Headache Headquarters

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Sandbox Only Content

Headache Headquarters was previously removed on the 8th of April 2026, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.

<infobox>

 <title source="title1"><default>Headache Headquarters</default></title>

<image source="image1"></image> <label>Developer(s)</label> <label>Difficulty</label> <format>Special </format> <label>Length</label> <format>Medium (00:50.53)</format> <default></default> <label>Wave Structure</label> <format>Normal </format> <label>Estimated Match Time</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group collapse="open"> <header>Mode Information</header> <label>Gamemode Type</label> <label>Base Health</label> <label>Waves</label> <label>Stages</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> </group> <group collapse="closed"> <header>Music</header>

<format>Original Ambient
File:(Official) Tower Defense Simulator OST - Skibidi
</format>
   <format>{{{music-2}}}</format>
   <format>{{{music-3}}}</format>
   <format>{{{music-4}}}</format>
   <format>{{{music-5}}}</format>
   <format>{{{music-6}}}</format>
 </group>
 <group collapse="closed">
   <header>Ambience</header>
   
   
   
 </group>

</infobox>

File:Quote.png
"The brain rot has begun!"
Headache Headquarters being activated

Description

[edit]

Headache Headquarters was a map set in a laboratory, only playable by sending "dop dop yes yes" in chat on Wave 0 during April Fools, after the mode/map vote but before the first wave starts. It has been made available through Sandbox mode, without the Brain Rot modifier being applied. Triumphing this map for the first time gave the Toilet Scout skin, if the player did not have it already. Otherwise, the rewards were the same as Easy mode, but boosted by 50% (60% if the map originally chosen had All Paths).

Headache Headquarters had the Brain Rot modifier, which replaced all enemies except the Necromancer, Speedy Boss, Enraged and Brute. Additionally, based on the map that was chosen in the beginning, it may have had additional modifiers, like the Talk Like a Pirate Day or All Paths. While they would not make the map harder, they would affect the appearance of enemies or increase the rewards. When opened in Sandbox mode, it has no modifiers.

Design & Path

[edit]

Headache Headquarters takes place in a laboratory. The room the map is located in has grey walls and floor. It is quite empty, only having a few grey crates and what appears to be multiple monitors close to each other. On the walls, multiple screens can be found. There are also a few windows and gates, through which various halls are visible. These halls have doors, vending machines and benches. Multiple grey metal pipes can also be found on the walls.

The black path starts at the black door and ends at the white one. The path goes straight and then makes two loops, with a single straight path between them. After these two loops, the path goes straight again.

Interactive Map

[edit]

The <a href="/w/Map:Headache_Headquarters" title="Map:Headache Headquarters">data map's source code</a> no longer passes data validation. Please fix the errors.

Rewards

[edit]

The game calculated how many Coin Coins and Experience EXP you received based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned was multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplied any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts were additive. Regular Experience EXP boosts were multiplicative with other modifiers present on this map.

Any rewards that ended in a decimal point was rounded down, no matter the first figure of the leading decimal.

When activated in Sandbox mode, it gives no rewards. When activated in a real match, rewards were calculated as:

April Fools 2026
Coins Reward EXP Reward
(Coin 200 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only)) × 1.5 (Experience 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])) × 1.5
April Fools 2025
Coins Reward EXP Reward
(Coin 250 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only)) × 1.5 (Experience 50 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.5
April Fools 2024
Coins Reward EXP Reward
(Coin 200 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only)) × 1.5 (Experience 50 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.5

Triumphing it for the first time in a real match also gave the Toilet Scout skin.

Badges

[edit]

There was also one badge which can be obtained when playing on this map. It is:

dop dop yes yes
✖ UNOBTAINABLE
skibidi


231,600 players earned this

Wave Structure

[edit]

The wave structure was similar to Easy mode's but most enemies were replaced by their stronger variants because of the Brain Rot modifier.

The Necromancer also had its health increased to 1,200.

The waves in Headache Headquarters followed these timings: Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Bolded names indicate an enemy type's debut.

