Rocket Arena
<infobox>
<title source="title1"><default>Rocket Arena</default></title>
<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>[[:Category:Easy Maps|Template:Colour]] </format> <label>Length</label> <format>Script error: No such module "NumName".</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>
</group> </infobox>Description
[edit]Rocket Arena is a map with a path that crosses over itself, similar to Crossroads. It has been remade once, significantly changing its appearance.
Design & Path
[edit]Interactive Map
[edit]Rewards
[edit]The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point are rounded down, no matter the first figure of the leading decimal.
Strategy
[edit]- The middle platform is the hotspot for ground towers as enemies pass through this area twice.
- However, space is limited. Precise placement is especially helpful to place as many towers on the middle platform.
- Military Bases, Farms or Elf Camps should be placed elsewhere so as not to unnecessarily take up space.
- Even when placed as close to the middle as possible, the DJ Booth is unable to cover the entire platform. Be aware of this.
- However, space is limited. Precise placement is especially helpful to place as many towers on the middle platform.
- The cliff spots for this map are not ideal since they are away from the path.
Gallery
[edit]Trivia
[edit]- This was the first map to be added to have paths intersect without being a two-pathed map.
- This map used to have enemies briefly go downhill after spawning before the map was remade.
- Prior to the Overhaul Update, this, Village of Despair, Graveyard and Crossroads were the only maps in which enemies go at an incline. However, Village of Despair was the only one with a major incline.
- There used to be an Easter egg in a corner of the map, where two developers of Tower Defense Simulator were setting fire to Planet3arth, the creator of Tower Battles.
- This was removed a day later to not anger Planet3arth.
- There used to be a glitch where you could place towers on the baseplate if you angled your camera correctly.
- The badge for this map was called Blast Arena.
- This map was also called Blast Zone by BelowNatural.
- This map was originally based on the original Roblox games with, as the name suggests, Rocket Launchers.
- Unlike many other maps that existed prior to the MEGA Update, this map was not remade or removed.
- This was however remade in the Frost Invasion Update.
- There were formerly statues at the end of the map taken from the GDILIVES Shoulder Pal and Razuatix Shoulder Pal, accessories made by BelowNatural.
- The GDILIVES statue is seen holding the Crucible from Doom Eternal. This is a reference to GDI's love for the game.
- The Razuatix statue is seen holding a script, referring to him being a former developer for the game.
- The billboards on the outside have an old-school Roblox style, referencing the old Rocket Arena and its origin as an old Roblox game.
- Behind the enemy spawn, you can find a Haunted Mansion billboard. This is a reference to the game Haunted Mansion made by Shedletsky.
Update History
[edit]- 10 July 2019 - BETA v1.4.0
- Rocket Arena added.
- 11 July 2019 - BETA v1.4.1
- Planet3arth Easter egg removed.
- 2 August 2019 - BETA v1.7.0
- Difficulty changed from Normal to Easy.
- 5 August 2019 - BETA v1.8.0
- Easy difficulty removed.
- 29 October 2020 - Overhaul v1.0.0
- Normal difficulty added.
- No longer gives a badge upon first triumph.
- 8 May 2021 - Overhaul v1.3.0
- Rocket Arena remade.
- Template:Bug If you stand on one part of the middle for too long, your avatar is killed and respawns a few seconds after.
- 3 May 2024 - v1.20.0
- GDILIVES statue and Razuatix statue removed.
- 25 October 2024 - v1.38.0
- Difficulty changed from Normal to Easy.
| PVP | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| [[:Category:Normal Maps|Template:Colour]] | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| [[:Category:Hard Maps|Template:Colour]] | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| [[:Category:Insane Maps|Template:Colour]] | Badlands • Rotfield | |
| [[:Category:Special Maps|Template:Colour]] | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Abandoned City | |
| [[:Category:Normal Maps|Template:Colour]] | Severing Connection • Tutorial | |
| Event | ||
|---|---|---|
| Undefined | Area 51 • Village of Despair • Eggy Island | |
| [[:Category:Easy Maps|Template:Colour]] | Rotfield | |
| [[:Category:Normal Maps|Template:Colour]] | Cyber City • Foggy Forest • D00M's Revenge • Cold Ambush • Krampus Frosthold • Outpost 32 (Operation I.C.E) • Outpost 16 • Banlands • Blind Faith | |
| [[:Category:Hard Maps|Template:Colour]] | The Heights • Nightmare Carnival • Tower Outskirts • Totality Tower • Classic Candy Cane Lane • Classic Winter • Classic Forest Camp • Classic Island Chaos • Classic Castle • Bathroom Approach | |
| [[:Category:Insane Maps|Template:Colour]] | Trick or Threat Town • Outpost 32 (Frost Invasion) | |
| [[:Category:Event Maps|Template:Colour]] | A Dark Tale • The Haunted Past • The Great Finale • Huevous Hunt • Failed Gateway • The Nightmare Realm • Containment • Pls Donate • Korblox Temple • Nil Zone • The Narratorium | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| [[:Category:Easy Maps|Template:Colour]] | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| [[:Category:Hard Maps|Template:Colour]] | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |