Fallen King (Legacy)

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Fallen King
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This article is about Fallen King (Legacy). You may be looking for other uses of Fallen or King.

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 <title source="title1"><default>Fallen King (Legacy)</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlow (1.5)
SpeedSlightly Slow (Rage Mode) </format>
<label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlow (1.5)
SpeedSlightly Slow (Rage Mode) </format>
<label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Abilities</header> <section> <label>Regular</label> <label>Ability 1</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header>

<format>Version 1 & 3
File:(Official) Tower Defense Simulator OST - Fallen Boss
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   <format>Version 2
File:(Official) Tower Defense Simulator OST - Void Steps (Fallen King Theme)

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   <format>Played during Classic Castle
File:(Official) Tower Defense Simulator OST - The Classic Theme

</format>

   <format>{{{music-4}}}</format>
   <format>{{{music-5}}}</format>
   <format>{{{music-6}}}</format>
   <format>{{{music-7}}}</format>
   <format>{{{music-8}}}</format>
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Description

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The Fallen King is the final boss in the Sandbox exclusive Legacy Fallen mode. It was also formerly the final boss in the The Classic Event.

Although it moves somewhat slowly (during its Rage Mode, it moves much faster), it has an extreme amount of health and many abilities that can stun several towers and destroy units, making it one of the most difficult challenges in the game. Additionally, the Fallen King is a Boss enemy, making it immune to most forms of stalling and the Nuke's fallout damage. It stops moving when performing its Stomp, Rage Mode, Block and Summon abilities.

Appearance

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Strategy

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  • High DPS towers like the Accelerator, Turret, Engineer and Ranger are recommended against the Fallen King.
    • The Ranger and Pursuit are immune to all stuns from the Fallen King's abilities, making them very useful against the Fallen King.
  • The Fallen King cannot be slowed down by the Toxic Gunner or confused by the Jester.
    • As it is a boss enemy, it cannot be frozen though it can still be slowed down through chillness by freezing towers, though it will be less effective.
    • Stunning towers like the Electroshocker can only slow it down instead of stunning it.
  • While the Fallen King performs its Block ability, it becomes immune to all sources of damage. It is immobile while the ability is active, as this is mainly to waste time or waste ability duration.
    • This can be used as a breathing point to manage your troops, but do not use abilities such as the Commander's Call to Arms while this ability is still active.
    • Units will pass through the Fallen King as it performs its Block ability.
    • The Fallen King will also briefly become immune to all attacks when Rage Mode is activated.
    • Sometimes, the Fallen King may use this ability early when most of the enemies are still alive, which gives your towers more time to attack the enemies that are in front of the Fallen King.
  • The Fallen King is accompanied by four Fallen Guardians. They are always in front of the Fallen King. They should be fought first since they are faster than the Fallen King.
  • Beware of the Fallen King's Stomp attack. This covers an enormous radius around the boss, stunning any ground troops caught in the radius.
    • Cliff towers and air-based towers, such as the Ranger and Pursuit are not affected by this attack.
    • You can use the Medic's ability to shield towers from stuns. The Medic itself is immune to all of the Fallen King's attacks.
    • The Stomp attack will instantly destroy most units caught in the shockwave, as it deals 500 damage to all units.
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Trivia

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  • The first version Fallen King's sword and shield are very similar to the Epic Golden Sword and Shield, and its crown is identical to the Korblox Ice Crown, both items from the Roblox catalog.
  • The Fallen King could be based on a phenomenon of a king losing his kingdom.
    • Fallen Kingdom by CaptainSparklez is a viral example of this.
    • It could also represent a sort of fallen or lost kingdom, given some of the enemy names that appeared earlier.
  • The Fallen King was the only major boss of the three main gamemodes (Easy, Molten, Fallen) that was not in the game before the MEGA Update.
  • The Fallen King used to appear alongside the Molten Boss on the second version of the "You Lost" screen.
  • The cape used by the original Fallen King was a re-textured version of the Black Iron Cape accessory from the Roblox catalog.
  • A crewmate version of the original Fallen King can be seen on the Suspicious... badge and the April Fools 2021 thumbnail.
  • The Fallen King can be seen as a chess piece in the Chess Board map, representing the King chess piece.
  • The Fallen King is the first major boss to have a variation of itself, being the Nuclear Fallen King.
  • The Fallen King was originally leaked alongside the Frozen, Deep Freeze and Frost Hero. However, it was not released until the MEGA Update.
  • The Fallen King's stomp radius is actually larger than the Void Reaver's stomp radius despite being weaker.
  • Prior to the Overhaul Update, the Fallen King was one of the few enemies and the only boss to gain a shield. This shield reduced the damage dealt by most towers to 3.
  • The Logbook it drops only unlocks the entry for the modern version but not the legacy Fallen King.

Update History

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Page Template:Hardcore/border.css has no content.
Hardcore
Previous Debut Current Debut Next Debut
Fallen Swordmaster
Wave 47
Fallen King & Fallen Guardian
Wave 48
Unknown & Vindicator
Wave 49

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File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other