Lead Balloon

From Tower Defense Simulator Wiki
Jump to navigation Jump to search

Template:RemovedSandboxOnly

Similar Article
This article is about Lead Balloon. You may be looking for the Lead attribute, Lead enemy, Lead Boss, Balloon, Balloon Kid or SUPER MEGA LEAD BALLOON.

<infobox>

 <title source="title1"><default>Lead Balloon</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4.25, With Balloons)
SpeedFast (Estimated 6.25, Without Balloons) </format>
<label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4.25, With Balloons)
SpeedFast (Estimated 6.25, Without Balloons) </format>
<label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

Description

[edit]

The Lead Balloon was an enemy which only appeared on Hardcore mode. Currently, it can only be spawned in Sandbox mode if the player has the Sandbox Plus+ gamepass. While it has low health for its debut, it is quite fast. While the Lead Balloon is in the air, it cannot collide with units, or be detected by most ground towers and units.

It is also a Lead enemy, meaning it cannot be damaged by towers without lead detection. This severely reduces the amount of towers that can harm the Lead Balloon. With its balloons popped, it is no longer a Flying enemy. However, despite having no visible metal coverings, it is still a Lead enemy.

The Lead Balloon can be spawned from the Mystery upon its death in Hardcore mode, wave 40 onwards.

Appearance

[edit]

The Lead Balloon is a faceless humanoid with reflective dark green skin, and a reflective dark grey torso and legs. It has three lead balloons tied to its back, which, after taking enough damage, pop into yellow particles and drops it lower to the ground. When it loses all shield health, all the balloons would have popped and the Lead Balloon would become grounded, removing its flying attribute and making it walk along the path.

Strategy

[edit]

This strategy refers to the state of the game while the Lead Balloon still appeared in the Hardcore mode.

  • While the Lead Balloon is floating, the Lead Balloon is a lead and flying enemy. This limits the towers that can both detect and damage the Lead Balloon.
  • Multiple Level 3+ Rangers are the best option to deal with the Lead Balloon, with or without its balloons.
    • A Level 2+ Tesla is equally good for this, especially because of its area damage, allowing it to take down multiple Lead Balloons at once, while also stunning them.
    • Level 4 Snipers can also be used to kill the Lead Balloon despite their mediocre DPS, but you need a large amount of them.
    • A few level 3+ Toxic Gunners are also a great option to eliminate the Lead Balloon, with and without its balloons. However, Toxic Gunner is an event tower that is currently unobtainable outside of special offers.
  • The Ace Pilot, Mortar and Pursuit can detect and damage the Lead Balloon with its splash damage.
    • However, the Ace Pilot's projectiles explode on the ground, limiting the damage dealt to the Lead Balloon. It will also have a hard time hitting Lead Balloons when they are grounded due to the enemy's fast speed.
  • The Engineer can be used to deal with this, but do note that only the tower itself can detect and damage them. None of the Engineer's sentries can detect it, with only War Machine Sentry being able to damage it.
  • The Firework Technician can be used to give your towers both Lead and Flying detections, along with granting them extra firepower with fireworks.
  • Weirdly, the Elf Camp's units can handle this enemy quite well, despite being unable to collide with it.
  • The Hunter and Executioner are able to detect the Lead Balloon, but are unable to damage it.
  • The Commando's missiles are in fact fully capable of damaging Lead Balloons and could be a potentially effective way of bursting them down due to the constant splash damage.
  • Units cannot directly damage the Lead Balloon while it is floating, though explosions from some of the units may indirectly hit it.
  • The Shotgunner, Electroshocker, Saboteur and Swarmer are unable to detect the Lead Balloon while it is floating, but are able to damage it.
    • This will only occur if there are other enemies near the Lead Balloon.
  • Once the Lead Balloon's shield health has been depleted, all of its balloons would have popped.
    • Once this happens, any tower can detect the Lead Balloon, but cannot damage it if they do not have lead detection.
    • Be aware that its speed increases significantly while on the ground
[edit]

Template:Gallery

Trivia

[edit]
  • The Lead Balloon may be a reference to the Lead Bloon in the Bloons Tower Defense series.
  • During Hardcore Testing BETA, the Lead Balloon's balloons did not pop as it had no shield health.
  • Oddly, when the Lead Balloon's balloons pop, it is no longer a flying enemy, yet is still considered a lead enemy, despite not having any metal coverings.
  • The Lead Balloon, alongside the Lead and Lead Boss have unique spark particles when they are hit by an attack that cannot detect lead enemies.
  • In logbooks, the Lead Balloon is called “SUPER MEGA LEAD BALLOON” and has 99,999,999,999 health.

Update History

[edit]
  • 29 October 2020 - Overhaul v1.0.0
    • Lead Balloon added.
  • 16 December 2024 - v1.46.0
    • Template:Bug Uses the animation without balloons in the Index while also still wearing its balloons.
  • 5 June 2026 - v2.0.0
    • Lead Balloon removed from the main game, now appears exclusively in Sandbox mode.


Page Template:Hardcore/border.css has no content.
Hardcore
Previous Debut Current Debut Next Debut
Lava
Wave 37
Lead Balloon
Wave 39
Slow King
Wave 41


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other