Mystery
Template:ZombieLegacy Template:QuoteContainer
Description
[edit]The Mystery is a fast enemy that spawns another enemy upon its death. The enemy spawned depends on mode and wave, making the Mystery a potentially very dangerous enemy, especially if the player is unlucky and comes unprepared.
This appears primarily appears in Hardcore and Voidcore modes, and in some Sandbox mode exclusive modes, these being Legacy Molten mode, Legacy Fallen mode and Golden mode. They also appeared in The Heights during the SFOTH Event.
The Mystery can be spawned by the Void Reaper.
Logbook Description
[edit]"The Mystery is still a mystery. It seems they have not decided upon what they wanted to become and instead choose to wander the Void. They like to watch from a distance, studying everyone from a distance. It’s not sure what it wants to become but perhaps they are window-shopping for a new identity. They have been seen trying to lure others into the darkness and if that happens, only one of them returns."
Appearance
[edit]Enemy Spawned
[edit]Strategy
[edit]- High DPS towers like the Accelerator, Engineer, Minigunner or Crook Boss are sufficient at dealing with the Mystery, though as it can spawn the Phantom and Balloon, it is required to have towers with hidden and flying detection to deal with its spawns.
Gallery
[edit]Trivia
[edit]- Although the Mystery has been phased out and replaced in most modes by the breakers to prevent RNG, they were kept for the Hardcore and Voidcore modes.
- The appearance of the Mystery was originally based on the Mystery from Tower Battles.
- Prior to the Overhaul Update, in regular Fallen mode, the Mystery could spawn the Rusher, even though it is a Polluted Wasteland enemy and did not appear naturally in regular Fallen mode.
- The question mark on the Mystery is a re-textured version of the Question Mark accessory from the Roblox catalog.
- The modern Mystery is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.
Update History
[edit]- 14 June 2019 - BETA v1.0.0
- Mystery added.
- 15 July 2019 - BETA v1.5.1
- Appearance changed.
- 19 July 2019 - BETA v1.6.0
- Animation changed.
- 2 August 2019 - BETA v1.7.0
- Normal Boss spawn chance massively decreased.
- 13 October 2019 - Release v1.0.0
- Health increased from 10 to 15.
- Appearance changed.
- First wave appearance changed from wave 13 to wave 16 in Easy and Normal modes (now Easy and Molten modes).
- Template:Bug Mystery upon death has a chance to not disappear, instead it will have negative health and continue walking, stopping when it reaches a turn or the exit. Increases base health if it reaches the exit.
- 26 May 2020 - Release v1.11.0
- Health now changes depending on the gamemode. Previously had 15 health in all modes it spawned in.
- 10 health in Beginner's mode.
- 25 health in Molten mode.
- 40 health in Golden mode.
- 60 health in Fallen mode.
- Now spawns in every gamemode.
- Appearance changed. Now emits particles from its torso when killed.
- Mystery now spawns new enemies depending on the wave. Replaces the Ultra Mystery. Prior to this, it only spawned the Normal, Speedy, Slow, Hidden or rarely the Normal Boss.
- Enemies inherited from the Ultra Mystery: Abnormal, Quick, Heavy (Radioactive in Polluted Wasteland), Ninja and Abnormal Boss (Wasted Boss in Polluted Wasteland).
- New enemies it spawns: Molten, Shock, Strong, Bolt, Golden, Charge, Fallen, Glitch, Error (Circuit in Polluted Wasteland) and Rusher.
- First wave appearance changed from wave 16 to wave 11 in Beginners mode (now Easy mode).
- Template:Bugfix Mystery can no longer increase base health if it has negative health and reaches the exit, but the bug happens much more frequently.
- Health now changes depending on the gamemode. Previously had 15 health in all modes it spawned in.
- 31 May 2020 - Release v1.11.1
- Template:Bugfix Negative health bug made less severe.
- 29 October 2020 - Overhaul v1.0.0
- No longer appears in the Golden mode as it has been removed.
- Health decreased.
- Summoned enemies no longer give money when damaged.
- Now becomes immune to all forms of damage when summoned by the Necromancer Boss.
- Enemies it spawns changed.
- Template:Bugfix Negative health bug fixed.
- 8 May 2021 - Overhaul v1.3.0
- Animation changed.
- 4 December 2021 - v1.0.0
- Animation changed.
- 12 March 2022 - v1.1.0
- Template:Bug Mystery has 10 health on all gamemodes.
- 15 March 2022 - v1.1.0c
- Template:Bugfix Mystery now has correct health values on all gamemodes.
- 29 July 2022 - v1.3.0
- Now appears in Polluted Wasteland II.
- Now has a new appearance with the Enemies Beta modifier active.
- Enemies it spawns changed.
- New enemies it spawns:
- 31 October 2022 - v1.4.2
- No longer appears in Polluted Wasteland II, as it has been replaced by the Breaker2.
- 24 February 2024 - v1.14.0
- No longer naturally appears in Easy mode.
- 23 May 2024 - v1.23.0
- Template:Bug Mystery cannot be targeted or collided with.
- 23 May 2024 - v1.23.1
- Template:Bugfix Mystery is no longer impossible to target or collide with.
- 2 August 2024 - v1.27.0
- 11 December 2024 - v1.45.0
- 16 December 2024 - v1.46.0
- Now appears in Polluted Wasteland II, replacing the Breaker2.
- 17 December 2024 - v1.46.4
- Mystery now appears in Golden mode, Legacy Fallen mode and Legacy Molten mode, if activated through Sandbox mode.
- 17 December 2024 - v1.46.5
- Mystery no longer appears in Golden mode, Legacy Fallen mode and Legacy Molten mode, as they have been removed.
- 12 February 2025 - v1.53.0
- Mystery now appears in Golden mode, Legacy Fallen mode and Legacy Fallen mode, if activated through Sandbox mode.
- 19 February 2025 - v1.54.0
- No longer appears in Polluted Wastelands II, as it has been replaced by the Breaker2.
- 30 April 2025 - v1.63.0
- Template:Bug Mystery no longer uses the death sound effect.
- 24 September 2025 - v1.75.0
- No longer appears in public rotation of Challenge Maps, as they exclusively appear within Sandbox mode.
- 5 June 2026 - v2.0.0
- Modern version added.
- Appearance changed.
- Has 80 health in Hardcore mode.
- Has 260 health in Voidcore mode.
- Summons are now set and do not change with waves like its legacy version.
- Now gives CashScript error: No such module "Money". on death in Hardcore mode.
- Now gives CashScript error: No such module "Money". on death in Voidcore mode.
- Logbook description added.
- Modern version added.
| File:GoldenHardcoreIcon.png Golden | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Shadow Wave 13 |
Mystery Wave 16 |
Golden Wave 20 |
| Hardcore | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Elite Lead Wave 16 |
Mystery Wave 17 |
Blighted Wave 19 |
| The Heights (SFOTH Event) (24 June 2019 – 13 October 2019) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Crystalite Wave 8 |
Mystery Wave 9 |
Brute Wave 10 |
| File:Bronze-Medal.png File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) File:Gold-Medal.png File:Platinum-Medal.png | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Wave 10 |
Mystery Wave 13 |
Necromancer Wave 14 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |