AirStrike

- Calls in a quick AOE air-strike on a designated area. Drops 6 bombs that deal 400 damage each.
- ―In-Game Description

- Calls in a quick AOE air-strike on a designated area. Drops 6 bombs that deal 200 damage each.
- ―Former In-Game Description

- Calls in a quick AOE air-strike on a designated area. Drops 6 bombs that deal 100 damage each.
- ―Former In-Game Description
Description
The AirStrike, referred to as Air-Strike in the pop up message when used, is one of the three uncommon consumables. The AirStrike has a 6.94% (6.76% with VIP+) chance to be gotten from a Low Grade Crate and a 11.54% (8.82% with VIP+) chance to be gotten from a Mid Grade Crate.
Only up to three AirStrikes can be used in a match by a single player. It has a 45 second cooldown, though when the match first starts the cooldown is set to 30 seconds.
Usage
When using the AirStrike, your avatar's right hand will hold a radio, playing a custom idle animation. You will be able to choose an area where the AirStrike will fire missiles at. These six missiles will create explosions with a big radius, dealing a fixed 400 damage to any enemy caught within range, dealing up to 2,400 total damage, except for enemies with defense. It is unable to deal damage to Lead enemies.
Appearance
The AirStrike is a Grumman F-14D Tomcat that fires missiles. The inventory and hotbar icon shows two white bombs with red stripes on them in the top right corner to indicate that it is the AirStrike consumable.
Strategy
- The AirStrike can be effective against groups of higher health enemies such as the Giant Boss or the Breaker4, which also often spawn in large groups.
- When using against faster enemies such as Shadow Bosses or Errors, aim the AirStrike a short distance ahead of the enemies as there is a slight delay between using the consumable and the bombs being dropped.
Gallery
Update History
- 10 May 2024 - v1.21.0
- AirStrike added.
- Bug: Explosions created and the actual area where damage is dealt are not the same.
- Bug: Kills and damage does not generate cash in modes updated to the new mode system.
- 28 January 2026 - v1.84.0
- Damage increased from 100 to 200.
- Description changed.
- 18 September 2026 - v2.11.0
- Cooldown decreased from 45 to 30.
- Use limit increased from 3 to 4.
- Damage increased from 200 to 400.
- Description changed.