April Fools 2026 Wave Structure
Wave Commander Dialogue Enemy Type & Amount
1
File:REWCommanderObservant.gif
Zombies are on their way. Prepare to defend! 4x Toilet
File:REWCommanderTeaching.gif
Make sure to place down some units near the path and upgrade them. Together, we've got this.
2
File:REWCommanderObservant.gif
Alright! There are some Speedy enemies coming. They're fast, but weak. 4x Toilet, 2x Streamer
File:REWCommanderTeaching.gif
You might need some more units to help defend if one slips by, so make sure your towers have enough path coverage to deal with them.
3 - 4x Streamer, 10x Toilet
4
File:REWCommanderObservant.gif
Up ahead are some Large Zombies. They're slow but have a lot of health. 4x Streamer, 6x Toilet, 3x Chad
File:REWCommanderTeaching.gif
You can command some of your towers to prioritize stronger targets, but make sure to keep a few focused on the weaker ones otherwise they might get by.
5 - 5x Toilet, 6x Chad
6
File:REWCommanderObservant.gif
Heads up! You have a Boss Zombie coming! They can have special attributes that make them resistant to certain attacks. 4x Chad, 8x Streamer, 1x Metal Toilet (Boss)
File:REWCommanderTeaching.gif
Professor V has given us the technology that lets us see their stats and modifiers if you select them.
File:REWCommanderTeaching.gif
Also, we might have some Hidden enemies soon. Only some units can see them, so be sure to upgrade the ones that do.
7 - 3x Chad, 8x Streamer (Bloated), 3x Chad, 1x Metal Toilet
8
File:REWCommanderObservant.gif
There they are! Man, Hidden zombies are tough to see. 10x Toilet, 8x Chad, 5x Ninja Toilet
9 - 1x Metal Toilet, 7x Ninja Toilet, 5x Streamer (Bloated), 1x Metal Toilet
10
File:REWCommanderScared.gif
Here comes some Breakers! They can spawn additional weaker enemies. Too many at once could overwhelm your units if you're not careful. 6x Chad (Bloated), 7x Streamer (Bloated), 5x Png Bot2
11 - 5x Png Bot2, 5x Ninja Toilet, 1x Metal Toilet, 5x Ninja Toilet, 5x Png Bot2
12
File:REWCommanderObservant.gif
Seems like the corpses attracted a Necromancer. They will raise the dead to make them... uh... less dead? 5x Chad, 10x Png Bot2, 7x Ninja Toilet (Bloated), 3x Png Bot2, 1x Necromancer (Boss)
File:REWCommanderAggressive.gif
You might want to try prioritizing them here.
13 - 4x Png Bot2, 6x Armored Toilet, 4x Png Bot2
14
File:REWCommanderTeaching.gif
You're doing great, keep it up! Those armored enemies are tougher to deal with, but I'm sure you've got enough upgrades to deal with them 4x Png Bot2, 6x Armored Toilet, 7x Ninja Toilet (Bloated), 6x Png Bot2, 6x Armored Toilet, 2x Metal Toilet (Bloated)
15 - 1x Metal Toilet (Bloated), 8x Png Bot2, 10x Armored Toilet, 2x Metal Toilet, 2x Necromancer
16
File:REWCommanderScared.gif
Woah! Did you feel the ground shake? Something big is coming! 6x Png Bot2, 4x Ninja Toilet (Bloated), 6x Armored Toilet, 1x Megatron Toilet (Boss)
File:REWCommanderAggressive.gif
We're not out of this yet, so don't get comfortable!
17
File:REWCommanderObservant.gif
It's those fast zombies again! Slowing units like Freezer can give our team more time to take them down. 10x Chad (Bloated, Nimble), 4x Enraged, 6x Png Bot2, 6x Enraged
18 - 4x Png Bot2, 6x Armored Toilet, 1x Necromancer, 6x Armored Toilet, 6x Enraged, 1x Necromancer, 4x Png Bot2
19 - 7x Enraged, 7x Png Bot2, 1x Metal Toilet (Bloated), 1x Megatron Toilet, 8x Png Bot2 (Bloated), 3x Png Bot3
20
File:REWCommanderScared.gif
All that fighting attracted the Brute! 4x Png Bot3, 8x Png Bot2 (Bloated), 5x Armored Toilet (Bloated), 3x Metal Toilet (Bloated), 5x Enraged, 1x Brute (Boss), 3x Metal Toilet (Bloated)
File:REWCommanderAggressive.gif
Let's give it all we got!
Lose Dialogue
File:CommaReac1.png
File:CommaReac2.png
File:CommaReac3.png
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


