Frozen
<infobox>
<title source="title1"><default>Frozen</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
- "Heads up Commander. We've tracked unusual activity nearby and the temperature is plummeting."
File:FrostWave1-1.ogg - ―Dispatcher on Wave 1 (Frost)
Description
[edit]The Frozen is the first enemy that appears in the Frost mode. Like most of that mode's enemies, it first appeared in the Operation I.C.E Event. It has a low amount of health and above average speed, slightly fast during the event.
Logbook Description
[edit]"While cute to look at, Frozen are often referred to as 'The Surprised Man.' Legend has it that they are the spirits of those who were lost during snowstorms and passed into the Frozen Realm. They are aimless wanderers in the Frost Realm, where accumulated snow on their bodies turns to ice which acts as armor."
Appearance
[edit]The Frozen is an entity made out of snow and ice. It has multiple patches of ice on its body, which acts as its armor. On its head it has two eyeholes and a large mouth with one, small tooth, creating a shocked expression.
Strategy
[edit]- Early-game towers like the Golden Scout, Golden Soldier, Cowboy or Crook Boss can be useful against it.
- As these spawn in hordes, AOE towers like the Electroshocker or Archer can also be pretty effective.
Gallery
[edit]Converted Variants
-
Second Corpse variant, current version, first animation variant (12 March 2025 – Present)
-
Second Corpse variant, current version, second animation variant (12 March 2025 – Present)
Renders
-
Frozen on a render.
Miscellaneous
Trivia
[edit]- The Frozen is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.
Update History
[edit]- 16 December 2024 - v1.46.0
- Frozen added.
- Bug: Frozen cannot have its defense dropped by the Jester.
- 20 December 2024 - v1.47.0
- Bug: Frozen has no health in Sandbox, causing it to break.
- 15 January 2025 - v1.49.0
- Frozen removed from the main game, now appears exclusively in Sandbox mode.
- 3 December 2025 - v1.82.0
- Frozen re-added to the main game, now appears in Frost mode.
- Has 10 health in Frost mode.
- Now gives Cash$10 on death in Frost mode.
- Speed decreased from Slightly Fast (4.5) to Above Average (4).
- Defense removed.
- Freeze Immunity removed.
- Bugfix: Frozen now has 10 health in Sandbox, no longer causing it to break.
- Frozen re-added to the main game, now appears in Frost mode.
- 28 January 2026 - v1.84.0
- 28 August 2026 - v2.8.0
| Frost Mode | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Start N/A |
Frozen Wave 1 |
Snowy Wave 2 |
| Outpost 32 (Operation I.C.E Event) (16 December 2024 – 15 January 2025) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Snowy Wave 1 |
Frozen Wave 4 |
Packed Ice Wave 5 (Easy) Packed Ice Wave 7 (Hard) |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |