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This article is about Elite Lead. You may be looking for other uses of Elite, Lead Boss, the Lead attribute or the Lead enemy.

Description

The Elite Lead is a tanky Lead enemy that appears in Hardcore and Voidcore modes. It has high health and average speed. It initially spawns with Lead, meaning only towers with lead detection can damage it, and with the Stun Immunity, meaning stuns are less effective on it while knockback does not affect it. However, once it loses all of its Shield Health, it will lose its covering and also the Lead and Stun Immunity attributes it has by default. To compensate however, it will increase its speed to 5 once all of its coverings are lost.

Logbook Description

"Taking the same concept as the Lead, the Elite Lead are Swifts who have fallen victim to the same process as the Odds. Though, more careful consideration was taken for their armor due to mobility reasons."

Appearance

The Elite Lead is a humanoid entirely covered with grey metal armor. Upon losing all of its Shield Health, it will usually lose most of its metal coverings, revealing that it is an entity with grey skin, purple substance on its hands and purple veins. In its torso, it has a giant hole with a purple crystal.

The Elite Lead will lose one piece of its armor covering (head, torso, left leg, right leg, left arm, right leg) at random every time it loses one sixth of its Shield Health, or a covering loss every 25 health lost. In cases of it receiving more than 25 damage, like 50 damage at once, it will lose multiple pieces at once, which in the previously listed 50 damage's case that being two pieces of armor. The only exception to this is it losing all of its Shield Health, as this happening does not actually remove any armor. This means there will always be at least one piece of armor left on the Elite Lead, with it even being possible to have it keep all of its armor if the Shield Health received 150 damage at once.

Strategy

  • The Elite Lead has the Lead attribute until its shield health is depleted.
    • Towers with lead detection like the Engineer, Golden Scout and Saboteur are required for dealing with the Elite Lead.
    • Once its coverings is removed, other towers like the Crook Boss or Minigunner can also be used even if they do not have lead detection.
  • The Elite Lead also has the Stun Immunity, making stuns only slow it down.
    • Once it loses its Shield Health, it will lose this immunity, making stuns far more effective.

Trailers

Concept Art

Miscellaneous

Trivia

Update History


Hardcore
Previous Debut Current Debut Next Debut
Lead
Wave 14
Elite Lead
Wave 16
Mystery
Wave 17
Voidcore
Previous Debut Current Debut Next Debut
Lead
Wave 13
Elite Lead
Wave 15
Mystery
Wave 16


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Halloween 2026 Live Events
Solar Requiem Event Sorrowful Remains
Nightmare Flash
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other
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