April Fools 2025 Wave Structure
Wave Commander Dialogue Enemy Type & Amount
1
File:REWCommanderObservant.gif
Zombies were spotted down the path! Prepare to defend! 4x Toilet
File:REWCommanderTeaching.gif
Place down your units and upgrade them! We got this!
2 - 8x Toilet
3
File:REWCommanderObservant.gif
Speedys incoming! They're weak, but never underestimate your enemies. 4x Streamer, 10x Toilet
File:REWCommanderTeaching.gif
Strategize your next move. Great unit positioning wins even toughest battles.
4 - 4x Streamer, 8x Toilet, 4x Streamer
5
File:REWCommanderObservant.gif
Large zombies approaching! They're slow, but they can take a beating! 5x Toilet, 6x Chad
File:REWCommanderTeaching.gif
Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!
6 - 10x Chad, 8x Streamer
7
File:REWCommanderObservant.gif
Boss zombie spotted! And he looks MAD! 3x Chad, 1x Metal Toilet (Boss), 3x Chad
File:REWCommanderAggressive.gif
Get ready! This won't be easy!
8 - 1x Metal Toilet, 8x Chad, 1x Metal Toilet
9
File:REWCommanderObservant.gif
I just spotted some Hidden zombies sneaking through! 2x Metal Toilet, 8x Ninja Toilet, 5x Streamer (Bloated)
File:REWCommanderTeaching.gif
Upgrade your units to detect these tricky enemies!
10 - 3x Metal Toilet, 6x Chad (Bloated), 7x Streamer (Bloated)
11
File:REWCommanderScared.gif
Here come breakers! They'll spawn more zombies upon death, be careful! 5x Png Bot2, 5x Ninja Toilet, 1x Metal Toilet, 5x Ninja Toilet, 5x Png Bot2
File:REWCommanderSkeptical.gif
Crafty monsters those are...
12 - 1x Metal Toilet (Bloated), 10x Png Bot2, 7x Ninja Toilet (Bloated)
13
File:REWCommanderScared.gif
Looks like ending all of those zombies attracted a Necromancer! 4x Png Bot2, 6x Armored Toilet, 4x Png Bot2, 1x Necromancer (Boss)
File:REWCommanderAggressive.gif
Don't give him a chance to raise the undead!
File:REWCommanderAggressive.gif
Those minions are tricky, but destroy them as fast as possible!
14
File:REWCommanderObservant.gif
That won't stop them—more enemies are on their way! 4x Png Bot2, 5x Armored Toilet, 7x Ninja Toilet (Bloated), 6x Png Bot2, 2x Armored Toilet, 7x Ninja Toilet (Bloated)
15 - 1x Metal Toilet (Bloated), 8x Png Bot2, 10x Armored Toilet, 2x Metal Toilet, 1x Necromancer
16
File:REWCommanderScared.gif
Can you feel the ground shake? Something big is almost here... 6x Png Bot2, 4x Ninja Toilet (Bloated), 6x Armored Toilet, 1x Megatron Toilet (Boss)
File:REWCommanderAggressive.gif
Give it all you got! Take it down!
17
File:REWCommanderObservant.gif
My sensors indicate a Hidden Boss was waiting in the shadows. 10x Chad (Bloated), 4x Metal Toilet, 6x Png Bot2, 1x Pro Streamer (Boss)
File:REWCommanderAggressive.gif
It's making its move! You think you could slip by us!
File:REWCommanderAggressive.gif
Hah! No chance!
18 - 4x Png Bot2, 6x Armored Toilet, 1x Necromancer, 6x Armored Toilet, 1x Necromancer, 4x Png Bot2
19
File:REWCommanderObservant.gif
Fast zombies! You know what to do! 7x Arrow, 7x Png Bot2, 1x Metal Toilet (Bloated), 1x Megatron Toilet, 10x Arrow
File:REWCommanderTeaching.gif
Units that can slow make quick work out of these guys.
File:REWCommanderNoAnim.PNG
You'd think they'd learn but I guess they've lost their brains long ago!
20
File:REWCommanderAggressive.gif
That boss is fast but our bullets are faster. 1x Speedy Boss (Boss), 10x Png Bot2 (Bloated), 5x Arrow, 1x Pro Streamer, 1x Megatron Toilet
21 - 3x Metal Toilet (Bloated), 1x Megatron Toilet, 5x Arrow, 5x Metal Toilet, 1x Pro Streamer, 5x Arrow, 5x Png Bot2, 2x Necromancer (Bloated)
22 - 1x Megatron Toilet, 1x Pro Streamer, 10x Arrow, 8x Armored Toilet (Bloated), 2x Necromancer (Bloated), 1x Speedy Boss
23 - 1x Pro Streamer (Bloated), 10x Png Bot2, 5x Arrow (Bloated), 3x Png Bot4
24 - 3x Metal Toilet (Bloated), 1x Speedy Boss, 1x Megatron Toilet, 8x Arrow, 3x Png Bot4, 1x Necromancer (Bloated), 1x Pro Streamer
25
File:REWCommanderScared.gif
Defeating all those enemies attracted the Brute! 1x Speedy Boss, 8x Armored Toilet (Bloated), 4x Png Bot4, 1x Brute, 2x Pro Streamer
File:REWCommanderAggressive.gif
Let's send this Brute back to where it came from!
Lose Dialogue
File:CommaReac1.png
File:CommaReac2.png
File:CommaReac3.png
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


April Fools 2024 Wave Structure
Wave Commander Dialogue Enemy Type & Amount
1
File:AnimCommanderObservant.gif
Zombies have been spotted along the path! 4x Toilet
File:AnimCommanderAggressive.gif
Place down your units close to the path and defend!
2
File:AnimCommanderObservant.gif
Speedy enemies are approaching! 2x Streamer, 6x Toilet
File:AnimCommanderNeutral2.gif
They may be fast, but they're weaker.
File:AnimCommanderReading.gif
Quick bursts of damage on these enemies and we'll do just fine!
3 - 10x Toilet, 6x Streamer
4
File:AnimCommanderObservant.gif
Tankier zombies are starting to seep in! 3x Chad, 10x Toilet, 5x Streamer
File:AnimCommanderNeutral2.gif
They may be slow, but they are harder to bring down! Stay vigilant!.
5 - 8x Chad, 15x Toilet, 10x Streamer
6 - 10x Chad, 20x Toilet, 8x Streamer
7
File:AnimCommanderScared.gif
The zombie onslaught is bringing in a boss zombie! 8x Chad, 1x Metal Toilet (Boss)
File:AnimCommanderAggressive.gif
Prepare and upgrade your units and HOLD YOUR GROUND!
8 - 10x Toilet, 10x Chad, 1x Metal Toilet, 5x Streamer
9
File:AnimCommanderObservant.gif
I just spotted some Hidden zombies coming in! 10x Toilet, 8x Ninja Toilet, 5x Streamer
File:AnimCommanderNeutral2.gif
Upgrade your units to detect these tricky enemies!
10 - 5x Chad, 2x Metal Toilet, 20x Streamer
11
File:AnimCommanderScared.gif
Here come mystery zombies! 8x Png Bot2, 10x Ninja Toilet
File:AnimCommanderSkeptical.gif
They'll turn into a different zombie when killed! I wonder what's inside them?
12 - 12x Chad, 10x Png Bot2, 10x Streamer
13
File:AnimCommanderScared.gif
Looks like the zombie horde is "summoning" a Necromancer. 4x Ninja Toilet, 5x Png Bot2, 4x Chad, 1x Metal Toilet, 4x Streamer, 1x Necromancer
File:AnimCommanderAggressive.gif
Don't let them get the chance to raise even more zombies!
14
File:AnimCommanderNeutral2.gif
You survived? Good. 10x Armored Toilet, 8x Png Bot2, 15x Streamer
File:AnimCommanderAggressive.gif
They're bringing out tankier menaces!
15 - 3x Png Bot2, 4x Ninja Toilet, 3x Png Bot2, 8x Chad, 3x Armored Toilet, 4x Metal Toilet, 1x Necromancer
16
File:AnimCommanderScared.gif
Loud thuds in the distance? I don't like what I'm hearing.. 4x Png Bot2, 4x Ninja Toilet, 6x Chad, 1x Megatron Toilet (Boss)
File:AnimCommanderAggressive.gif
It sounds like something huge is coming! Prepare!
17
File:AnimCommanderScared.gif
A fast boss that's ALSO hidden? 10x Toilet, 10x Armored Toilet, 6x Png Bot2, 1x Pro Streamer
File:AnimCommanderDisappointed.PNG
You gotta be kidding me!
File:AnimCommanderDisappointed.PNG
Please tell me you've got units to detect it by now..
18 - 2x Chad, 12x Armored Toilet, 2x Necromancer, 4x Png Bot2
19
File:AnimCommanderObservant.gif
Very quick zombies are closing in fast! 8x Arrow, 15x Armored Toilet
File:AnimCommanderNeutral2.gif
Get a unit to slow these guys down or we may have a problem.
20
File:AnimCommanderScared.gif
I thought we were going to die for a second there! 10x Png Bot2, 5x Arrow, 1x Pro Streamer, 1x Megatron Toilet, 1x Necromancer
File:AnimCommanderAggressive.gif
Well, the battle isn't over yet! Get ready for another hoard!
21 - 4x Chad, 7x Armored Toilet, 4x Ninja Toilet, 5x Metal Toilet, 1x Pro Streamer, 5x Arrow, 5x Png Bot2, 1x Megatron Toilet, 2x Necromancer
22 - 1x Megatron Toilet, 1x Pro Streamer, 10x Arrow, 8x Armored Toilet, 2x Necromancer
23 - 3x Pro Streamer, 10x Png Bot2, 6x Arrow, 2x Png Bot4
24 - 1x Megatron Toilet, 5x Metal Toilet, 14x Arrow, 3x Png Bot4, 1x Necromancer, 1x Pro Streamer
25
File:AnimCommanderScared.gif
The grave digger has arrived to dig our graves! 8x Armored Toilet, 6x Png Bot2, 1x Toilet Boss, 1x Png Bot4, 2x Pro Streamer
File:AnimCommanderAggressive.gif
This is a fight for life or death! Give it your best!
Lose Dialogue
File:CommaReac1.png
File:CommaReac2.png
File:CommaReac3.png
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Strategy

[edit]
  • The Ace Pilot can be useful here, as this map has two loops which are ideal for its circling range.
  • As the paths are quite close to each other, high range towers like the Turret, Mortar or Ranger can easily cover most or all of the path on this map.
  • While this map has quite a lot of cliffs, most of it far away from the path, while the ones close to it are limited, making cliff towers less useful here.
    • The Ranger, because of its high range, can actually reach all the paths on most spots, making it still useful.

Original Strategy

[edit]

This section contains strategy for Headache Headquarters in its Aprilini Foolsini Eventini state. While it could still be used if the player attempts to recreate it by applying the Brain Rot modifier and starting an Easy mode match, due to changes with the game this may not be perfectly accurate.

  • You can earn extra money before the mode starts by placing a Farm and upgrading it before saying "dop dop yes yes". You will be awarded the cash spent on the Farm and the extra amount it generated, allowing the purchase of upgrades or towers that you could not normally afford on the first wave.
  • It is recommended to select a map with the All Paths modifier, like Infernal Abyss or Winter Stronghold, as modifiers are carried over from previous map to Headache Headquarters. While this does not make the match harder, since the map only has one path, it will increase the rewards gotten at the end of the match.
  • Early-game towers with decent DPS, like the Golden Scout, Electroshocker, Golden Cowboy or Militant can be very effective here.
  • High DPS towers like the the Accelerator or Minigunner are recommended though it may be hard to afford them due to how little cash the enemies give, especially in higher player counts.
  • The Ace Pilot and Pursuit can be useful here, as this map has two loops which are ideal for their circling range.
  • The Medic can be useful at shielding towers from stuns while providing minor buffs.
  • The Commander and DJ Booth are highly recommended on this map.
    • The Commander can be useful at boosting your tower's firerate, giving them more DPS and making dealing with the much stronger enemies easier.
    • The DJ Booth can be useful at increasing the range of your towers, in some cases allowing them to cover most of the map, while also decreasing their upgrade costs.

Trivia

[edit]
  • Headache Headquarters was based on the Skibidi Bunker, which originates from episodes 67-70 of Skibidi Toilet.
  • When going out of bounds using free cam, an image of the Prowler Goku meme could be found.

Update History

[edit]
  • 1 April 2024 - v1.17.2
    • Headache Headquarters added.
    • Bug: Badge is not given out upon triumph.
  • 1 April 2024 - v1.17.2a
    • Bugfix: Badge is now given out upon triumph.
  • 8 April 2024 - v1.18.0b
    • Headache Headquarters removed.
  • 16 December 2024 - v1.46.0
    • Headache Headquarters re-added as a selectable map in Sandbox mode.
  • 1 April 2025 - v1.58.1a
    • Headache Headquarters re-added for April Fools 2025 Event.
    • Bug: Skibidi no longer plays for the entire match.
    • Bug: Brain Rot does not appear in bottom left corner.
    • Bug: Toilet Boss no longer spawns as it replaces the Grave Digger instead of the Brute.
    • Bug: Headache Headquarters is still locked in Sandbox mode after a player beats it.
  • 8 April 2025 - v1.59.6b
    • Headache Headquarters is no longer playable through normal means, now it is exclusive to Sandbox mode.
  • 1 April 2026 - v1.86.5a
  • 8 April 2026 - v1.88.2a
    • Headache Headquarters is no longer playable through normal means, now it is exclusive to Sandbox mode.

Notes

[edit]



File:MapsNewHeader.png
Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined