Grass Isle

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<infobox>

 <title source="title1"><default>Grass Isle</default></title>

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</group> </infobox>

Description

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Grass Isle is a grassy island map. It has been remade multiple times since its addition to the game.

Design & Path

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Interactive Map

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Map source code page "<a href="/w/Map:Grass_Isle?action=edit&redlink=1" class="new" title="Map:Grass Isle (page does not exist)">Map:Grass Isle</a>" does not exist.

Rewards

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The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

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Strategy

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  • Most ground towers are suited for this map, due to the path's nature on cutting back on itself quite a few times.
    • However, be aware of the limited space available for towers.
    • Later on during the game, sell unnecessary towers to make space for essential ones.
  • If you need to bring Rangers, make sure to sell any Snipers that may occupy the mound and cliff to make space for Rangers.
  • The DJ Booth can massively benefit towers, as the map itself is quite small.
    • A long-range tower, like the Ranger, will be able to reach the entire map with a well placed DJ Booth.
  • As the map is quite short, you may want to use the Electroshocker, Sledger or Toxic Gunner to slow down enemies.
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Trivia

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  • This first version of the map was once used as the example for the Tower Defense Simulator Map Making Kit.
  • Grass Isle is used as the default background for player profiles, though an outdated version of it is used.
  • On the third version of the map, there is a humanoid figure wielding a scythe.
    • This humanoid has a similar skin tone and clothing as the Slasher.
  • On 7th of March 2022, this alongside Wrecked Battlefield, Crystal Cave and Sacred Mountains were accidentally left as the only survival maps in the game. It alongside Crystal Cave were the only playable survival maps.
    • This was later fixed on the same day.

Update History

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  • 13 October 2019 - Release v1.0.0
    • Grass Isle added.
  • 4 March 2020 - Release v1.8.0
    • No longer playable on Versus mode.
  • 29 October 2020 - Overhaul v1.0.0
    • Easy difficulty added.
    • Baseplate water replaced with terrain water.
    • No longer gives a badge upon first triumph.
  • 8 May 2021 - Overhaul v1.3.0
    • Grass Isle remade.
  • 12 March 2022 - v1.1.0
    • Grass Isle remade.


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Regular
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PVP
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Sandbox Mode
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Story Exclusive
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Removed
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