Infernal Abyss

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This article is about Infernal Abyss. You may be looking for Winter Abyss.

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 <title source="title1"><default>Infernal Abyss</default></title>

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Description

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Infernal Abyss is a hellish-like map. It has been remade several times since its addition.

Infernal Abyss has the All Paths modifier. The All Paths modifier duplicates all enemies for each path with the exception of bosses. It also increases Coin Coins and Experience EXP rewards by 10%.

Design & Path

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Interactive Map

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Rewards

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The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

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Strategy

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  • All enemies, except major bosses, except Fallen Swordmaster spawn thrice on this map due to the All Paths modifier.
    • The increased amount of enemies allows you to gain more cash by damaging enemies. The Cowboy and Golden Cowboy can also generate more cash because of this, though the high amount of enemies may overwhelm them.
  • As all paths have a similar length, once all the paths intersect enemies from each path will be very close to each other, making AOE towers like the Pyromancer, Gladiator, Mortar or Executioner very useful here.
    • These towers should either be placed at the second island, or near the bridge at the first island.
  • Towers should either be placed near the intersection at the first island or on the second island.
    • Do note that the first island has limited placement spots, as most of them are taken up by rocks which cannot have ground towers be placed on them.
      • However, there are quite a lot of cliff spots there, much more than on the second island.
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Trivia

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  • Prior to it being remade, Infernal Abyss was considered one of the hardest maps in the game. This was because Infernal Abyss had two paths and both of them were relatively short.
    • It was remade on the 8th of December 2019. Each path was made much longer, reducing the difficulty of the map.
      • Having been remade on the 24th of June 2023, it is now once again one of the hardest standard maps in the game, due to being a three-pathed map with the All Paths modifier and its paths being shortened.
  • Like many other maps that existed prior to the MEGA Update, this map was remade to give it a mid-poly look, replacing the old blocky version.
    • This map was further updated in the Frost Invasion Update so that the map was more in line with the artistic style of the game.
  • After the Frost Invasion Update, enemies alternated between entrances instead of all enemies (including major bosses) spawning twice.
    • On the 24th of June 2023, the map was remade and gained the All Paths modifier, which makes all enemies except major bosses spawn thrice.
  • Multiple Humvees and Trucks were scattered around on the fourth version of the map.
  • The first three people that triumphed Infernal Abyss in Hardcore mode received their own skins. These skins are the Dank, CrazRex and 5ouls skins.

Update History

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Notes

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Regular
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PVP
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Sandbox Mode
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Story Exclusive
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Removed
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Unreleased
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