Category:Enemy Types
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Enemy Types
Enemy Types are attributes which make an enemy a specific type of an enemy. This means they receive various immunities, effect or visual changes, which make them different from regular enemies. Additionally, some may require a specific detection to be targeted or damaged.
| Enemy Types | Hidden • Lead • Flying • Ghost • Boss | |
|---|---|---|
| Immunities | Freeze Immunity • Burn Immunity • Splash Damage Immunity • Stun Immunity • Full Immunity • Energy Immunity (Removed) • Collision Immunity (Removed) • Partial Electric Immunity (Removed) | |
| Status Effects | Scale • Bloated • Nimble • Slime • Health Regen • Tank • Aggro • Corpse • No Target • Blessed • Neuralyzed • Slowed • Shield (Removed) | |
| Other | Shield Health • Defense | |
Pages in category "Enemy Types"
The following 5 pages are in this category, out of 5 total.