Crystal Cave
<infobox>
<title source="title1"><default>Crystal Cave</default></title>
<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>[[:Category:Normal Maps|Template:Colour]] </format> <label>Length</label> <format>Script error: No such module "NumName".</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>
</group> </infobox>Description
[edit]Crystal Cave is a Normal map that is entirely enclosed. It has an extremely long path, with an average amount of cliff spaces spread across the map.
Design & Path
[edit]Interactive Map
[edit]Rewards
[edit]The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Strategy
[edit]- Towers are likely to be spread out due to the expanse of the map. This will reduce the amount of towers in the Commander's range.
- Multiple Commanders may be required to boost every tower.
- The DJ Booth can also help remedy this problem.
- As the map is quite large, long-range towers are recommended.
- This helps you attack enemies near the middle of the map, where short-range towers cannot reach.
- Because of the magma and other map formations preventing tower placement, locating towers requires some planning.
Gallery
[edit]Trivia
[edit]- Prior to the MEGA Update, the roof was non-collidable, so the Freezer could use its Ice Drop ability.
- In the first version of Crystal Cave, when spawning in, players would spawn above the map and fall through the roof of the cave.
- In the second version, players who spawned for the first time would sometimes appear above the map and become stuck as the roof was collidable.
- To enter the cave, players would have had to reset to spawn inside.
- In the second version, players who spawned for the first time would sometimes appear above the map and become stuck as the roof was collidable.
- In the first version of Crystal Cave, when spawning in, players would spawn above the map and fall through the roof of the cave.
- The first version of this map did have an outside baseplate. However, players could not leave the vicinity of the cave due to invisible walls surrounding the cave.
- There was a larger grey baseplate beneath the outside baseplate.
- During the developmental of the first version of Crystal Cave, it had two easter eggs which were linked to Minecraft.
- The first was a Creeper Head, and the second was a Diamond Pickaxe. However, these easter eggs were removed before Crystal Cave was released.
- On the 7th of March 2022, this map, alongside Wrecked Battlefield, Grass Isle and Sacred Mountains were accidentally left as the only survival maps in the game. It, alongside Grass Isle, were the only playable survival maps.
- The Crystal Cave used the Grass Isle icon and difficulty on the elevator.
- The profile card for Crystal Cave would use a sprite of Boyfriend from Friday Night Funkin.
- This would later be changed on 12th of March 2022, so that the profile card uses an image of the map instead.
- The sprite could have also been seen whenever Crystal Cave was in Matchmaking rotation prior to the 21st of November 2022.
- This, with the exception of the profile card, was later fixed on the same day.
- In the update log of the Entity System Update, Crystal Cave is called Crystal Cavern.
- The magma that the second version of this map was meant to have was removed for being too bright. Instead, water, colored orange, appears instead.
- On the 7th of March 2022, this water appeared as blue.
Update History
[edit]- 29 June 2019 - BETA v1.3.0
- Crystal Cave added.
- 5 August 2019 - BETA v1.8.0
- Hard difficulty removed.
- 13 October 2019 - Release v1.0.0
- Crystal Cave removed.
- 7 March 2022 - v1.0.2c
- Template:Bug Crystal Cave accidentally re-added.
- Template:Bug Crystal Cave uses a sprite of Boyfriend from Friday Night Funkin in profile cards.
- 7 March 2022 - v1.0.2d
- Template:Bugfix Crystal Cave removed from the game.
- 12 March 2022 - v1.1.0
- Crystal Cave remade and re-added.
- Normal difficulty added.
- No longer gives a badge upon first triumph.
- Template:Bugfix Crystal Cave now uses its icon in profile cards.
- 30 September 2022 - v1.4.0
- Template:Bug Crystal Cave uses a sprite of Boyfriend from Friday Night Funkin in Matchmaking rotation.
- 21 November 2022 - v1.5.0
- Template:Bugfix Crystal Cave now uses a correct icon in Matchmaking.
- 5 August 2023 - v1.8.4
- Crystal Cave remade.
- Enemies Beta modifier added.
- 22 September 2023 - v1.8.5
- Template:Bug Crystal Cave now uses the second version of the map.
- 22 September 2023 - v1.8.5a
- Template:Bugfix Crystal Cave now uses the correct version of the map.
- 5 June 2026 - v2.0.0
- Enemies Beta removed.
Notes
[edit]
| PVP | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| [[:Category:Normal Maps|Template:Colour]] | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| [[:Category:Hard Maps|Template:Colour]] | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| [[:Category:Insane Maps|Template:Colour]] | Badlands • Rotfield | |
| [[:Category:Special Maps|Template:Colour]] | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Abandoned City | |
| [[:Category:Normal Maps|Template:Colour]] | Severing Connection • Tutorial | |
| Event | ||
|---|---|---|
| Undefined | Area 51 • Village of Despair • Eggy Island | |
| [[:Category:Easy Maps|Template:Colour]] | Rotfield | |
| [[:Category:Normal Maps|Template:Colour]] | Cyber City • Foggy Forest • D00M's Revenge • Cold Ambush • Krampus Frosthold • Outpost 32 (Operation I.C.E) • Outpost 16 • Banlands • Blind Faith | |
| [[:Category:Hard Maps|Template:Colour]] | The Heights • Nightmare Carnival • Tower Outskirts • Totality Tower • Classic Candy Cane Lane • Classic Winter • Classic Forest Camp • Classic Island Chaos • Classic Castle • Bathroom Approach | |
| [[:Category:Insane Maps|Template:Colour]] | Trick or Threat Town • Outpost 32 (Frost Invasion) | |
| [[:Category:Event Maps|Template:Colour]] | A Dark Tale • The Haunted Past • The Great Finale • Huevous Hunt • Failed Gateway • The Nightmare Realm • Containment • Pls Donate • Korblox Temple • Nil Zone • The Narratorium | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| [[:Category:Easy Maps|Template:Colour]] | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| [[:Category:Hard Maps|Template:Colour]] | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |