Versus
Versus has been removed from the game as of the 4th of March 2020.
Versus may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.
<infobox>
<title source="title1"><default>Versus</default></title>
<image source="image1"></image> <label>Map</label> <label>Waves</label> <label>Level Requirement</label> <label>Starting Cash</label> <label>Shared Cash</label> <label>Max Base Health</label> <label>Health Scaling</label> <label>Estimated Match Time</label> <label>Suggested Towers</label> <label>Triumph Rewards</label> <label>Modifiers</label> <group> <header>Timeline</header> <label>Chapter</label> <group row-items="2"> <label>Previous Mission</label> <label>Next Mission</label> </group> </group> <group collapse="closed"> <header>Star Requirements</header> <label>3 Star Health</label> <label>3 Star Time</label> <label>2 Star Health</label> <label>2 Star Time</label> </group> <group collapse="closed"> <header>Music</header>
</group> </infobox>Description
[edit]Versus was a mode where multiple players would fight against each other. The players were split into two teams, a red and blue team. You could pick a team by entering an elevator with the team's respective color. The waves itself were the same as a standard Survival game, however, players had the ability to spawn enemies with CashCash as a way to defeat their opponent. These enemies were unlocked on specific wave. Versus had a significantly smaller selection of maps than Survival. The map chosen would be the same for each player. Versus victories were separate from Survival triumphs.
Players could win by reducing their opponent's base health to zero. In the case of players losing at the same time, beating Wave 40 without any of the teams losing or all the players from one team leaving, there would be a draw.
Versus mode allowed up to six players to be in each team. When a match started, players got to choose which mode they wanted to play. These modes were the same as survival modes, therefore, their wave structure and rewards will not be listed here. The enemies you could send were changed depending on the mode you have chosen. Before the MEGA Update, up to four players could be in each team.
As of 4th of March 2020, Versus mode has been removed from the game. As this mode was not played often, little is known about it. Because of this, some information on enemies may be missing.
Versus mode was spiritually succeeded and replaced by PVP Test on the 18th of May 2024. It would be finally released as PVP on the 23rd of July 2025.
Maps
[edit]Post-MEGA
[edit]Versus mode used some of the maps that appeared in the Survival mode map rotation.
| File:AutumnFalling.png | File:ChessBoard.png | File:DeadAhead.png | File:Dusty Bridges.png | File:GrassIsle.png | |
| Map | Autumn Falling | Chess Board | Dead Ahead | Dusty Bridges | Grass Isle |
Pre-MEGA
[edit]Versus mode had maps specifically made for the mode. These maps were based on already existing maps in Survival, with Candy Valley being based on Candy Cane Lane, while Castle Outskirts was based on Castle.
| File:CandyValley.png | File:CastleOutskirts.png | |
| Map | Candy Valley | Castle Outskirts |
Enemies
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Gallery
[edit]Development Image
-
Versus on a development image.
Update History
[edit]- 9 August 2019 - BETA v1.9.0
- Versus added.
- Bug: Targeting of towers cannot be changed.
- Bug: Towers are not properly displayed.
- 10 August 2019 - BETA v1.9.1
- Bugfix: Targeting of towers now can be changed.
- Bugfix: Towers are now displayed properly.
- 13 August 2019 - BETA v1.9.2
- Improved latency.
- 14 August 2019 - BETA v1.9.3
- Minor improvements.
- 13 October 2019 - Release v1.0.0
- Map pool changed, now uses some survival maps.
- Added: Autumn Falling, Chess Board, Dead Ahead, Dusty Bridges, Grass Isle
- Removed: Candy Valley, Castle Outskirts
- Now uses the new modes.
- Updated send UI.
- Enemy models replaced with images.
- Send cost is no longer displayed.
- Wave unlock is no longer displayed.
- Map pool changed, now uses some survival maps.
- 4 March 2020 - Release v1.8
- Versus removed.
| Gamemodes | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode (Hidden Wave) • Frost Mode • Challenge Trials |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |
| Sandbox Only | Sandbox Mode • Legacy Molten Mode • Golden Mode • Legacy Fallen Mode |
| Other | Tutorial • Story Mode • PVP |
| Removed | Versus • Pre-MEGA Modes • Legacy Hidden Wave • PVP Test |
| Waves | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode • Frost Mode • Challenge Trials |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Sandbox Only | Golden Mode |
| Special Maps | Polluted Wasteland II • Pizza Party |
| Removed | Pre-MEGA Modes • PVP Test |
| Rewards | |
|---|---|
| Survival | Easy Mode • Casual Mode • Intermediate Mode • Molten Mode • Fallen Mode • Frost Mode |
| Hardcore | Hardcore Mode • Voidcore Mode |
| Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |