Autumn Falling
<infobox>
<title source="title1"><default>Autumn Falling</default></title>
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</group> </infobox>Description
[edit]Autumn Falling is a map that represents the autumn (or fall) months of the year. This map has been remade several times since its addition to the game.
Design & Path
[edit]Interactive Map
[edit]Rewards
[edit]The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Strategy
[edit]- Most of your towers should be placed around the trees, specifically the area next to the river, as these areas allow your towers to cover most of the path.
- This area also has a decent amount of cliffs.
Gallery
[edit]Trivia
[edit]- This is one of the few season-themed maps. Another example of this is Spring Fever.
- Autumn Falling's name references both ways to call the season that runs from September to November in the Northern Hemisphere and March to May in the Southern Hemisphere.
- In most varieties of English, this season is called Autumn.
- In North American English, this season is called Fall.
- During Hardcore Testing BETA, Autumn Falling had an Easy difficulty.
- This version was similar to the first version of Autumn Falling, except that the baseplate water was replaced by terrain water.
- Before the Overhaul Update, Autumn Falling was the most used map for activating the legacy Hidden Wave, due to the large amount of cliff space and stacking potential for Outlaws.
- In the third and fourth version of Autumn Falling, in one of the corners of the map, a humanoid could have been seen chopping down a tree that has a similar style to the trees in the first version of Autumn Falling.
- This was likely representing an end to the original Autumn Falling map.
- There used to be a bug on this map which would make some enemies and units stop moving on the first bridge from the entrance.
- This bug was fixed on the 1st of April 2021, as it was used to easily kill the Imposter. However, enemies would still get stuck in Hardcore mode.
- This bug would later return in the Frost Invasion Update. It was fixed again as it could be used to lag out the game by getting multiple Military Base units stuck on it.
- This fix was achieved by slightly remaking the map so that the bridges no longer had an incline.
- This bug would later return in the Frost Invasion Update. It was fixed again as it could be used to lag out the game by getting multiple Military Base units stuck on it.
- This bug was fixed on the 1st of April 2021, as it was used to easily kill the Imposter. However, enemies would still get stuck in Hardcore mode.
- The current version of this map has a bug where you are able to place a tower on the edges of bridges.
Update History
[edit]- 13 October 2019 - Release v1.0.0
- Autumn Falling added.
- 4 March 2020 - Release v1.8.0
- No longer playable on Versus mode.
- 29 October 2020 - Overhaul v1.0.0
- Autumn Falling remade.
- Made playable on Hardcore mode.
- Normal difficulty added.
- No longer gives a badge upon first triumph.
- Template:Bug Fast enemies and units sometimes get stuck on the first bridge on all modes.
- 1 April 2021 - Overhaul v1.2.0a
- Template:Bugfix Fast enemies and units no longer get stuck on the first bridge in all modes except Hardcore mode.
- 8 May 2021 - Overhaul v1.3.0
- Template:Bug Fast enemies and units sometimes get stuck on the first bridge on all modes.
- 22 July 2021 - Overhaul v1.4.0d
- Autumn Falling remade.
- Template:Bugfix Fast enemies and units no longer get stuck on the first bridge on all modes.
- 31 October 2022 - v1.4.2
- Autumn Falling remade.
- Enemies Beta modifier added.
- Template:Bug You can place towers on some parts of the path.
- 25 October 2024 - v1.38.0
- Difficulty changed from Normal to Easy.
- 5 June 2026 - v2.0.0
- Enemies Beta removed.
- No longer playable in Hardcore mode.
Notes
[edit]
| PVP | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| [[:Category:Normal Maps|Template:Colour]] | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| [[:Category:Hard Maps|Template:Colour]] | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| [[:Category:Insane Maps|Template:Colour]] | Badlands • Rotfield | |
| [[:Category:Special Maps|Template:Colour]] | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Abandoned City | |
| [[:Category:Normal Maps|Template:Colour]] | Severing Connection • Tutorial | |
| Event | ||
|---|---|---|
| Undefined | Area 51 • Village of Despair • Eggy Island | |
| [[:Category:Easy Maps|Template:Colour]] | Rotfield | |
| [[:Category:Normal Maps|Template:Colour]] | Cyber City • Foggy Forest • D00M's Revenge • Cold Ambush • Krampus Frosthold • Outpost 32 (Operation I.C.E) • Outpost 16 • Banlands • Blind Faith | |
| [[:Category:Hard Maps|Template:Colour]] | The Heights • Nightmare Carnival • Tower Outskirts • Totality Tower • Classic Candy Cane Lane • Classic Winter • Classic Forest Camp • Classic Island Chaos • Classic Castle • Bathroom Approach | |
| [[:Category:Insane Maps|Template:Colour]] | Trick or Threat Town • Outpost 32 (Frost Invasion) | |
| [[:Category:Event Maps|Template:Colour]] | A Dark Tale • The Haunted Past • The Great Finale • Huevous Hunt • Failed Gateway • The Nightmare Realm • Containment • Pls Donate • Korblox Temple • Nil Zone • The Narratorium | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| [[:Category:Easy Maps|Template:Colour]] | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| [[:Category:Hard Maps|Template:Colour]] | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |