Dusty Bridges

From Tower Defense Simulator Wiki
Jump to navigation Jump to search

<infobox>

 <title source="title1"><default>Dusty Bridges</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>[[:Category:Hard Maps|Template:Colour]] </format> <label>Length</label> <format>Script error: No such module "NumName".</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>

</group> </infobox> Template:QuoteContainer

Description

[edit]

Dusty Bridges is an elevated desert map. It has been remade twice since its addition to the game.

Design & Path

[edit]

Template:Tabber

Interactive Map

[edit]

Template:Tabber

Rewards

[edit]

The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Template:Rewards

Strategy

[edit]
  • There is little ground space for towers on this map. Try to cluster towers together.
    • The optimum space to place towers is near the middle mounds. Here, you can maximize the range of towers.
  • Cliff space is somewhat limited. Try to minimize the amount of Rangers and Mortars placed down if there are more than two people.
    • You can place cliff towers on flat pebble spots on the mountains.
    • It is mostly recommended to place cliff towers on the hill at the back.
[edit]

Template:Gallery

Trivia

[edit]
  • The current version of the map appears to be based on Abandoned Aqueduct from Risk of Rain 2, which is similarly to Dusty Bridges a mountainous desert with the distinct feature of giant needles with red threads.
  • Due to a placement glitch, on the first version of Dusty Bridges you were able to place towers on the side of the rocks.

Update History

[edit]
  • 13 October 2019 - Release v1.0.0
    • Dusty Bridges added.
  • 4 March 2020 - Release v1.8.0
    • No longer playable on Versus mode.
  • 29 October 2020 - Overhaul v1.0.0
    • Dusty Bridges remade.
    • Hard difficulty added.
    • No longer gives a badge upon first triumph.
  • 3 September 2025 - v1.74.0
    • Dusty Bridges remade.
    • Template:Bug Tower and unit range will not appear if its positioned on the gaps in terrain.

Notes

[edit]



File:MapsNewHeader.png
Regular
[[:Category:Very Easy Maps|Template:Colour]]
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Normal Maps|Template:Colour]]
[[:Category:Hard Maps|Template:Colour]]
[[:Category:Insane Maps|Template:Colour]]
[[:Category:Special Maps|Template:Colour]]
[[:Category:Hardcore Maps|Template:Colour]]
PVP
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Normal Maps|Template:Colour]]
Sandbox Mode
[[:Category:Hard Maps|Template:Colour]]
[[:Category:Insane Maps|Template:Colour]]
[[:Category:Special Maps|Template:Colour]]
Story Exclusive
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Normal Maps|Template:Colour]]
Event
Undefined
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Normal Maps|Template:Colour]]
[[:Category:Hard Maps|Template:Colour]]
[[:Category:Insane Maps|Template:Colour]]
[[:Category:Event Maps|Template:Colour]]
Removed
Undefined
[[:Category:Easy Maps|Template:Colour]]
[[:Category:Hard Maps|Template:Colour]]
Unreleased
Undefined