Dusty Bridges

- it's all Dust under the Bridge
- ―Your_Adversary on X[1]
Description
Dusty Bridges is an elevated desert map. It has been remade twice since its addition to the game.
Design & Path
The current version of Dusty Bridges takes place under a broken down bridge. There are a few hills located above a large desert. Other than the large bridge, the only human made objects include brown wooden bridges, wooden pillars and large grey needles with red threads. There are also multiple lights underneath the fridge.
The path begins at a green portal and ends at an entrance to the bridge. It crosses multiple bridges and avoids gaps between the hills to get to its destination.
The second version of Dusty Bridges took place above a desert plain, elevated above a sandstorm. The map itself was quite mountainous, with stone rocks dominating the landscape. There were various stone pillars. In terms of human habitation, there were very few buildings or man-made objects.
The sand path began and ended at two mineshaft entrances. It crossed between various stone pillars and mountains on high wooden bridges.
The first version of Dusty Bridges appeared to take place high in the skies above a sandstorm. Various sand mounds stuck out above the haze while sandstone triangles could be seen encasing the map. Jagged rocks could also be seen poking from the sandstorm haze.
The brown pebble path started and ended at two caves. It meandered around all the sand mounds, with wooden bridges connecting them.
Interactive Map
Rewards
The game calculates how many 






Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
| Difficulty reward scaling for survival mode Coins and Exp is 1.25x. | ||
|---|---|---|
| Mode | Coins/Gem Reward | EXP Reward |
| Easy | ||
| Casual | ||
| Intermediate | ||
| Molten | ||
| Fallen | ||
| Hidden Wave | ||
| Frost | ||
Strategy
- There is little ground space for towers on this map. Try to cluster towers together.
- The optimum space to place towers is near the middle mounds. Here, you can maximize the range of towers.
- Cliff space is somewhat limited. Try to minimize the amount of Rangers and Mortars placed down if there are more than two people.
- You can place cliff towers on flat pebble spots on the mountains.
- It is mostly recommended to place cliff towers on the hill at the back.
Gallery
Map Icons
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First version (13 October 2019 – 29 October 2020)
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Second version (29 October 2020 – 3 September 2025)
View
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First version (13 October 2019 – 29 October 2020)
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Second version (29 October 2020 – 3 September 2025)
Top Down
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Second version (29 October 2020 – 3 September 2025)
Thumbnails
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Current version on the game thumbnail.
Icons
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Current version on the game thumbnail.
Development Images
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First version on a development image.
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Unused version on a development image.
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Unused version on a development image.
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Current version on a development image.
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Current version on a development image.
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Current version on a development image.
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Current version on a development image.
Trivia
- The current version of the map appears to be based on Abandoned Aqueduct from Risk of Rain 2, which is similarly to Dusty Bridges a mountainous desert with the distinct feature of giant needles with red threads.
- Due to a placement glitch, on the first version of Dusty Bridges you were able to place towers on the side of the rocks.
Update History
- 13 October 2019 - Release v1.0.0
- Dusty Bridges added.
- 4 March 2020 - Release v1.8.0
- No longer playable on Versus mode.
- 29 October 2020 - Overhaul v1.0.0
- Dusty Bridges remade.
- Hard difficulty added.
- No longer gives a badge upon first triumph.
- 3 September 2025 - v1.74.0
- Dusty Bridges remade.
- Previous version has been kept in-game as Legacy Dusty Bridges.
- Bug: Tower and unit range will not appear if its positioned on the gaps in terrain.
- Dusty Bridges remade.
Notes














