Legacy Toyboard
Description
Legacy Toyboard is meant to be a community map which uses the second version of Toyboard. However, due to a developer oversight, it is not a community map and is instead completely unplayable.
Design & Path
Legacy Toyboard is a light-patterned board with wooden borders. The board is placed in the middle of a child's bedroom. The bedroom has brown wooden floor, green walls and a white ceiling. On the walls there is a window, brown wooden door and a light switch. There is also a green carpet in the middle of the room. There are multiple toys scattered across the board and carpet. Most of them are colorful plastic and wooden building bricks, and jigsaw puzzle pieces. A toy fire truck, teddy bear, two cans of cola, one spilt, and Roblox mystery figure boxes, which act as the entrance for enemies. A massive brick castle stands prominently at one edge of the board, complete with a blue flag.
There is also furniture in the room. To the left of the window, there is a brown wooden bed with a white pillow and green blanket. There is also a brown wooden drawer next to the bed. To the right of the window, there are three boxes full of toys, mostly building bricks and plushies. To the left of the door, there are two boxes, one blue and the other red. To the right of the door, there is a brown wooden bookshelf. There is also a green box between the bookshelf and bed.
The building brick path starts at the Roblox mystery figure boxes and ends at the toy castle. It takes arbitrary corners, which means it cuts back on itself several times.
Interactive Map
Rewards
The game calculates how many 






Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
| Difficulty reward scaling for survival mode Coins and Exp is 0.85x. | ||
|---|---|---|
| Mode | Coins/Gem Reward | EXP Reward |
| Easy | ||
| Casual | ||
| Intermediate | ||
| Molten | ||
| Fallen | ||
| Hidden Wave | ||
| Frost | ||
Strategy
- The middle of the map is the best place to place ground towers due to the abundance of corners.
- Cliff towers should be placed on the playing cards in the middle of the map, as from this spot they can cover most of the map without Range Buffs.
- This map is quite ideal for the Ace Pilot and Pursuit as their flying pattern closely lines up with the path and can easily cover all if not most of the path.
- This map has a lot of turns, making the corners useful for towers with short range, such as the Brawler, Warden, Shotgunner and Pyromancer.
- This map has a lot of straight lines making piercing towers like Frost Blaster and Archer more useful.
Update History
