Shield Health
Description
Shield Health is additional health applied to some enemies.
Mechanics
Shield Health is a statistic that provides enemies with extra health which does not generate cash when damaged. This additional health is represented by a yellow bar on the enemy's health bar. Typically, shield health once depleted will result in an enemy's ability with specific effects. For instance, the Fallen Shield increases its speed after losing all of its shield health, or the Possessed Armor becomes hidden upon losing its shield health. It is also often used to boost the health of enemies over time with Mutation.
Shield Health is not affected by Bloated nor health scale from any certain gamemode.
Enemy List
- Possessed Armor (750 health)
- Fallen Rusher (800 health)
- Fallen Shield (5,000 health)
- Frost Ravager (10,000 health)
- Fallen King (Legacy version, gains 15,000 health after Rage Mode)
- Hazard (50 health)
- Error (400 health)
- Rusher (2,000 health)
- Balloon (Legacy version had 10 health, current has 40 (Hardcore) or 50 (Voidcore and Sandbox))
- Lead (40 health)
- Elite Lead (150 health)
- Fallen Rusher (Legacy version, 75 health)
- Fallen Titan (Legacy version, 1,000 health)
- Lead Balloon (600 health)
- Slow King (Legacy version had 3,000 health, current has 6,000 (Hardcore and Sandbox) or 7,000 (Voidcore))
- Vindicator (Legacy version, 5,000 health)
- Clown (400 health)
- Knight (150 health)
- Cobalt Guard (1,500 health)
- Balloon Kid (750 health)
- Voodoo Doll (2,500 health)
- Executioner (55,000 health)
- Void Rusher (200 (Hardcore), 400 (Voidcore), 250 (Sandbox))
- Elite Void Rusher (1,500 (Hardcore), 2,500 (Voidcore), 1,000 (Sandbox))
- Void Brute (set to 6,000 upon using Bound Crush)
- Vindicator (15,000 (Hardcore), 25,000 (Voidcore), 40,000 (Sandbox))
- Void Swordmaster (gains 150,000 health during Undying Will)
- Void Guardian (set to 25,000 upon using Spear of the Void)
- Void Reaver (given 40,000 by Void Caster through Shield)
The following event enemies also had Shield Health:
- Frost Ravager (15,000 health, Frost Invasion)
- Mega Clanker (200 health, Solar Eclipse Event)
- Lunar Shield (8,000 health, Solar Eclipse Event)
- Tough Cookie (100 health, Cold Ambush)
- Present3 (80 health, Cold Ambush)
- Present2 (40 health, Cold Ambush)
- Present (20 health, Cold Ambush)
- Cookie Guard (160 health, Cold Ambush)
- Evil Elf (500 health, Cold Ambush)
- Present2 (60 health, Krampus Frosthold)
- Tough Cookie (100 health, Krampus Frosthold)
- Cookie Guard (160 health, Krampus Frosthold)
- Present3 (80 health, Krampus Frosthold)
- Evil Elf (500 health, Krampus Frosthold)
- Krampus (Gains 50,000 health after Lapland Turned Red, Krampus Frosthold)
- Frost Ravager (2,000 health, Operation I.C.E)
- Ducky Unit (25 health, Ducky Revenge)
- Null Scout (Variable 10-100 health depending on mode, Null & Void)
- Null Freezer (Variable 75-500 health depending on mode, Null & Void)
- Null Warden (Variable 1,000-4,000 health depending on mode, Null & Void)
- Null Electroshocker (750 health (Easy), 1,500 health (Hard), Null & Void)
- Null Engineer (2,250 health (Easy), 4,500 health (Hard), Null & Void)
- Null Brawler (1,250 health (Easy), 2,500 health (Hard), Null & Void)
- Executioner Skeleton (5,000 health (Easy), 20,000 health (Hard), 25,000 health (Sandbox), Null & Void)
- Giant Skeleton (5,000 health (Easy), 10,000 health (Hard), Null & Void)
- Hallow Guard (3,500 health (Easy), 7,000 health (Hard), Null & Void)
- Null Necromancer (25,000 health (Easy), 100,000 health (Hard), Null & Void)
- Gravestone (3,000 health, Null & Void)
Update History
- 29 October 2020 - Overhaul v1.0.0
- Shield Health added.
- Bug: Shield Health causes issues with targeting.
- Bug: Damage dealt to Shield Health will break if the damage dealt is equal or higher to an enemy's Shield Health. Issues include bypassing Shield Health through collisions or damage not being tracked.
- 12 March 2022 - v1.1.0
- Damage dealt to Shield Health is now carried over to regular health when damage dealt is higher than Shield Health.
- 13 May 2022 - V1.2.2
- Shield Health now deals damage to base health.
- Bugfix: Shield Health no longer causes issues with targeting.
- 18 May 2024 - v1.22.0
- Shield Health no longer deals damage to base health.
