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Description

Enchanted Forest is a map only available in private servers that takes place in a mystical forest.

Enchanted Forest has the All Paths modifier, which duplicates all enemies for each path with the exception of major bosses. It also increases CoinCoins and Experience EXP rewards by 10%.

Design & Path

Enchanted Forest takes place on multiple islands, which are split into islands with a blue flora and islands with a pink flora. Some islands are connected by wooden bridges. On the islands, multiple trees, bushes and rocks can be found. Lily pads can be seen, with glowing pink flowers. On one island, a giant tree can be found. This tree has a large metal platform, which can be accessed through a rope. On another island, a collapsed lighthouse can be found. On one of the main islands, there is a small stone statue with a humanoid that holds a sword.

The paths start at caves and end at a building, which appears to be an observatory. These paths merge near the middle of the map, near the stone statue.

Interactive Map

Loading scripts

Rewards

The game calculates how many CoinCoins and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 50% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 1.5x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1.5x.
Mode Coins/Gem Reward EXP Reward
Easy (Coin250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin50 (Triumph Only)) × 1.1 (Experience50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])) × 1.1
Casual (Coin350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin100 (Triumph Only)) × 1.1 (Experience75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience15 EXP (Triumph Only)) × 1.1
Intermediate (Coin500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin100 (Triumph Only)) × 1.1 (Experience120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.1
Molten (Coin550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin400 (Triumph Only)) × 1.1 (Experience135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience50 EXP (Triumph Only)) × 1.1
Fallen (Coin700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin650 (Triumph Only)) × 1.1 (Experience200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Experience50 EXP (Triumph Only)) × 1.1
Hidden Wave Gem150 × 1.1 Experience250 EXP × 1.1
Frost (Coin800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin1,200 (Triumph Only)) × 1.1
(Gem75 (Triumph Only)) × 1.1
(Experience200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Experience100 EXP (Triumph Only)) × 1.1

Strategy

  • All enemies, except the major boss spawn twice on this map due to the All Paths modifier.
    • The increased amount of enemies allows you to gain more cash by damaging enemies. The Cowboy and Golden Cowboy can also generate more cash because of this.
  • It is recommended to place your towers where the paths intersect.
    • Do note that space is limited on this map, as the islands on which you can place your towers on are quite small. This means you may not want to use the Turret, as it has a bigger placement footprint.
      • The Military Base and Farm should also be placed far away from the area where you place down your DPS towers, as they will take up important space.
  • As both parts merge at the intersection, area of effect towers like the Electroshocker, Mortar or Rocketeer can be very useful here.
  • This map has a high number of cliff spots, though they are far apart from each other.
    • Cliff towers should generally be placed around the intersection, as it allows them to cover a lot of the path.
      • The DJ Booth can allow your cliff towers to cover more path, which is especially helpful for cliff towers that are not placed in the middle of the map.

Trailers

Trivia

  • At the edge of the map is an island with a sword in a rock. The sword itself is made of stone, implying this is another sculpture.
  • Multiple lanterns on the map are not suspended by anything, and are floating. They are not placed consistently so this is most likely a developer mistake.

Update History

  • 9 June 2023 - v1.8.0
    • Enchanted Forest added.
  • 21 June 2024 - v1.25.0
    • Bug: Enchanted Forest appears in Hardcore mode matchmaking map override but cannot be chosen.
  • 19 July 2024 - v1.26.0
    • Bug: Enchanted Forest appears in PVP Test mode matchmaking map override but cannot be chosen.
  • 25 October 2024 - v1.38.0
    • Difficulty changed from Hard to Insane.
  • 29 January 2025 - v1.51.0


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined
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