Space City
<infobox>
<title source="title1"><default>Space City</default></title>
<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>[[:Category:Insane Maps|Template:Colour]] </format> <label>Length</label> <format>Script error: No such module "NumName".</format> <default>00:34.87; 00:44.87</default> <label>Wave Structure</label> <format>Two-Pathed </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>
</group> </infobox> Template:QuoteContainerDescription
[edit]Space City is a futuristic map in space. It has been remade once since its addition to the game.
Space City has the All Paths modifier. The All Paths modifier duplicates all enemies for each path with the exception of bosses. It also increases Coin Coins and Experience EXP rewards by 10%.
Design & Path
[edit]Interactive Map
[edit]Rewards
[edit]The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Strategy
[edit]- The cliff spots are located on the various elevated meteors and buildings scattered across the map.
- Where the paths intersect is where most of your ground towers should be.
- However, space is limited here. If required, you may need to split your team in half.
- Bear in mind that only one unit will spawn per Military Base or Crook Boss, and it will go down a random path.
- If you plan to use the Farm intensively, it is recommended that you place it near the end of the map as ground space is very limited on this map.
Gallery
[edit]Trivia
[edit]- This was the third two-pathed map to be added, with the first two being Badlands and Infernal Abyss.
- Unlike many other maps that existed prior to the MEGA Update, this map was not remade or removed.
- However, it was later remade in the Frost Invasion Update.
- Despite this map taking place in space, it does not have the Space Suit modifier.
- Your_Adversary, the creator of the map, posted a development image of the current version back in 2024; it would be a whole year before the map was officially added.
- The buildings in this map heavily resemble the Capsule Houses from Dragon Ball.
Update History
[edit]- 9 August 2019 - BETA v1.9.0
- Space City added.
- Template:Bug Towers do not target the enemies closest to the entrance when set on First targeting setting.
- 13 October 2019 - Release v1.0.0
- Default starting money implemented.
- Major bosses are now duplicated.
- 29 October 2020 - Overhaul v1.0.0
- Insane difficulty added.
- No longer gives a badge upon first triumph.
- 8 May 2021 - Overhaul v1.3.0
- Space City remade.
- Enemy spawns are now divided between lanes.
- Template:Bugfix Towers now target enemies closest to the entrance when set on First targeting setting properly.
- 5 April 2024 - v1.18.0
- Made playable on Hardcore mode.
- 30 April 2025 - v1.63.0
- Space City remade.
- Previous version has been kept in-game as Legacy Space City.
- All Paths added.
- Template:Bug Space City sometimes does not load in.
- Space City remade.
- 5 June 2026 - v2.0.0
- No longer playable in Hardcore mode.
Notes
[edit]
| PVP | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| [[:Category:Normal Maps|Template:Colour]] | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| [[:Category:Hard Maps|Template:Colour]] | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| [[:Category:Insane Maps|Template:Colour]] | Badlands • Rotfield | |
| [[:Category:Special Maps|Template:Colour]] | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Abandoned City | |
| [[:Category:Normal Maps|Template:Colour]] | Severing Connection • Tutorial | |
| Event | ||
|---|---|---|
| Undefined | Area 51 • Village of Despair • Eggy Island | |
| [[:Category:Easy Maps|Template:Colour]] | Rotfield | |
| [[:Category:Normal Maps|Template:Colour]] | Cyber City • Foggy Forest • D00M's Revenge • Cold Ambush • Krampus Frosthold • Outpost 32 (Operation I.C.E) • Outpost 16 • Banlands • Blind Faith | |
| [[:Category:Hard Maps|Template:Colour]] | The Heights • Nightmare Carnival • Tower Outskirts • Totality Tower • Classic Candy Cane Lane • Classic Winter • Classic Forest Camp • Classic Island Chaos • Classic Castle • Bathroom Approach | |
| [[:Category:Insane Maps|Template:Colour]] | Trick or Threat Town • Outpost 32 (Frost Invasion) | |
| [[:Category:Event Maps|Template:Colour]] | A Dark Tale • The Haunted Past • The Great Finale • Huevous Hunt • Failed Gateway • The Nightmare Realm • Containment • Pls Donate • Korblox Temple • Nil Zone • The Narratorium | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| [[:Category:Easy Maps|Template:Colour]] | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| [[:Category:Hard Maps|Template:Colour]] | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |