Sandcastle (Consumable)
<infobox>
<title source="title1"><default>Sandcastle (Consumable)</default></title>
<image source="image1"></image> <label>Rarity</label> <label>Type</label> <label>Usable In</label> <group> <header source="stats">Stats</header> <label>Cooldown</label> <label>Initial Cooldown</label> <label>Use Limit</label> <format>4 Uses</format> <label>Use Cost</label> </group> <group collapse="closed"> <header>Audio</header>
</group> </infobox>
- "Place a temporary barricade with 300 health. Gradually spawns crab units out of it."
- ―In-game description
Description
[edit]The Sandcastle, sometimes referred to as Sandcastle Barricade, is a consumable that spawns Crabs to attack for it if no enemies reach the Sandcastle, but this decreases the health with time. It can be obtained from the Surf & Turf Battle Pass and by triumphing the main survival modes.
Only up to four Sandcastle can be used in a match by a single player. It has a 10 second cooldown, though when the match first starts the cooldown is set to 45 seconds.
Usage
[edit]When using the Sandcastle, the player's avatar's right hand will hold a hammer, throw into the air and then catch it, playing a custom idle animation. The player can then select a place to build the sandcastle, which places it down and can take up to 300 damage before being destroyed. Enemies do not deal increased damage to it if they have defense. It can deal damage to Lead enemies but it is unable to deal damage to Ghost enemies, though it can still receive damage from them. Enemies which have the same or higher health than the Sandcastle will instantly destroy it while receiving no damage. For high health enemies like Fallen Giant which have a higher health than the Barricade, if its reduced to health that is lower than it the Sandcastle will still be destroyed, however, the Fallen Giant will receive some damage which will be lower than the Sandcastle's health.
If it is not destroyed instantly by enemies, it will begin summoning a Crab every three seconds. These Crabs have 15 health and take away 15 health from the Sandcastle. The Crabs act identically to other collision only units like the Humvee.
Appearance
[edit]The Sandcastle is a giant sandcastle with a few plastic shovels and fans. It has a blue bucket as an entrance, from which it spawns in Crabs.
Strategy
[edit]- The Sandcastle has more health than the Barricade, as well as spawning Crabs, making it significantly better than it.
- Do note that the Sandcastle loses 15 health by every Crab that is spawned, making it temporary.
- The Sandcastle should mainly be used in early game to help better defend. By mid game, it does not have enough health to protect you from stronger enemies.
Gallery
[edit]Props
-
Sandcastle
-
Hammer
Update History
[edit]- 9 July 2025 - v1.70.0
- Sandcastle added.
- Bug: If the Sandcastle is destroyed by an enemy with higher health than it or it summons a Crab while its health is lower than 15, it will begin to spawn Crabs forever.
- Bug: Flying and Ghost enemies deal damage to the Sandcastle while not receiving any damage themselves.
- Bug: Sandcastle can be collided with.
- Bug: Time between each Crab spawning is not affected by Time Scale.
- 20 August 2025 - v1.73.0
- 12 November 2025 - v1.80.0
- Improved damage and enemy detection.
- Bugfix: Time between each Crab spawning is now affected by Time Scale.
- 20 December 2025 - v1.83.0
- Sandcastle is no longer obtainable.
| Error creating thumbnail: File missingPVE | Common | Grenade • Flash Bang • Barricade • Molotov • Turkey Leg • Fruit Cake | |
|---|---|---|---|
| Uncommon | Supply Drop • AirStrike • UAV • Present Cluster Bomb • Easter Egg • Sandcastle | ||
| Rare | Napalm Strike • Damage Flag • Range Flag • Cooldown Flag • Sugar Rush • Santa's Air Strike • Festive Tree | ||
| Epic | Blizzard Bomb • Pumpkin Bomb • Ducky Squad • Heatwave • Unholy Storm • Necromancer's Tome | ||
| Legendary | Nuke • Molten Monster | ||
| Exclusive | Holy Hand Grenade | ||
|
PVP |
Energy Drink • Graveyard • Slingshot • Airhorn • Protein Shake • Lockdown Shutters | ||