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Description

Retro Rocket Arena is a map that resembles the first version of Rocket Arena. It can be played in any of the survival modes.

Design & Path

Retro Rocket Arena is a brickbattle-styled map, with a blocky feel and square stud, which resemble an old Roblox-style game. There are nine blue pillars with green and yellow bridges connecting adjacent pillars. Billboards can also be found across the map. Debris from trowels and rocket launchers could be seen around the map.

The grey path starts at an green spawn. It takes a large circular route, crossing over the same point in the middle of the map twice. At the end of the path is a red spawn point.

Interactive Map

Loading scripts

Rewards

The game calculates how many CoinCoins, GemGems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 50% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 1.5x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 0.85x.
Mode Coins/Gem Reward EXP Reward
Easy Coin250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin50 (Triumph Only) Experience50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual Coin350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin100 (Triumph Only) Experience75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience15 EXP (Triumph Only)
Intermediate Coin500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin100 (Triumph Only) Experience120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten Coin550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin400 (Triumph Only) Experience135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience50 EXP (Triumph Only)
Fallen Coin700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin650 (Triumph Only) Experience200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Experience50 EXP (Triumph Only)
Hidden Wave Gem75 Experience250 EXP
Frost Coin800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin1,200 (Triumph Only)
Gem75 (Triumph Only)
Experience200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Experience100 EXP (Triumph Only)

Strategy

  • This map only contains nine pillars, all of which contain very limited space.
    • Towers which take up larger amount of space, like the Turret or Gatling Gun are less ideal here.
    • Towers with smaller placement footprints, like the Shotgunner, excel here.
  • While this map does have cliff space, it is only the small pillars next to the bridges. This means the cliff spots are spread apart, making providing buffs to your towers difficult.
  • Towers with the ability to cover large areas of the map, like the Turret or Pursuit are recommended here.

Trivia

  • This map is based on the original Rocket Arena game by Roblox.

Update History

  • 9 July 2025 - v1.70.0
    • Retro Rocket Arena added.


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined
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