Fallen Squire added.
  • 28 August 2024 - v1.29.0
  • 31 August 2024 - v1.29.7
    • Bugfix: No longer can be slowed down by the DJ Booth while a Boss.
  • 6 November 2024 - v1.40.0
    • Fallen Squire can no longer have its defense dropped while a Boss enemy.
  • 9 April 2025 - v1.60.0
  • 23 April 2025 - v1.62.0
    • No longer appears in the PVP Test as it has been removed.
  • 11 June 2025 - v1.67.0
    • Health decreased from 300 to 250 in Fallen mode.
    • Cash given increased from Cash$300 to Cash$400 on death.
    • Aggro removed.
    • Defense of 40% added.
  • 25 June 2025 - v1.68.0
    • Health increased from 250 to 275 in Fallen mode.
  • 23 July 2025 - v1.71.0
    • Now appears in Fallen Arena PVP, carrying over most of its PVP Test statistics.
      • Health decreased from 300 to 275.
  • 12 September 2025 - v1.74.3a
  • 22 September 2025 - v1.74.3g
    • No longer appears in Sk8 P4rk, as it has been removed.
  • 28 January 2026 - v1.84.0
    • First wave appearance changed from 7 to 9 in Fallen mode.
    • Health increased from 275 to 500 in Fallen mode.
    • Defense increased from 40% to 50%.
    • Speed decreased from Average (3) to Below Average (2.5).
    • Cash given increased from Cash$400 to Cash$675 on death.
  • 11 February 2026 - v1.85.0

Notes

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File:FallenHardcoreIcon.png Fallen
Previous Debut Current Debut Next Debut
Fallen Dreg
Wave 7
Fallen Squire
Wave 9
Breaker2
Wave 10
Fallen Arena PVP
Previous Debut Current Debut Next Debut
Heavy
Wave 4
Fallen Squire
Wave 7
Fallen Soul
Wave 9
Extreme (The Takeover)
Previous Debut Current Debut Next Debut
Fallen Dreg
Wave 3
Fallen Squire
Wave 4
Breaker2
Wave 7


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
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Totality Tower
D00M's Revenge
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Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
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Classic Island Chaos
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Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
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Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
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Backyard Legends Event Backyard Beginnings
Competition Court
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Legacy Enemies
Replaced
Pre-MEGA
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