v1.7.3
<infobox>
<title source="title1"><default>V1.7.3</default></title>
<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>
Description
[edit]v1.7.3 is the fifty-fourth update to be released on Tower Defense Simulator, on the 12th of May 2023. It added the Ducky Crate.
This version encompassed two updates, the main v1.7.3 Update (released 12 May 2023) and the minor v1.7.3a Update (released 23 May 2023).
Additions
[edit]- Ducky Crate
- Skins:
- Scout: Ducky
- Sniper: Ducky
- Soldier: Ducky
- Hunter: Ducky
- Shotgunner: Ducky
- Militant: Ducky
- Minigunner: Ducky
- Commander: Ducky
- Farm: Ducky
- Engineer: Ducky
- Warden: Ducky
- Accelerator: Ducky
- Cowboy: Ducky
- Electroshocker: Ducky
- Mortar: Ducky
- Skins:
Changes & Bugfixes
[edit]- The cash counter now has a $ symbol next to the CashCash amount.
- Corrected Cold Front Crate ad in the store listing its price as Coin 5,000 instead of Coin 4,000.
- Fixed GUI sometimes not appearing in the game.
- Fixed Rotate and Placement Cancel buttons overlapping with Run and Emote buttons on mobile when a tower is being placed.
- Fixed fifth tower slot displaying that it has a Level 10 requirement instead of Level 15 in matches.
- Fixed some towers having an upgrade cost with decimals in Hardcore mode.
- In v1.7.3a:
- Energy Immunity removed from these enemies:
- Energy Immunity replaced with Stun Immunity for these enemies:
- Fallen
- Monkey
- Giant Boss
- Shotgunner
- Mega Slow
- Fallen Reaper
- Fallen Soul
- Glitch
- Fallen Titan
- Templar
- Slow King
- Speedy King
- Summoner Boss
- Error
- Circuit (Hardcore)
- Circuit (Polluted Wasteland II)
- Fallen Hero
- Mimic Umbra
- Abomination
- Commander
- Nuclear Guardian
- Fallen Guardian
- Grave Digger
- Refers to the Energy Immunity present on the enemy itself, not the one from it being a Boss enemy.
- Fallen King
- Refers to the Energy Immunity present on the enemy itself, not the one from it being a Boss enemy.
- Fallen Swordmaster
- Refers to the Energy Immunity present on the enemy itself, not the one from it being a Boss enemy.
Gallery
[edit]Thumbnails
Icons
Promotional Videos
Official Update Log
[edit]NOTE: Not everything here will be accurate as this is transcribed from the game's in-game update log. Several things may be incorrect and there may be things that are missing.
v1.7.3
[edit]- Scout
- Sniper
- Soldier
- Hunter
- Shotgunner
- Militant
- Minigunner
- Commander
- Farm
- Engineer
- Warden
- Accelerator
- Cowboy
- Electroshocker
- Mortar
- Fixed the gui not appearing sometimes when you load into the game
- Fixed the run/emotes icon appearing on mobile while tower is selected
- Fixed the hotbar displaying level '10' instead of level '15' while locked
- Fixed upgrades showing as a decimal in hardcore
| Modern Versions (v2.0–) | ||
|---|---|---|
| v2.0–v2.4 | Hardcore Rework Update (v2.0.0) • Operator Update (v2.1.0) • Semiquincentennial Summer Update (v2.2.0) • Kingpin Update (v2.3.0) • Story Mode Update (v2.4.0) | |
| v2.5–v2.9 | v2.5.0 • Enforcer Update (v2.6.0) • v2.7.0 • Frost Champion Update (v2.8.0) • v2.9.0 | |