Iceville
<infobox>
<title source="title1"><default>Iceville</default></title>
<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>[[:Category:Normal Maps|Template:Colour]] </format> <label>Length</label> <format>Script error: No such module "NumName".</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> </group> <group collapse="closed"> <header>Ambience</header>
</group> </infobox>Description
[edit]Iceville is an Arctic-style winter map.
Design & Path
[edit]Interactive Map
[edit]Map source code page "<a href="/w/Map:Iceville?action=edit&redlink=1" class="new" title="Map:Iceville (page does not exist)">Map:Iceville</a>" does not exist.
Rewards
[edit]The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Strategy
[edit]- Cliff towers, like the Ranger and Sniper, can cover the entire map with a well-placed DJ Booth.
- Though some cliff spots may block ground towers from being placed beneath them.
- Near the start and middle of the map is where you should place most ground towers as this is where most ground space is.
- If you are on a large server, space may be limited. Sell towers if they get in the way of more important towers.
Gallery
[edit]Trivia
[edit]- Since the Overhaul Update, Iceville was a very bright map due to an oversight, which could have caused a loss in focus because of the intensity of the brightness.
- This bug was later fixed on 12th of March 2022.
- In the first version of this map, a Canadian flag was flown on top of the mountain.
- This was removed when the map was remade in the MEGA Update.
- According to KnownSH, Iceville was based on the South Georgia and the South Sandwich Islands, a British Overseas Territory in the southern Atlantic Ocean.
- On the third version of the map, an outpost tower could be seen buried in the ice. However, because of how bright the map was, it was not possible to see it without free camera mode, which is not available to most people.
- This outpost tower is a reference to the old versions of the map, where these were used as cliff spots.
Update History
[edit]- 10 July 2019 - BETA v1.4.0
- Iceville added.
- 2 August 2019 - BETA V1.7.0
- Difficulty changed from Normal to Easy.
- 5 August 2019 - BETA v1.8.0
- Easy difficulty removed.
- 13 October 2019 - Release v1.0.0
- Iceville remade.
- 29 October 2020 - Overhaul v1.0.0
- Iceville remade.
- Hard difficulty added.
- No longer gives a badge upon first triumph.
- Template:Bug Iceville is very bright.
- 12 March 2022 - v1.1.0
- Template:Bugfix Iceville is no longer very bright.
- 21 December 2022 - v1.6.0
- Iceville remade.
- Enemies Beta modifier added.
- Difficulty changed from Hard to Easy.
- Template:Bug Cliffs are not highlighted.
- 9 January 2023 - v1.6.0f
- Template:Bugfix Cliffs are now highlighted.
- 10 February 2024 - v1.13.0
- Template:Bug Watchtowers are now invisible.
- 25 October 2024 - v1.38.0
- Difficulty changed from Easy to Normal.
- 6 August 2025 - v1.72.0
- Template:Bugfix Watchtowers are no longer invisible.
- 5 June 2026 - v2.0.0
- Enemies Beta removed.
| PVP | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| [[:Category:Normal Maps|Template:Colour]] | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| [[:Category:Hard Maps|Template:Colour]] | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| [[:Category:Insane Maps|Template:Colour]] | Badlands • Rotfield | |
| [[:Category:Special Maps|Template:Colour]] | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| [[:Category:Easy Maps|Template:Colour]] | Abandoned City | |
| [[:Category:Normal Maps|Template:Colour]] | Severing Connection • Tutorial | |
| Event | ||
|---|---|---|
| Undefined | Area 51 • Village of Despair • Eggy Island | |
| [[:Category:Easy Maps|Template:Colour]] | Rotfield | |
| [[:Category:Normal Maps|Template:Colour]] | Cyber City • Foggy Forest • D00M's Revenge • Cold Ambush • Krampus Frosthold • Outpost 32 (Operation I.C.E) • Outpost 16 • Banlands • Blind Faith | |
| [[:Category:Hard Maps|Template:Colour]] | The Heights • Nightmare Carnival • Tower Outskirts • Totality Tower • Classic Candy Cane Lane • Classic Winter • Classic Forest Camp • Classic Island Chaos • Classic Castle • Bathroom Approach | |
| [[:Category:Insane Maps|Template:Colour]] | Trick or Threat Town • Outpost 32 (Frost Invasion) | |
| [[:Category:Event Maps|Template:Colour]] | A Dark Tale • The Haunted Past • The Great Finale • Huevous Hunt • Failed Gateway • The Nightmare Realm • Containment • Pls Donate • Korblox Temple • Nil Zone • The Narratorium | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| [[:Category:Easy Maps|Template:Colour]] | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| [[:Category:Hard Maps|Template:Colour]] | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |