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Sugar Rush
Map • Consumable

double trouble on one road out of this Candy Valley
―Your_Adversary on X[1]

Description

Sugar Rush is a map that takes place in a candy wonderland inhabited by gummy bears.

Design & Path

Sugar Rush takes place in a candy wonderland. This candy wonderland is inhabited by gummy bears. Multiple of them can be seen around the map, all in various colors and sizes. Some can be seen sitting, standing and laying on the ground. Some of them also hold small sticks. These gummy bears live in gummy cola bottles that have doors and windows on that are present on this map. There is also a large gummy worm on the map. The gummy worm is ridden by a green gummy bear. There are also multiple other sweet treats scattered across the map, which includes lollipops, marshmallows and chocolate bars. There is a large pink river going across the map, which has multiple treats in it. There is a chocolate bar bridge that goes over the river, with one purple gummy bear sitting on it. There is a large blue mountain on the side of the map, which has a hole inside of it, made by the gummy worm. Multiple brown and orange trees can also be found.

The path starts at the blue portal and ends at a red portal. The path itself consists of multiple turns and short straight path.

Interactive Map

Loading scripts

Rewards

The game calculates how many CoinCoins, GemGems and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 50% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 1.5x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Difficulty reward scaling for survival mode Coins and Exp is 1x.
Mode Coins/Gem Reward EXP Reward
Easy Coin250 ÷ (1 + [(20 ÷ Current Wave) - 1]^1.3) + Coin50 (Triumph Only) Experience50 EXP ÷ (1 + [(20 ÷ Current Wave) - 1])
Casual Coin350 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin100 (Triumph Only) Experience75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience15 EXP (Triumph Only)
Intermediate Coin500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin100 (Triumph Only) Experience120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten Coin550 ÷ (1 + [(35 ÷ Current Wave) - 1]^2.4) + Coin400 (Triumph Only) Experience135 EXP ÷ (1 + [(35 ÷ Current Wave) - 1]^2) + Experience50 EXP (Triumph Only)
Fallen Coin700 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin650 (Triumph Only) Experience200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]^2) + Experience50 EXP (Triumph Only)
Hidden Wave Gem100 Experience250 EXP
Frost Coin800 ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + Coin1,200 (Triumph Only)
Gem75 (Triumph Only)
Experience200 EXP ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + Experience100 EXP (Triumph Only)

Strategy

  • The Ace Pilot and Pursuit can be useful here, as the map's path creates takes multiple u-turns, which fit in their circle paths quite well.
    • Multiple of these u-turns are also quite small, which can make low range towers like the Electroshocker, Paintballer or Pyromancer easily cover a decent amount of path in their range.
  • The cliff that can be found next to the river can house a decent amount of cliff towers.
    • As the map's path is quite compact, cliff towers can easily cover most or in some cases all of the path from that spot.


Thumbnails

Trailers

Development Images

Trivia

  • This map was originally a remake of Candy Valley, though due to its different path it was turned into a separate map.[2]
    • Additionally, when first shown by Your_Adversary on X, "double trouble" was mentioned, implying that this map was originally meant to have multiple paths.

Update History

  • 21 August 2024 - v1.28.0
    • Sugar Rush added.

Notes


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP
Easy
Normal
Sandbox Mode
Hard
Insane
Special
Story Exclusive
Easy
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined


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