Wrecked Battlefield
<infobox>
<title source="title1"><default>Wrecked Battlefield</default></title>
<image source="image1"></image>
<label>Developer(s)</label>
<label>Difficulty</label>
<format>Normal
</format>
<label>Length</label>
<format>Long (01:05.04)</format>
<default></default>
<label>Wave Structure</label>
<format>Normal
Hardcore
</format>
<label>Estimated Match Time</label>
<label>Triumph Rewards</label>
<label>Modifiers</label>
<group collapse="open">
<header>Mode Information</header>
<label>Gamemode Type</label>
<label>Base Health</label>
<label>Waves</label>
<label>Stages</label>
<label>Level Requirement</label>
<label>Starting Cash</label>
<label>Shared Cash</label>
</group>
<group collapse="closed">
<header>Music</header>
<format>{{{music-1}}}</format>
<format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
</group>
<group collapse="closed">
<header>Ambience</header>
Description
[edit]Wrecked Battlefield is a map that appears to take place after a battle, where trenches have been set up and destroyed vehicles are plentiful.
This map is included in the map rotation for Hardcore mode, as well as the regular map rotation for normal gameplay. It is also the map used for the Speedy Enemies trial when active.
Design & Path
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Interactive Map
[edit]The <a href="/w/Map:Wrecked_Battlefield" title="Map:Wrecked Battlefield">data map's source code</a> no longer passes data validation. Please fix the errors.
Rewards
[edit]The game calculates how many Coin Coins, Gem Gems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
| Difficulty reward scaling for survival mode Coins and Exp is 1x. | ||
|---|---|---|
| Mode | Coins/Gem Reward | EXP Reward |
| Easy | Coin 250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only) | Experience 50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1]) |
| Casual | Coin 350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) | Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only) |
| Intermediate | Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) | Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) |
| Molten | Coin 550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin 400 (Triumph Only) | Experience 135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only) |
| Fallen | Coin 700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 650 (Triumph Only) | Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Experience 50 EXP (Triumph Only) |
| Hidden Wave | Gem 100 | Experience 250 EXP |
| Frost | Coin 800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin 1,200 (Triumph Only) Gem 75 (Triumph Only) |
Experience 200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Experience 100 EXP (Triumph Only) |
| Hardcore | Gem 150 ÷ (1 + [(45 ÷ Current Wave) - 1]^3.5) + Gem 250 (Triumph Bonus) | Experience 200 EXP ÷ (1 + [(45 ÷ Current Wave) - 1]) + Experience 200 EXP (Triumph Bonus) |
| Voidcore | Gem 250 ÷ (1 + [(50 ÷ Current Wave) - 1]^3) + Gem 450 (Triumph Bonus) | Experience 200 EXP ÷ (1 + [(50 ÷ Current Wave) - 1]) + Experience 300 EXP (Triumph Bonus) |
Strategy
[edit]- There are many cliff spots on this map. For this reason, cliff towers are highly recommended on this map.
- You cannot place towers directly near the start of the map. Try to place them near the first or second corner.
- The map has two distinct layers of ground: the one level with the path and the one slightly higher than the path.
- There are many turns and corners on this map, try using this to your advantage.
- Towers with somewhat short range such as the Gladiator or Warden may benefit from these corners.
- The Ace Pilot is quite efficient in several spots of the map, especially in the large turns.
- The area at the back of the map is especially effective for the Ace Pilot, though it may take some time before enemies reach that part of the map.
Gallery
[edit]Map Icons
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Bugged icon[1] (7 March 2022)
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First version (29 October 2020 – 12 March 2022)
View
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First version (29 October 2020 – 12 March 2022)
Thumbnails
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Current version on the game thumbnail.
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Current version on the game thumbnail.
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Current version on the game thumbnail.
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Current version on the game thumbnail.
Icons
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Current version on the game icon.
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Current version on the game icon.
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Current version on the game icon.
Promotional Videos
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Current version on a promotional video.
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Current version on a promotional video.
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Current version on a promotional video.
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Current version on a promotional video.
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Current version on a promotional video.
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Current version on a promotional video.
Trailers
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First version in the game trailer.
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First version in the game trailer.
Development Images
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Current version on a development image.
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Current version on a development image.
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Current version on a development image.
Renders
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Current version of Wrecked Battlefield on a render.
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Current version of Wrecked Battlefield on a render.
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Current version of Wrecked Battlefield on a render.
Miscellaneous
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Current version of Wrecked Battlefield on an update forecast.
Trivia
[edit]- Wrecked Battlefield is the oldest map in the game to be available for Hardcore and Voidcore modes.
- It is also the only Hardcore map in the game to be selectable in any Survival mode.
- In the original version of this map, the Void Reaver would often get stuck at the end of the bridge near the exit due to a bug. If it performed Void Stomp, it would become unstuck.
- In addition, if the Void Reaver activated Void's Deathwish, it would flip under the bridge and disappear into the ground.
- It was possible for ground units, such as the ones from the Military Base, to collide with flying enemies, like the Balloon, when both were passing over the bridge of the original version of this map.
- The original version of this map used the models of the Level 5 Ace Pilot, the Level 5 Rocketeer's howitzer, and the Humvee and Truck from the Military Base as destroyed objects for decoration around the map.
- Prior to the 12th of March 2022, this map was exclusive to Hardcore mode.
- It used to be the only Hardcore mode-exclusive map.
- On 7th of March 2022, this alongside Grass Isle, Crystal Cave and Sacred Mountains were accidentally left as the only survival maps in the game. It was unplayable as a survival map, as the game would never load the map.
- Wrecked Battlefield was playable if you used a Hardcore elevator, though the old version of the map would be loaded.
- On survival Elevators, Wrecked Battlefield used the Grass Isle icon and difficulty.
- This was later fixed on the same day.
Update History
[edit]- 29 October 2020 - Overhaul v1.0.0
- Wrecked Battlefield added.
- Bug: Some enemies get stuck at the end of the bridge.
- 7 March 2022 - v1.0.2c
- Bug: Wrecked Battlefield accidentally added as a survival map.
- This was fixed later the same day.
- Bug: Wrecked Battlefield accidentally added as a survival map.
- 7 March 2022 - v1.0.2d
- Bugfix: Wrecked Battlefield is no longer a survival map.
- 12 March 2022 - v1.1.0
- Wrecked Battlefield remade.
- Difficulty changed from Normal to Hard.
- Wrecked Battlefield is now playable as a survival map.
- 25 October 2024 - v1.38.0
- Difficulty changed from Hard to Normal.
Notes
[edit]- ↑ On the 7th of March 2022, Wrecked Battlefield was left as one of the few only survival maps. It would use this icon in-game
| PVP | ||
|---|---|---|
| Easy | Crash Course • Judging Hall • Laser Stadium • Warm Land | |
| Normal | Desert Oasis • Distant Shapes • Opulent Remains | |
| Sandbox Mode | ||
|---|---|---|
| Hard | Classic Candy Cane Lane • Classic Castle • Classic Forest Camp • Classic Island Chaos • Classic Winter | |
| Insane | Badlands • Rotfield | |
| Special | Dev • Headache Headquarters | |
| Story Exclusive | ||
|---|---|---|
| Easy | Abandoned City | |
| Normal | Severing Connection • Tutorial | |
| Removed | ||
|---|---|---|
| Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
| Easy | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
| Hard | Polluted Wasteland • Nightmare Carnival | |
| Unreleased | ||
|---|---|---|
| Undefined | Backwoods • Battlefront • Castle Outskirts • Dusty Ruins • Fogged Lair • Fraction Zone • Gingerbread Town • Hallows Ville • Mars • Petulance Ground • Pumpkin Patch • PVP_11 • PVP_3 • PVP_6 • PVP_8 • PVP_9 • Unknown Castle Map • Unreleased Halloween 2020 Map • Unreleased Tournament Map • Waste Ground • Weepers Gaol • Winterfall • WIP City | |