Molten Mode
<infobox>
<title source="title1"><default>Molten Mode</default></title>
<image source="image1"></image> <label>Map</label> <label>Waves</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> <label>Max Base Health</label> <label>Health Scaling</label> <label>Estimated Match Time</label> <label>Suggested Towers</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group> <header>Timeline</header> <label>Chapter</label> <group row-items="2"> <label>Previous Mission</label> <label>Next Mission</label> </group> </group> <group collapse="closed"> <header>Star Requirements</header> <label>3 Star Health</label> <label>3 Star Time</label> <label>2 Star Health</label> <label>2 Star Time</label> </group> <group collapse="closed"> <header>Music</header>
</group> </infobox>- "For players who are experienced with the game and want a little challenge."
- ―Description in Elevators
Description
[edit]Molten mode, formerly Normal mode, is one of the six main Survival modes. Molten mode has 35 waves. It is named after its final boss, the Molten Warlord.
Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. It uses a slightly different method of distributing cash between players, as enemies split their cash between players, regardless of how much damage the player dealt to it. If, in a duo, one player does all the damage to an enemy, both players will receive 50% of the cash the enemy would normally give in solo. This means that in solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this is reduced to 50% in duo, 33% in trio and 25% in quad. If it is a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down. For example, the Molten Warlord gives Cash$1,000 after losing 1% of its health in solo, Cash$500 in duo, Cash$333 in trio and Cash$250 in quad between the players that damaged it.
The health of enemies in this mode scales with the player count, starting at two players. The increase 15% in duo, 25% in trio and 40% in quad. It is applied after attributes, like Bloated, meaning they can affect the health of an enemy. The increase is not always the stated amount.
Rewards
[edit]For former rewards, see this mode's Rewards page.
The game calculates how many Coin Coins and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Some maps like Mason Arch can also increase all rewards by a specific amount. Regular Experience EXP boosts are multiplicative with other modifiers.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Rewards are calculated as:
| Coins Reward | EXP Reward | Tower EXP Reward |
|---|---|---|
| Coin 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin 400 (Triumph Bonus) | Experience 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Bonus) | Tower Experience 55 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]) + Tower Experience 65 EXP (Triumph Bonus) |
Triumphing Molten mode can give out an additional reward, which can be a crate, consumable or ticket. They are meant to be guaranteed, though due to a bug this does not always happen. Additionally, items are sometimes not given out. These items are:
- Common (55%)
- Time Scale Ticket Time Scale Ticket (2-4)
- Revive Ticket Revive Ticket (2-3)
- Spin Ticket Spin Ticket (2-3)
- Low Grade Crate
- Barricade (2-4)
- Supply Drop (2-4)
- Easter Egg (2-4)
- Uncommon (35%)
- Cooldown Flag (2-4)
- Range Flag (2-4)
- Damage Flag (2-4)
- Mid Grade Crate
- Ducky Squad (2-4)
- Rare (10%)
- Napalm Strike (2-3)
- Blizzard Bomb (2-3)
- High Grade Crate
Badges/Achievements
[edit]There are badges and achievements that you can or could obtain when playing this mode, which may have additional rewards alongside them. These are:
Rewards:
Coin 750 & 1x Spin Ticket Spin Ticket
Rewards:
Coin 1,000 & 2x Spin Ticket Spin Ticket
Seasons
[edit]During some Passes, the Molten mode could give currency rewards which you used to progress through a season. Rewards for all the seasons were calculated as:
| Season | Rewards |
|---|---|
| End of Summer Season | Shell 175 × (Waves/30)^1.75 |
| Season of Love | Love Letter 50[1] × (Waves/30)^1.75 |
| Solar Eclipse Season | Shard 25 × (Waves/30)^1.75 |
| Frost Invasion Season | Shard [2] × (Waves/30)^1.75 |
| Operation I.C.E Battle Pass | Bell 10[3] per wave |
| Ducky Revenge Battle Pass | Ducky Egg 10 per wave |
| Surf & Turf Battle Pass | Beach Balls 10 per wave |
| Null & Void Battle Pass | Gum Drops 10 per wave |
| The Final Act Battle Pass | Plushie Snowmen 10 per wave |
| Spring Frenzy Battle Pass | Bunz 10 per wave |
Enemies
[edit]This does not include enemies that appear in special maps, but includes the Enemies Beta enemies.
| [[File:{{#choose:AbnormalFallen.png|AbnormalFallenAnim2.png}}|center|150px|link=Abnormal]] | [[File:{{#choose:HeavyFallen.png|FallenHeavyAnim2.png}}|center|150px|link=Heavy]] | ||
| Abnormal Wave 1 42 Total |
Quick Wave 2 44 Total |
Heavy Wave 5 53 Total |
Elite Abnormal Wave 7 13 Total |
| [[File:{{#choose:MoltenV4Anim1.png|MoltenV4Anim2.png}}|center|150px|link=Molten]] | |||
| Molten Wave 9 45 Total |
Corpse N/A[4] 72 Total |
Molten Demon Wave 11 40 Total[5] |
Breaker3 Wave 14 107 Total |
| [[File:{{#choose:EliteHazmatWalk1.png|EliteHazmatWalk2.png|EliteHazmatWalk3.png}}|center|150px|link=Elite Hazmat]] | |||
| Breaker2 N/A 107 Total[6] |
Breaker N/A[7] 107 Total |
Molten Golem Wave 16 15+ Total[8] |
Elite Hazmat Wave 17 40 Total |
| Hidden Boss Wave 18 23 Total |
Molten Necromancer Wave 20 20 Total |
Elite Boomer Wave 21 6 Total |
Molten Hound Wave 22 38+ Total[8] |
| Molten Mech Wave 23 8 Total |
Bulwark Wave 25 25 Total |
Breaker4 Wave 26 25 Total |
Elite Molten Wave 27 45+ Total[9] |
| Molten Executioner Wave 30 3 Total |
Tanker Wave 31 6 Total |
Molten Summoner Wave 32 4 Total |
Molten Titan Wave 34 7 Total |
| Molten Warlord Wave 35 1 Total |
Wave Structure
[edit]Currently, the formula for calculating wave bonus depends on wave. Between waves 1 to 15, the wave bonus is calculated as:
Between waves 16 and 35, it is calculated as:
| Players | Reduction per Player | Total Reduction |
|---|---|---|
| Solo | 0% | 0% |
| Duo | 5% | 10% |
| Trio | 5% | 15% |
| Quad | 5% | 20% |
For example, on Wave 2, the wave bonus is Cash$317.84155407, rounded down to Cash$317. The full number is used in the equation. In duo, it is Cash$286 (Cash$286.057398663 × 0.9), in trio, it is Cash$270 (Cash$270.165320959 × 0.85), while in quad it is Cash$254 (Cash$254.273243256 × 0.8). The wave clear bonus appears when every enemy from that wave was killed and no damage was dealt to the base health. It is 40% of the wave bonus in solo, while for duo, trio and quad it is 20%.
Before 11th of December 2024, the formula for calculating wave bonus on each wave was:
Before 23rd of May 2024, the formula for calculating wave bonus on each wave was:
Before the Overhaul Update, it was calculated as:
- (Cash$50 - 5 × (Players - 1)) × Waves Completed
The waves in Molten mode follow these timings:
| Waves | Wave Timer | Skip Time[10] |
|---|---|---|
| 1-15 | 1:00 | 0:20[11] |
| 16 | 2:00 | 0:40[12] |
| 17-24 | 1:00 | 0:20[11] |
| 25 | 1:10 | 0:23[13] |
| 26 | 1:15 | 0:25[14] |
| 27 | 1:00 | 020[11] |
| 28 | 1:05 | 0:21[15] |
| 29 | 1:00 | 0:20[11] |
| 30 | 3:00 | 1:00[16] |
| 31 | 2:00 | 0:40[12] |
| 32 | 3:00 | 1:00[16] |
| 33 | 1:45 | 0:35[17] |
| 34 | 1:20 | 0:26[18] |
| 35 | ∞ | N/A |
Bolded names indicates an enemy type's debut.
The total of enemies in Molten Mode excluding summoned enemies is 567 enemies.
For former wave structures of Molten mode, visit the Waves page.
Soundtrack
[edit]Wave 1-14
These soundtracks can be randomly chosen to play between these waves.
Wave 15-29
These soundtracks can be randomly chosen to play between these waves.
-
YouTube Upload
-
In-Game Version
Wave 30-34
These soundtracks can be randomly chosen to play between these waves.
-
YouTube Upload
-
In-Game Version
Final Wave
This soundtracks are or were played on final wave.
-
Current (12 December 2024 – Present)
-
Third version (29 July 2022 – 11 December 2024)
-
Second version (9 November 2019 – 29 July 2022)
-
First version (13 October 2019 – 9 November 2019)
Gallery
[edit]Icons
-
Current Molten Mode Icon
-
Version 5 Molten Mode Icon
-
Version 4 Molten Mode Icon
-
Version 3 Molten Mode Icon
-
Version 2 Molten Mode Icon
-
Version 1 Normal Mode Icon
Medals
-
Current Molten Mode Icon
-
Version 2 Molten Mode Icon
-
Version 1 Normal Mode Icon
Trivia
[edit]- Molten mode is the first survival mode in the game to use voice lines.
- However, the original voice lines were only existent from v1.45.0 until v1.84.0; afterward, Frost Mode became the only survival mode with voice lines.
- Eventually, v2.0.0 added voice lines to the reworked dialogue, making Molten mode now have voice lines again.
- However, the original voice lines were only existent from v1.45.0 until v1.84.0; afterward, Frost Mode became the only survival mode with voice lines.
- While listed as appearing in Molten mode in the Index, the Frost Spirit does not actually appear here.
- This is because on Wave 35, the Frost Spirit is set to spawn 0.7 times which is rounded down to 0, resulting in it not spawning but still allowing for the Index to consider it as an enemy in Molten mode.
- The Molten Warlord also has the same quirk in Frost mode.
Update History
[edit]- 13 October 2019 - Release v1.0.0
- Normal mode added.
- 14 October 2019 - Release v1.0.1
- Shared cash of 50% added.
- 9 November 2019 - Release v1.2.0
- Final wave music changed from Fallen Boss to Molten Doom.
- 25 November 2019 - Release v1.3.0a
- Beginning text on Wave 40 changed from "Boss text here lol" to "Things are getting really. Really. Heated.".
- 11 February 2020 - Release v1.7.0
- Name changed from Normal mode to Molten mode.
- New icons.
- 18 March 2020 - Release v1.8.0
- New medal icon.
- 26 May 2020 - Release v1.11.0
- Wave structure changed.
- 29 October 2020 - Overhaul v1.0.0
- Wave structure changed.
- Dialogue added.
- Wave bonus formula changed.
- Coin Coins and Experience EXP rewards formula changed.
- New medal icon.
- New mode icon.
- Final wave music now plays when the Molten Boss spawns instead of playing at the beginning of the wave.
- 22 March 2022 - v1.1.0e
- Bug: Final wave music no longer plays.
- 11 April 2022 - v1.1.0k
- Bugfix: Final wave music now plays again.
- 29 July 2022 - v1.3.0
- Final wave music changed from Molten Doom to Meltdown.
- 9 June 2023 - v1.8.0
- In community maps, rewards now depend on difficulty. Easier maps have reduced rewards and harder maps have increased rewards. Normal difficulty rewards are not changed.
- 28 October 2023 - v1.9.0
- Bug: Shared cash does not work.
- 3 November 2023 - v1.9.0j
- Bugfix: Shared cash now works.
- 3 May 2024 - v1.20.0
- Description now has rewards reduced by 20%, but actual rewards are unchanged.
- 18 May 2024 - v1.22.0
- Triumphing now has a chance to give one of these rewards:
- Low Grade Crate with a 10% chance.
- Mid Grade Crate with a 2.5% chance.
- Time Scale Tickets with a 2.5% chance.
- Triumphing now has a chance to give one of these rewards:
- 23 May 2024 - v1.23.0
- Wave structure changed.
- Starting cash changed.
- Coin Coins and Experience EXP rewards formula changed.
- Wave bonus formula changed.
- Updated to the new mode system.
- Bug: Economy does not work.
- Bug: Rewards are much lower than intended.
- Bug: Badge is unobtainable.
- Bug: Rewards are unaffected by the difficulty based rewards on community maps.
- Bug: Consumable crate and Time Scale Ticket Time Scale Ticket rewards can no longer be gotten.
- 23 May 2024 - v1.23.0a
- Bugfix: Economy now works.
- 27 May 2024 - v1.23.2
- Starting cash increased.
- Bugfix: Experience EXP rewards are now the intended amount, Coin Coins partially corrected.
- Bugfix: Badge is now obtainable.
- 27 May 2024 - v1.23.2a
- Rewards now use the old formulas.
- Bugfix: Coin Coins rewards are now the intended amount.
- 19 July 2024 - v1.26.0
- Triumph bonus reduced from Coin 100 to Coin 50.
- Bonus rewards for triumphing changed.
- Now has a 50% to give one of these Common items:
- Grenade (1-2)
- Flash Bang (1-2)
- Molotov (1-2)
- Now has a 30% chance to give one of these Uncommon items:
- Time Scale Ticket Time Scale Ticket
- Revive Ticket Revive Ticket
- Now has a 20% chance to give one of these Rare items:
- Low Grade Crate
- Spin Ticket Spin Ticket
- Barricade
- Supply Drop
- AirStrike
- Now has a 50% to give one of these Common items:
- Bug: Spin Ticket Spin Ticket and Revive Ticket Revive Ticket triumph rewards are not always given out despite being shown on the triumph screen.
- Bug: Triumph rewards sometimes are not given out or shown in the triumph screen.
- Bugfix: Triumph rewards now work again.
- 6 August 2024 - v1.27.2
- Bugfix: Spin Ticket Spin Ticket and Revive Ticket Revive Ticket triumph rewards are now given out.
- 28 August 2024 - v1.29.0
- Bug: Entering a Molten mode match through the PLAY SURVIVAL button creates a match in Molten mode from before 23rd of May 2024.
- 25 September 2024 - v1.33.0
- Coin Coins rewards decreased, Experience EXP rewards increased.
- 11 December 2024 - v1.45.0
- Wave structure changed.
- Coin Coins and Experience EXP rewards formulas changed.
- Wave bonus formula changed.
- Changed triumph rewards.
- Grenade, Flash Bang, Molotov and AirStrike removed from the reward pool.
- Common chance increased from 50% to 55%.
- Uncommon chance increased from 30% to 35%.
- Rare chance decreased from 20% to 10%.
- Time Scale Ticket Time Scale Ticket rarity changed from Uncommon to Common.
- Time Scale Ticket Time Scale Ticket rarity changed from Uncommon to Common.
- Time Scale Ticket Time Scale Tickets increased from 1 to 2-4.
- Revive Ticket Revive Ticket rarity changed from Uncommon to Common.
- Revive Ticket Revive Tickets increased from 1 to 2-3.
- Spin Ticket Spin Ticket rarity changed from Rare to Common.
- Spin Ticket Spin Tickets increased from 1 to 2-3.
- Low Grade Crate rarity changed from Rare to Common.
- Barricade rarity changed from Rare to Common.
- Barricades increased from 1 to 2-4.
- Supply Drop rarity changed from Rare to Common.
- Supply Drops increased from 1 to 2-4.
- Cooldown Flag added as an Uncommon reward. Given out 2-4 times.
- Range Flag added as an Uncommon reward. Given out 2-4 times.
- Damage Flag added as an Uncommon reward. Given out 2-4 times.
- Mid Grade Crate added as an Uncommon reward. Given out 1 time.
- Turkey Leg added as an Uncommon reward. Given out 1-3 times.
- Pumpkin Bomb added as an Uncommon reward. Given out 1-2 times.
- Now uses the new income system.
- Napalm Strike added as an Rare reward. Given out 2-3 times.
- Blizzard Bomb added as an Rare reward. Given out 2-3 times.
- High Grade Crate added as an Rare reward. Given out 1 time.
- Sugar Rush added as an Rare reward. Given out 1-2 times.
- Starting cash is now Cash$500 regardless of player count.
- Updated mode icon.
- Description chagned.
- Ambient music added.
- Level requirement increased from Level 0 to Level 15.
- Bugfix: The PLAY SURVIVAL button no longer creates a match in the legacy version of Molten mode.
- 20 December 2024 - v1.47.0
- Wave structure changed.
- 15 January 2025 - v1.49.0
- Updated bonus triumph rewards.
- Turkey Leg, Pumpkin Bomb and Sugar Rush removed from the reward pool.
- Common rewards now also include the Fruit Cake (2-4).
- Uncommon rewards now also include the Present Cluster Bomb (1-3).
- Rare rewards now also include the Festive Tree (1-3) and Santa's Air Strike (1-3).
- Updated bonus triumph rewards.
- 5 February 2025 - v1.52.0
- Updated soundtracks.
- Early-game tracks now play between waves 1-14. It can play Heatwave, Ground Zero and Into The Void.
- Mid-game tracks now play between waves 15-29. It can play Hellfire, Art Of War and Return to Ruin.
- Late-game tracks now play between waves 30-34. It can play Infernal Torment and Catharsis.
- Updated soundtracks.
- 12 February 2025 - v1.53.0
- Duo health scaling removed.
- 5 March 2025 - v1.56.0
- Removed Operation I.C.E Event consumables from the reward pool.
- 12 March 2025 - v1.57.0
- Enemies now always give the same amount of cash on death or after receiving enough damage, regardless of how much damage the player deals, but the amount is split between players, meaning in solo, an enemy gives 100% of its cash, 50% in duo, 33% in trio and 25% in quad.
- 9 July 2025 - v1.70.0
- Updated bonus triumph rewards.
- Uncommon rewards now also include the Sandcastle (1-3).
- Rare rewards now also include the Heatwave (2-3).
- Updated bonus triumph rewards.
- 18 October 2025 - v1.77.0
- Updated bonus triumph rewards.
- Sandcastle and Heatwave removed from the reward pool.
- Common rewards now also include the Turkey Leg (2-4) and Pumpkin Bomb (2-4).
- Uncommon rewards now also include the Sugar Rush (1-3).
- Rare rewards now also include the Unholy Storm (2-3) and Necromancer's Tome (2-3).
- Updated bonus triumph rewards.
- 20 December 2025 - v1.83.0
- Updated bonus triumph rewards.
- Pumpkin Bomb, Turkey Leg, Sugar Rush, Unholy Storm and Necromancer's Tome removed from the reward pool.
- Common rewards now also include the Present Cluster Bomb (2-4) and Fruit Cake (2-4).
- Uncommon rewards now also include the Santa's Air Strike (2-2) and Festive Tree (2-4).
- Updated bonus triumph rewards.
- 28 January 2026 - v1.84.0
- Wave structure changed.
- Health scaling changed.
- Duo now has 15% health scaling.
- Trio health scaling increased from 10% to 25%.
- Quad health scaling increased from 20% to 40%.
- Dialogue changed.
- Because of this changes, several voicelines were removed.
- Bug: Molten mode does not play when selected in Sandbox Mode.
- 11 February 2026 - v1.85.0
- Removed 0.7 Frost Spirits from Wave 35.
- 3 April 2026 - v1.88.0
- Updated bonus triumph rewards.
- Present Cluster Bomb, Fruit Cake, Festive Tree and Santa's Air Strike removed from the reward pool.
- Common rewards now also include the Easter Egg (2-4).
- Uncommon rewards now also include the Ducky Squad (2-4).
- Updated bonus triumph rewards.
- 5 June 2026 - v2.0.0
- Now gives tower experience, with a Tower Experience 55 EXP base reward and an Tower Experience 65 EXP triumph bonus.
- All skip timers are now one third of the wave duration.
- Voiceline dialogues re-added.
- Bug: Audio does not play in-game.
- Bugfix: Now plays when selected in Sandbox mode.
- 8 June 2026 - v2.0.6a
- Bugfix: Voiceline dialogues does now play correctly.
- 17 July 2026 - v2.3.0
Notes
[edit]- ↑ Originally was Love Letter 25
- ↑ Before 16th of May 2021, it was Shard .
- ↑ Before 18th of December 2024, the rewards were Bell 13 per wave.
- ↑ Does not appear naturally, it can only be spawned by killing enemies with the Corpse attribute.
- ↑ Number is natural spawns. Number can be exceeded if spawned by the Molten Necromancer.
- ↑ Does not appear naturally, it can only be spawned by the Breaker3.
- ↑ Does not appear naturally, it can only be spawned by the Breaker2.
- ↑ 8.0 8.1 Number is natural spawns. Number can be exceeded if spawned by the Molten Warlord.
- ↑ Number is natural spawns. Number can be exceeded if spawned by the Molten Summoner.
- ↑ How long you have to wait before you can skip.
- ↑ 11.0 11.1 11.2 11.3 Skip at 0:40.
- ↑ 12.0 12.1 Skip at 1:20.
- ↑ Skip at 0:47.
- ↑ Skip at 0:50.
- ↑ Skip at 0:44.
- ↑ 16.0 16.1 Skip at 2:00.
- ↑ Skip at 1:10.
- ↑ Skip at 0:54.
| Gamemodes | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode (Hidden Wave) • Frost Mode • Challenge Trials |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |
| Sandbox Only | Sandbox Mode • Legacy Molten Mode • Golden Mode • Legacy Fallen Mode |
| Other | Tutorial • Story Mode • PVP |
| Removed | Versus • Pre-MEGA Modes • Legacy Hidden Wave • PVP Test |
| Waves | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode • Frost Mode • Challenge Trials |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Sandbox Only | Golden Mode |
| Special Maps | Polluted Wasteland II • Pizza Party |
| Removed | Pre-MEGA Modes • PVP Test |
| Rewards | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode • Frost Mode |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |